Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // Implementation of AudioOutputStream for Windows using Windows Core Audio | 5 // Implementation of AudioOutputStream for Windows using Windows Core Audio |
| 6 // WASAPI for low latency rendering. | 6 // WASAPI for low latency rendering. |
| 7 // | 7 // |
| 8 // Overview of operation and performance: | 8 // Overview of operation and performance: |
| 9 // | 9 // |
| 10 // - An object of WASAPIAudioOutputStream is created by the AudioManager | 10 // - An object of WASAPIAudioOutputStream is created by the AudioManager |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 105 // by the AudioManager. | 105 // by the AudioManager. |
| 106 // - It is a requirement to call the following methods on the same audio | 106 // - It is a requirement to call the following methods on the same audio |
| 107 // thread: Open(), Start(), Stop(), and Close(). | 107 // thread: Open(), Start(), Stop(), and Close(). |
| 108 // - Audio rendering is performed on the audio render thread, owned by this | 108 // - Audio rendering is performed on the audio render thread, owned by this |
| 109 // class, and the AudioSourceCallback::OnMoreData() method will be called | 109 // class, and the AudioSourceCallback::OnMoreData() method will be called |
| 110 // from this thread. Stream switching also takes place on the audio-render | 110 // from this thread. Stream switching also takes place on the audio-render |
| 111 // thread. | 111 // thread. |
| 112 // - All callback methods from the IMMNotificationClient interface will be | 112 // - All callback methods from the IMMNotificationClient interface will be |
| 113 // called on a Windows-internal MMDevice thread. | 113 // called on a Windows-internal MMDevice thread. |
| 114 // | 114 // |
| 115 // Experimental exclusive mode: | |
| 116 // | |
| 117 // - It is possible to open up a stream in exclusive mode by using the | |
| 118 // "--enable-exclusive-mode" command-line flag. | |
|
scherkus (not reviewing)
2012/07/25 23:44:44
ditch ""s on the flag
henrika (OOO until Aug 14)
2012/07/26 08:31:11
Done.
| |
| 119 // - The internal buffering scheme is less flexible for exclusive-mode streams. | |
| 120 // Hence, some manual tuning will be required before deciding what frame | |
| 121 // size to use. See the WinAudioOutputTest unit test for more details. | |
| 122 // - If an application opens a stream in exclusive mode, the application has | |
| 123 // exclusive use of the audio endpoint device that plays the stream. | |
| 124 // - Exclusive-mode access to an audio device can block system sounds, prevent | |
| 125 // interoperability with other applications, and otherwise degrade the user | |
| 126 // experience. | |
| 127 // - Exclusive-mode should only be utilized when the lowest possible latency | |
| 128 // is important. | |
| 129 // - In exclusive mode, the client can choose to open the stream in any audio | |
| 130 // format that the endpoint device supports. | |
| 131 // - Initial measurements on Windows 7 have shown that the lowest possible | |
| 132 // latencies we can achieve are: | |
| 133 // o ~3.3333ms @ 48kHz <=> 160 audio frames per buffer. | |
| 134 // o ~3.6281ms @ 44.1kHz <=> 160 audio frames per buffer. | |
| 135 // - See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844(v=vs.8 5).aspx | |
| 136 // for more details. | |
| 137 | |
| 115 #ifndef MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ | 138 #ifndef MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ |
| 116 #define MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ | 139 #define MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ |
| 117 | 140 |
| 118 #include <Audioclient.h> | 141 #include <Audioclient.h> |
| 119 #include <audiopolicy.h> | 142 #include <audiopolicy.h> |
| 120 #include <MMDeviceAPI.h> | 143 #include <MMDeviceAPI.h> |
| 121 | 144 |
| 122 #include <string> | 145 #include <string> |
| 123 | 146 |
| 124 #include "base/compiler_specific.h" | 147 #include "base/compiler_specific.h" |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 156 // Implementation of AudioOutputStream. | 179 // Implementation of AudioOutputStream. |
| 157 virtual bool Open() OVERRIDE; | 180 virtual bool Open() OVERRIDE; |
| 158 virtual void Start(AudioSourceCallback* callback) OVERRIDE; | 181 virtual void Start(AudioSourceCallback* callback) OVERRIDE; |
| 159 virtual void Stop() OVERRIDE; | 182 virtual void Stop() OVERRIDE; |
| 160 virtual void Close() OVERRIDE; | 183 virtual void Close() OVERRIDE; |
| 161 virtual void SetVolume(double volume) OVERRIDE; | 184 virtual void SetVolume(double volume) OVERRIDE; |
| 162 virtual void GetVolume(double* volume) OVERRIDE; | 185 virtual void GetVolume(double* volume) OVERRIDE; |
| 163 | 186 |
| 164 // Retrieves the stream format that the audio engine uses for its internal | 187 // Retrieves the stream format that the audio engine uses for its internal |
| 165 // processing/mixing of shared-mode streams. | 188 // processing/mixing of shared-mode streams. |
| 189 // This method should not be used in combination with exclusive-mode streams. | |
| 166 static int HardwareSampleRate(ERole device_role); | 190 static int HardwareSampleRate(ERole device_role); |
| 167 | 191 |
| 168 bool started() const { return started_; } | 192 bool started() const { return started_; } |
| 169 | 193 |
| 170 private: | 194 private: |
| 195 // Returns AUDCLNT_SHAREMODE_EXCLUSIVE if "enable-exclusive-mode" is used | |
|
scherkus (not reviewing)
2012/07/25 23:44:44
ditch ""s and just use --enable-exclusive-mode
henrika (OOO until Aug 14)
2012/07/26 08:31:11
Done.
