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Issue 10675011: Rename the remaining usage of Monitor to Display (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/shelf_layout_manager.h" 5 #include "ash/wm/shelf_layout_manager.h"
6 6
7 #include "ash/focus_cycler.h" 7 #include "ash/focus_cycler.h"
8 #include "ash/launcher/launcher.h" 8 #include "ash/launcher/launcher.h"
9 #include "ash/screen_ash.h" 9 #include "ash/screen_ash.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/shell_delegate.h" 11 #include "ash/shell_delegate.h"
12 #include "ash/shell_window_ids.h" 12 #include "ash/shell_window_ids.h"
13 #include "ash/system/tray/system_tray.h" 13 #include "ash/system/tray/system_tray.h"
14 #include "ash/test/ash_test_base.h" 14 #include "ash/test/ash_test_base.h"
15 #include "ui/aura/client/aura_constants.h" 15 #include "ui/aura/client/aura_constants.h"
16 #include "ui/aura/env.h" 16 #include "ui/aura/env.h"
17 #include "ui/aura/monitor_manager.h" 17 #include "ui/aura/display_manager.h"
18 #include "ui/aura/root_window.h" 18 #include "ui/aura/root_window.h"
19 #include "ui/aura/test/event_generator.h" 19 #include "ui/aura/test/event_generator.h"
20 #include "ui/aura/window.h" 20 #include "ui/aura/window.h"
21 #include "ui/base/animation/animation_container_element.h" 21 #include "ui/base/animation/animation_container_element.h"
22 #include "ui/compositor/layer.h" 22 #include "ui/compositor/layer.h"
23 #include "ui/compositor/layer_animator.h" 23 #include "ui/compositor/layer_animator.h"
24 #include "ui/gfx/display.h" 24 #include "ui/gfx/display.h"
25 #include "ui/gfx/screen.h" 25 #include "ui/gfx/screen.h"
26 #include "ui/views/widget/widget.h" 26 #include "ui/views/widget/widget.h"
27 27
(...skipping 57 matching lines...)
85 TEST_F(ShelfLayoutManagerTest, MAYBE_SetVisible) { 85 TEST_F(ShelfLayoutManagerTest, MAYBE_SetVisible) {
86 ShelfLayoutManager* shelf = GetShelfLayoutManager(); 86 ShelfLayoutManager* shelf = GetShelfLayoutManager();
87 // Force an initial layout. 87 // Force an initial layout.
88 shelf->LayoutShelf(); 88 shelf->LayoutShelf();
89 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 89 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
90 90
91 gfx::Rect status_bounds(shelf->status()->GetWindowScreenBounds()); 91 gfx::Rect status_bounds(shelf->status()->GetWindowScreenBounds());
92 gfx::Rect launcher_bounds(shelf->launcher_widget()->GetWindowScreenBounds()); 92 gfx::Rect launcher_bounds(shelf->launcher_widget()->GetWindowScreenBounds());
93 int shelf_height = shelf->GetIdealBounds().height(); 93 int shelf_height = shelf->GetIdealBounds().height();
94 94
95 const aura::MonitorManager* manager = 95 const aura::DisplayManager* manager =
96 aura::Env::GetInstance()->monitor_manager(); 96 aura::Env::GetInstance()->display_manager();
97 const gfx::Display& display = 97 const gfx::Display& display =
98 manager->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow()); 98 manager->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow());
99 ASSERT_NE(-1, display.id()); 99 ASSERT_NE(-1, display.id());
100 // Bottom inset should be the max of widget heights. 100 // Bottom inset should be the max of widget heights.
101 EXPECT_EQ(shelf_height, 101 EXPECT_EQ(shelf_height,
102 display.bounds().bottom() - display.work_area().bottom()); 102 display.bounds().bottom() - display.work_area().bottom());
103 103
104 // Hide the shelf. 104 // Hide the shelf.
105 SetState(shelf, ShelfLayoutManager::HIDDEN); 105 SetState(shelf, ShelfLayoutManager::HIDDEN);
106 // Run the animation to completion. 106 // Run the animation to completion.
(...skipping 30 matching lines...)
137 bottom + shelf_height - status_bounds.height()); 137 bottom + shelf_height - status_bounds.height());
138 } 138 }
139 139
140 // Makes sure LayoutShelf invoked while animating cleans things up. 140 // Makes sure LayoutShelf invoked while animating cleans things up.
