Index: ui/aura/window.cc |
diff --git a/ui/aura/window.cc b/ui/aura/window.cc |
index d775c622ba23fd85f3ecb231302df7ce5f38f884..40a70ef663267bcdc1b7f01a9e241cb3ad8acb10 100644 |
--- a/ui/aura/window.cc |
+++ b/ui/aura/window.cc |
@@ -237,7 +237,7 @@ bool Window::IsVisible() const { |
gfx::Rect Window::GetBoundsInRootWindow() const { |
// TODO(beng): There may be a better way to handle this, and the existing code |
- // is likely wrong anyway in a multi-monitor world, but this will |
+ // is likely wrong anyway in a multi-display world, but this will |
// do for now. |
if (!GetRootWindow()) |
return bounds(); |