| Index: src/simulator-arm.h
|
| ===================================================================
|
| --- src/simulator-arm.h (revision 727)
|
| +++ src/simulator-arm.h (working copy)
|
| @@ -54,7 +54,7 @@
|
| // When running with the simulator transition into simulated execution at this
|
| // point.
|
| #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
|
| - assembler::arm::Simulator::current()->call((int32_t)entry, (int32_t)p0, \
|
| + assembler::arm::Simulator::current()->Call((int32_t)entry, (int32_t)p0, \
|
| (int32_t)p1, (int32_t)p2, (int32_t)p3, (int32_t)p4)
|
|
|
| // The simulator has its own stack. Thus it has a different stack limit from
|
| @@ -103,12 +103,12 @@
|
| uintptr_t StackLimit() const;
|
|
|
| // Executes ARM instructions until the PC reaches end_sim_pc.
|
| - void execute();
|
| + void Execute();
|
|
|
| // V8 generally calls into generated code with 5 parameters. This is a
|
| // convenience funtion, which sets up the simulator state and grabs the
|
| // result on return.
|
| - v8::internal::Object* call(int32_t entry, int32_t p0, int32_t p1,
|
| + v8::internal::Object* Call(int32_t entry, int32_t p0, int32_t p1,
|
| int32_t p2, int32_t p3, int32_t p4);
|
|
|
| private:
|
|
|