141 TEST_F(ShelfLayoutManagerTest, LayoutShelfWhileAnimating) { 141 TEST_F(ShelfLayoutManagerTest, LayoutShelfWhileAnimating) {
142 ShelfLayoutManager* shelf = GetShelfLayoutManager(); 142 ShelfLayoutManager* shelf = GetShelfLayoutManager();
143 // Force an initial layout. 143 // Force an initial layout.
144 shelf->LayoutShelf(); 144 shelf->LayoutShelf();
145 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 145 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
146 146
147 const aura::MonitorManager* manager = 147 const aura::DisplayManager* manager =
148 aura::Env::GetInstance()->monitor_manager(); 148 aura::Env::GetInstance()->display_manager();
149 const gfx::Display& display = 149 const gfx::Display& display =
150 manager->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow()); 150 manager->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow());
151 151
152 // Hide the shelf. 152 // Hide the shelf.
153 SetState(shelf, ShelfLayoutManager::HIDDEN); 153 SetState(shelf, ShelfLayoutManager::HIDDEN);
154 shelf->LayoutShelf(); 154 shelf->LayoutShelf();
155 EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); 155 EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state());
156 EXPECT_EQ(0, display.bounds().bottom() - display.work_area().bottom()); 156 EXPECT_EQ(0, display.bounds().bottom() - display.work_area().bottom());
157 157
158 // Make sure the bounds of the two widgets changed. 158 // Make sure the bounds of the two widgets changed.
(...skipping 160 matching lines...)
319 generator.MoveMouseTo(0, 0); 319 generator.MoveMouseTo(0, 0);
320 320
321 ShelfLayoutManager* shelf = GetShelfLayoutManager(); 321 ShelfLayoutManager* shelf = GetShelfLayoutManager();
322 views::Widget* widget = new views::Widget; 322 views::Widget* widget = new views::Widget;
323 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW); 323 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
324 params.bounds = gfx::Rect(0, 0, 200, 200); 324 params.bounds = gfx::Rect(0, 0, 200, 200);
325 // Widget is now owned by the parent window. 325 // Widget is now owned by the parent window.
326 widget->Init(params); 326 widget->Init(params);
327 widget->Show(); 327 widget->Show();
328 aura::Window* window = widget->GetNativeWindow(); 328 aura::Window* window = widget->GetNativeWindow();
329 gfx::Rect monitor_bounds( 329 gfx::Rect display_bounds(
330 gfx::Screen::GetDisplayNearestWindow(window).bounds()); 330 gfx::Screen::GetDisplayNearestWindow(window).bounds());
331 EXPECT_EQ(monitor_bounds.bottom() - ShelfLayoutManager::kAutoHideSize, 331 EXPECT_EQ(display_bounds.bottom() - ShelfLayoutManager::kAutoHideSize,
332 shelf->GetMaximizedWindowBounds(window).bottom()); 332 shelf->GetMaximizedWindowBounds(window).bottom());
333 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 333 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
334 334
335 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); 335 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
336 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); 336 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state());
337 EXPECT_EQ(monitor_bounds.bottom() - ShelfLayoutManager::kAutoHideSize, 337 EXPECT_EQ(display_bounds.bottom() - ShelfLayoutManager::kAutoHideSize,
338 shelf->GetMaximizedWindowBounds(window).bottom()); 338 shelf->GetMaximizedWindowBounds(window).bottom());
339 339
340 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_DEFAULT); 340 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_DEFAULT);
341 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 341 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
342 EXPECT_EQ(monitor_bounds.bottom() - ShelfLayoutManager::kAutoHideSize, 342 EXPECT_EQ(display_bounds.bottom() - ShelfLayoutManager::kAutoHideSize,
343 shelf->GetMaximizedWindowBounds(window).bottom()); 343 shelf->GetMaximizedWindowBounds(window).bottom());
344 344
345 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); 345 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
346 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 346 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
347 EXPECT_GT(monitor_bounds.bottom() - ShelfLayoutManager::kAutoHideSize, 347 EXPECT_GT(display_bounds.bottom() - ShelfLayoutManager::kAutoHideSize,
348 shelf->GetMaximizedWindowBounds(window).bottom()); 348 shelf->GetMaximizedWindowBounds(window).bottom());
349 349
350 widget->Maximize(); 350 widget->Maximize();
351 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 351 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
352 EXPECT_EQ(gfx::Screen::GetDisplayNearestWindow(window).work_area().bottom(), 352 EXPECT_EQ(gfx::Screen::GetDisplayNearestWindow(window).work_area().bottom(),
353 widget->GetWorkAreaBoundsInScreen().bottom()); 353 widget->GetWorkAreaBoundsInScreen().bottom());
354 354
355 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); 355 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
356 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); 356 EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state());
357 EXPECT_EQ(gfx::Screen::GetDisplayNearestWindow(window).work_area().bottom(), 357 EXPECT_EQ(gfx::Screen::GetDisplayNearestWindow(window).work_area().bottom(),
(...skipping 133 matching lines...)
