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Side by Side Diff: content/browser/renderer_host/media/audio_input_device_manager.h

Issue 10662049: Move the device enumerate/open/close work to device thread from IO thread (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: moved MediaStream to BrowserMainloop and addressed all the comments from Tommi and Magnus. Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // AudioInputDeviceManager manages the audio input devices. In particular it 5 // AudioInputDeviceManager manages the audio input devices. In particular it
6 // communicates with MediaStreamManager and AudioInputRendererHost on the 6 // communicates with MediaStreamManager and AudioInputRendererHost on the
7 // browser IO thread, handles queries like enumerate/open/close from 7 // browser IO thread, handles queries like enumerate/open/close from
8 // MediaStreamManager and start/stop from AudioInputRendererHost. 8 // MediaStreamManager and start/stop from AudioInputRendererHost.
9 9 // The work for enumerate/open/close is handled asynchronously on Media Stream
10 // All the queries and work are handled on the IO thread. 10 // device thread, while start/stop are synchronous on the IO thread.
11 11
12 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_H_ 12 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_H_
13 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_H_ 13 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_H_
14 14
15 #include <map> 15 #include <map>
16 16
17 #include "base/memory/ref_counted.h" 17 #include "base/memory/ref_counted.h"
18 #include "base/threading/thread.h" 18 #include "base/threading/thread.h"
19 #include "content/browser/renderer_host/media/media_stream_provider.h" 19 #include "content/browser/renderer_host/media/media_stream_provider.h"
20 #include "content/common/content_export.h" 20 #include "content/common/content_export.h"
(...skipping 16 matching lines...) Expand all
37 // even though Open() has not been called. This is used to be able to use the 37 // even though Open() has not been called. This is used to be able to use the
38 // AudioInputDeviceManager before MediaStream is implemented. 38 // AudioInputDeviceManager before MediaStream is implemented.
39 static const int kFakeOpenSessionId; 39 static const int kFakeOpenSessionId;
40 40
41 static const int kInvalidSessionId; 41 static const int kInvalidSessionId;
42 static const char kInvalidDeviceId[]; 42 static const char kInvalidDeviceId[];
43 43
44 explicit AudioInputDeviceManager(media::AudioManager* audio_manager); 44 explicit AudioInputDeviceManager(media::AudioManager* audio_manager);
45 45
46 // MediaStreamProvider implementation, called on IO thread. 46 // MediaStreamProvider implementation, called on IO thread.
47 virtual void Register(MediaStreamProviderListener* listener) OVERRIDE; 47 virtual void Register(MediaStreamProviderListener* listener,
48 base::MessageLoopProxy* message_loop) OVERRIDE;
tommi (sloooow) - chröme 2012/07/04 13:46:48 device_thread_loop?
no longer working on chromium 2012/07/04 14:31:39 Done.
48 virtual void Unregister() OVERRIDE; 49 virtual void Unregister() OVERRIDE;
49 virtual void EnumerateDevices() OVERRIDE; 50 virtual void EnumerateDevices() OVERRIDE;
50 virtual int Open(const StreamDeviceInfo& device) OVERRIDE; 51 virtual int Open(const StreamDeviceInfo& device) OVERRIDE;
51 virtual void Close(int session_id) OVERRIDE; 52 virtual void Close(int session_id) OVERRIDE;
52 53
53 // Functions used by AudioInputRenderHost, called on IO thread. 54 // Functions used by AudioInputRenderHost, called on IO thread.
54 // Start the device referenced by the session id. 55 // Start the device referenced by the session id.
55 void Start(int session_id, 56 void Start(int session_id,
56 AudioInputDeviceManagerEventHandler* event_handler); 57 AudioInputDeviceManagerEventHandler* event_handler);
57 // Stop the device referenced by the session id. 58 // Stop the device referenced by the session id.
58 void Stop(int session_id); 59 void Stop(int session_id);
59 60
60 private: 61 private:
61 friend class base::RefCountedThreadSafe<AudioInputDeviceManager>; 62 friend class base::RefCountedThreadSafe<AudioInputDeviceManager>;
62 virtual ~AudioInputDeviceManager(); 63 virtual ~AudioInputDeviceManager();
63 64
65 // Executed on media stream device thread.
66 void EnumerateOnDeviceThread();
67 void OpenOnDeviceThread(int session_id, const StreamDeviceInfo& device);
68 void CloseOnDeviceThread(int session_id);
69
64 // Executed on IO thread to call Listener. 70 // Executed on IO thread to call Listener.
65 void DevicesEnumeratedOnIOThread(StreamDeviceInfoArray* devices); 71 void DevicesEnumeratedOnIOThread(StreamDeviceInfoArray* devices);
66 void OpenedOnIOThread(int session_id); 72 void OpenedOnIOThread(int session_id);
67 void ClosedOnIOThread(int session_id); 73 void ClosedOnIOThread(int session_id);
68 void ErrorOnIOThread(int session_id, MediaStreamProviderError error); 74 void ErrorOnIOThread(int session_id, MediaStreamProviderError error);
69 75
76 bool IsOnDeviceThread() const;
77
78 // Only accessed on Browser::IO thread.
70 MediaStreamProviderListener* listener_; 79 MediaStreamProviderListener* listener_;
71 int next_capture_session_id_; 80 int next_capture_session_id_;
72 typedef std::map<int, AudioInputDeviceManagerEventHandler*> EventHandlerMap; 81 typedef std::map<int, AudioInputDeviceManagerEventHandler*> EventHandlerMap;
73 EventHandlerMap event_handlers_; 82 EventHandlerMap event_handlers_;
83
84 // Only accessed from media stream device thread.
74 typedef std::map<int, media::AudioDeviceName> AudioInputDeviceMap; 85 typedef std::map<int, media::AudioDeviceName> AudioInputDeviceMap;
75 AudioInputDeviceMap devices_; 86 AudioInputDeviceMap devices_;
76 // TODO(tommi): Is it necessary to store this as a member?
77 media::AudioManager* audio_manager_; 87 media::AudioManager* audio_manager_;
78 88
89 // The message loop of media stream device thread that this object runs on.
90 scoped_refptr<base::MessageLoopProxy> device_loop_;
91
79 DISALLOW_COPY_AND_ASSIGN(AudioInputDeviceManager); 92 DISALLOW_COPY_AND_ASSIGN(AudioInputDeviceManager);
80 }; 93 };
81 94
82 } // namespace media_stream 95 } // namespace media_stream
83 96
84 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_H_ 97 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_DEVICE_MANAGER_H_
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