| |
| 196 // as command-line flag and AUDCLNT_SHAREMODE_SHARED otherwise (default). | |
| 197 static AUDCLNT_SHAREMODE GetShareMode(); | |
| 198 | |
| 171 // Implementation of IUnknown (trivial in this case). See | 199 // Implementation of IUnknown (trivial in this case). See |
| 172 // msdn.microsoft.com/en-us/library/windows/desktop/dd371403(v=vs.85).aspx | 200 // msdn.microsoft.com/en-us/library/windows/desktop/dd371403(v=vs.85).aspx |
| 173 // for details regarding why proper implementations of AddRef(), Release() | 201 // for details regarding why proper implementations of AddRef(), Release() |
| 174 // and QueryInterface() are not needed here. | 202 // and QueryInterface() are not needed here. |
| 175 STDMETHOD_(ULONG, AddRef)(); | 203 STDMETHOD_(ULONG, AddRef)(); |
| 176 STDMETHOD_(ULONG, Release)(); | 204 STDMETHOD_(ULONG, Release)(); |
| 177 STDMETHOD(QueryInterface)(REFIID iid, void** object); | 205 STDMETHOD(QueryInterface)(REFIID iid, void** object); |
| 178 | 206 |
| 179 // Implementation of the abstract interface IMMNotificationClient. | 207 // Implementation of the abstract interface IMMNotificationClient. |
| 180 // Provides notifications when an audio endpoint device is added or removed, | 208 // Provides notifications when an audio endpoint device is added or removed, |
| (...skipping 18 matching lines...) Expand all Loading... | |
| 199 return S_OK; | 227 return S_OK; |
| 200 } | 228 } |
| 201 | 229 |
| 202 // DelegateSimpleThread::Delegate implementation. | 230 // DelegateSimpleThread::Delegate implementation. |
| 203 virtual void Run() OVERRIDE; | 231 virtual void Run() OVERRIDE; |
| 204 | 232 |
| 205 // Issues the OnError() callback to the |sink_|. | 233 // Issues the OnError() callback to the |sink_|. |
| 206 void HandleError(HRESULT err); | 234 void HandleError(HRESULT err); |
| 207 | 235 |
| 208 // The Open() method is divided into these sub methods. | 236 // The Open() method is divided into these sub methods. |
| 209 HRESULT SetRenderDevice(ERole device_role); | 237 HRESULT SetRenderDevice(); |
| 210 HRESULT ActivateRenderDevice(); | 238 HRESULT ActivateRenderDevice(); |
| 211 HRESULT GetAudioEngineStreamFormat(); | 239 HRESULT GetAudioEngineStreamFormat(); |
| 212 bool DesiredFormatIsSupported(); | 240 bool DesiredFormatIsSupported(); |
| 213 HRESULT InitializeAudioEngine(); | 241 HRESULT InitializeAudioEngine(); |
| 214 | 242 |
| 243 // Called when the device will be opened in shared mode and use the WAS | |
|
scherkus (not reviewing)
2012/07/25 23:44:44
WAS?
henrika (OOO until Aug 14)
2012/07/26 08:31:11
Modified.