491 // Tests SHELF_ALIGNMENT_LEFT and SHELF_ALIGNMENT_RIGHT. 491 // Tests SHELF_ALIGNMENT_LEFT and SHELF_ALIGNMENT_RIGHT.
492 TEST_F(ShelfLayoutManagerTest, SetAlignment) { 492 TEST_F(ShelfLayoutManagerTest, SetAlignment) {
493 ShelfLayoutManager* shelf = GetShelfLayoutManager(); 493 ShelfLayoutManager* shelf = GetShelfLayoutManager();
494 // Force an initial layout. 494 // Force an initial layout.
495 shelf->LayoutShelf(); 495 shelf->LayoutShelf();
496 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); 496 EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state());
497 497
498 shelf->SetAlignment(SHELF_ALIGNMENT_LEFT); 498 shelf->SetAlignment(SHELF_ALIGNMENT_LEFT);
499 499
500 gfx::Rect launcher_bounds(shelf->launcher_widget()->GetWindowScreenBounds()); 500 gfx::Rect launcher_bounds(shelf->launcher_widget()->GetWindowScreenBounds());
501 const aura::MonitorManager* manager = 501 const aura::DisplayManager* manager =
502 aura::Env::GetInstance()->monitor_manager(); 502 aura::Env::GetInstance()->display_manager();
503 gfx::Display display = 503 gfx::Display display =
504 manager->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow()); 504 manager->GetDisplayNearestWindow(Shell::GetPrimaryRootWindow());
505 ASSERT_NE(-1, display.id()); 505 ASSERT_NE(-1, display.id());
506 EXPECT_EQ(shelf->GetIdealBounds().width(), 506 EXPECT_EQ(shelf->GetIdealBounds().width(),
507 display.GetWorkAreaInsets().left()); 507 display.GetWorkAreaInsets().left());
508 EXPECT_GE( 508 EXPECT_GE(
509 launcher_bounds.width(), 509 launcher_bounds.width(),
510 shelf->launcher_widget()->GetContentsView()->GetPreferredSize().width()); 510 shelf->launcher_widget()->GetContentsView()->GetPreferredSize().width());
511 EXPECT_EQ(SHELF_ALIGNMENT_LEFT, 511 EXPECT_EQ(SHELF_ALIGNMENT_LEFT,
512 Shell::GetInstance()->system_tray()->shelf_alignment()); 512 Shell::GetInstance()->system_tray()->shelf_alignment());
(...skipping 28 matching lines...)
541 EXPECT_EQ(0, display.GetWorkAreaInsets().top()); 541 EXPECT_EQ(0, display.GetWorkAreaInsets().top());
542 EXPECT_EQ(0, display.GetWorkAreaInsets().bottom()); 542 EXPECT_EQ(0, display.GetWorkAreaInsets().bottom());
543 EXPECT_EQ(0, display.GetWorkAreaInsets().left()); 543 EXPECT_EQ(0, display.GetWorkAreaInsets().left());
544 EXPECT_EQ(display.work_area().right(), launcher_bounds.x()); 544 EXPECT_EQ(display.work_area().right(), launcher_bounds.x());
545 EXPECT_EQ(display.bounds().y(), launcher_bounds.y()); 545 EXPECT_EQ(display.bounds().y(), launcher_bounds.y());
546 EXPECT_EQ(display.bounds().height(), launcher_bounds.height()); 546 EXPECT_EQ(display.bounds().height(), launcher_bounds.height());
547 } 547 }
548 548
549 } // namespace internal 549 } // namespace internal
550 } // namespace ash 550 } // namespace ash
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