| |
| 244 // format. | |
| 245 HRESULT SharedModeInitialization(); | |
| 246 | |
| 247 // Called when the device will be opened in exclusive mode and use the | |
| 248 // application specified format. | |
| 249 HRESULT ExclusiveModeInitialization(); | |
| 250 | |
| 215 // Converts unique endpoint ID to user-friendly device name. | 251 // Converts unique endpoint ID to user-friendly device name. |
| 216 std::string GetDeviceName(LPCWSTR device_id) const; | 252 std::string GetDeviceName(LPCWSTR device_id) const; |
| 217 | 253 |
| 218 // Called on the audio render thread when the current audio stream must | 254 // Called on the audio render thread when the current audio stream must |
| 219 // be re-initialized because the default audio device has changed. This | 255 // be re-initialized because the default audio device has changed. This |
| 220 // method: stops the current renderer, releases and re-creates all WASAPI | 256 // method: stops the current renderer, releases and re-creates all WASAPI |
| 221 // interfaces, creates a new IMMDevice and re-starts rendering using the | 257 // interfaces, creates a new IMMDevice and re-starts rendering using the |
| 222 // new default audio device. | 258 // new default audio device. |
| 223 bool RestartRenderingUsingNewDefaultDevice(); | 259 bool RestartRenderingUsingNewDefaultDevice(); |
| 224 | 260 |
| 261 AUDCLNT_SHAREMODE share_mode() const { return share_mode_; } | |
| 262 | |
| 225 // Initializes the COM library for use by the calling thread and sets the | 263 // Initializes the COM library for use by the calling thread and sets the |
| 226 // thread's concurrency model to multi-threaded. | 264 // thread's concurrency model to multi-threaded. |
| 227 base::win::ScopedCOMInitializer com_init_; | 265 base::win::ScopedCOMInitializer com_init_; |
| 228 | 266 |
| 229 // Contains the thread ID of the creating thread. | 267 // Contains the thread ID of the creating thread. |
| 230 base::PlatformThreadId creating_thread_id_; | 268 base::PlatformThreadId creating_thread_id_; |
| 231 | 269 |
| 232 // Our creator, the audio manager needs to be notified when we close. | 270 // Our creator, the audio manager needs to be notified when we close. |
| 233 AudioManagerWin* manager_; | 271 AudioManagerWin* manager_; |
| 234 | 272 |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 269 | 307 |
| 270 // Size in milliseconds of each audio packet. | 308 // Size in milliseconds of each audio packet. |
| 271 float packet_size_ms_; | 309 float packet_size_ms_; |
| 272 | 310 |
| 273 // Length of the audio endpoint buffer. | 311 // Length of the audio endpoint buffer. |
| 274 size_t endpoint_buffer_size_frames_; | 312 size_t endpoint_buffer_size_frames_; |
| 275 | 313 |
| 276 // Defines the role that the system has assigned to an audio endpoint device. | 314 // Defines the role that the system has assigned to an audio endpoint device. |
| 277 ERole device_role_; | 315 ERole device_role_; |
| 278 | 316 |
| 317 // The sharing mode for the connection. | |
| 318 // Valid values are AUDCLNT_SHAREMODE_SHARED and AUDCLNT_SHAREMODE_EXCLUSIVE | |
| 319 // where AUDCLNT_SHAREMODE_SHARED is the default. | |
| 320 AUDCLNT_SHAREMODE share_mode_; | |
| 321 | |
| 279 // Counts the number of audio frames written to the endpoint buffer. | 322 // Counts the number of audio frames written to the endpoint buffer. |
| 280 UINT64 num_written_frames_; | 323 UINT64 num_written_frames_; |
| 281 | 324 |
| 282 // Pointer to the client that will deliver audio samples to be played out. | 325 // Pointer to the client that will deliver audio samples to be played out. |
| 283 AudioSourceCallback* source_; | 326 AudioSourceCallback* source_; |
| 284 | 327 |
| 285 // An IMMDeviceEnumerator interface which represents a device enumerator. | 328 // An IMMDeviceEnumerator interface which represents a device enumerator. |
| 286 base::win::ScopedComPtr<IMMDeviceEnumerator> device_enumerator_; | 329 base::win::ScopedComPtr<IMMDeviceEnumerator> device_enumerator_; |
| 287 | 330 |
| 288 // An IMMDevice interface which represents an audio endpoint device. | 331 // An IMMDevice interface which represents an audio endpoint device. |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 305 | 348 |
| 306 // This event will be signaled when stream switching shall take place. | 349 // This event will be signaled when stream switching shall take place. |
| 307 base::win::ScopedHandle stream_switch_event_; | 350 base::win::ScopedHandle stream_switch_event_; |
| 308 | 351 |
| 309 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream); | 352 DISALLOW_COPY_AND_ASSIGN(WASAPIAudioOutputStream); |
| 310 }; | 353 }; |
| 311 | 354 |
| 312 } // namespace media | 355 } // namespace media |
| 313 | 356 |
| 314 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ | 357 #endif // MEDIA_AUDIO_WIN_AUDIO_LOW_LATENCY_OUTPUT_WIN_H_ |
| OLD | NEW |