Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(301)

Side by Side Diff: media/audio/win/audio_low_latency_output_win.cc

Issue 10575017: Adding experimental exclusive-mode streaming to WASAPIAudioOutputStream (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Adding WebAudio experimental parameters Created 8 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/win/audio_low_latency_output_win.h" 5 #include "media/audio/win/audio_low_latency_output_win.h"
6 6
7 #include <Functiondiscoverykeys_devpkey.h> 7 #include <Functiondiscoverykeys_devpkey.h>
8 8
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "base/utf_string_conversions.h" 11 #include "base/utf_string_conversions.h"
12 #include "media/audio/audio_util.h" 12 #include "media/audio/audio_util.h"
13 #include "media/audio/win/audio_manager_win.h" 13 #include "media/audio/win/audio_manager_win.h"
14 #include "media/audio/win/avrt_wrapper_win.h" 14 #include "media/audio/win/avrt_wrapper_win.h"
15 15
16 using base::win::ScopedComPtr; 16 using base::win::ScopedComPtr;
17 using base::win::ScopedCOMInitializer; 17 using base::win::ScopedCOMInitializer;
18 18
19 namespace media { 19 namespace media {
20 20
21 WASAPIAudioOutputStream::WASAPIAudioOutputStream(AudioManagerWin* manager, 21 WASAPIAudioOutputStream::WASAPIAudioOutputStream(AudioManagerWin* manager,
22 const AudioParameters& params, 22 const AudioParameters& params,
23 ERole device_role) 23 ERole device_role,
24 AUDCLNT_SHAREMODE share_mode)
24 : com_init_(ScopedCOMInitializer::kMTA), 25 : com_init_(ScopedCOMInitializer::kMTA),
25 creating_thread_id_(base::PlatformThread::CurrentId()), 26 creating_thread_id_(base::PlatformThread::CurrentId()),
26 manager_(manager), 27 manager_(manager),
27 render_thread_(NULL), 28 render_thread_(NULL),
28 opened_(false), 29 opened_(false),
29 started_(false), 30 started_(false),
30 restart_rendering_mode_(false), 31 restart_rendering_mode_(false),
31 volume_(1.0), 32 volume_(1.0),
32 endpoint_buffer_size_frames_(0), 33 endpoint_buffer_size_frames_(0),
33 device_role_(device_role), 34 device_role_(device_role),
35 share_mode_(share_mode),
34 num_written_frames_(0), 36 num_written_frames_(0),
35 source_(NULL) { 37 source_(NULL) {
36 CHECK(com_init_.succeeded()); 38 CHECK(com_init_.succeeded());
37 DCHECK(manager_); 39 DCHECK(manager_);
38 40
39 // Load the Avrt DLL if not already loaded. Required to support MMCSS. 41 // Load the Avrt DLL if not already loaded. Required to support MMCSS.
40 bool avrt_init = avrt::Initialize(); 42 bool avrt_init = avrt::Initialize();
41 DCHECK(avrt_init) << "Failed to load the avrt.dll"; 43 DCHECK(avrt_init) << "Failed to load the avrt.dll";
42 44
45 if (share_mode == AUDCLNT_SHAREMODE_EXCLUSIVE) {
46 DVLOG(1) << ">> Note that EXCLUSIVE MODE is enabled <<";
Chris Rogers 2012/06/20 00:02:42 I'd make the comment a little more specific, maybe
henrika (OOO until Aug 14) 2012/06/21 06:39:23 "WASAPI is configured for exclusive mode streaming
47 }
48
43 // Set up the desired render format specified by the client. 49 // Set up the desired render format specified by the client.
44 format_.nSamplesPerSec = params.sample_rate(); 50 format_.nSamplesPerSec = params.sample_rate();
45 format_.wFormatTag = WAVE_FORMAT_PCM; 51 format_.wFormatTag = WAVE_FORMAT_PCM;
46 format_.wBitsPerSample = params.bits_per_sample(); 52 format_.wBitsPerSample = params.bits_per_sample();
47 format_.nChannels = params.channels(); 53 format_.nChannels = params.channels();
48 format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels; 54 format_.nBlockAlign = (format_.wBitsPerSample / 8) * format_.nChannels;
49 format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign; 55 format_.nAvgBytesPerSec = format_.nSamplesPerSec * format_.nBlockAlign;
50 format_.cbSize = 0; 56 format_.cbSize = 0;
51 57
52 // Size in bytes of each audio frame. 58 // Size in bytes of each audio frame.
(...skipping 17 matching lines...) Expand all
70 76
71 // Create the event which will be set in Stop() when capturing shall stop. 77 // Create the event which will be set in Stop() when capturing shall stop.
72 stop_render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); 78 stop_render_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL));
73 DCHECK(stop_render_event_.IsValid()); 79 DCHECK(stop_render_event_.IsValid());
74 80
75 // Create the event which will be set when a stream switch shall take place. 81 // Create the event which will be set when a stream switch shall take place.
76 stream_switch_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL)); 82 stream_switch_event_.Set(CreateEvent(NULL, FALSE, FALSE, NULL));
77 DCHECK(stream_switch_event_.IsValid()); 83 DCHECK(stream_switch_event_.IsValid());
78 } 84 }
79 85
80 WASAPIAudioOutputStream::~WASAPIAudioOutputStream() {} 86 WASAPIAudioOutputStream::~WASAPIAudioOutputStream() {
87 DVLOG(1) << "WASAPIAudioOutputStream::~WASAPIAudioOutputStream()";
Chris Rogers 2012/06/20 00:02:42 Do we want this DVLOG?
henrika (OOO until Aug 14) 2012/06/21 06:39:23 Removed.
88 }
81 89
82 bool WASAPIAudioOutputStream::Open() { 90 bool WASAPIAudioOutputStream::Open() {
83 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); 91 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_);
84 if (opened_) 92 if (opened_)
85 return true; 93 return true;
86 94
87 // Create an IMMDeviceEnumerator interface and obtain a reference to 95 // Create an IMMDeviceEnumerator interface and obtain a reference to
88 // the IMMDevice interface of the default rendering device with the 96 // the IMMDevice interface of the default rendering device with the
89 // specified role. 97 // specified role.
90 HRESULT hr = SetRenderDevice(device_role_); 98 HRESULT hr = SetRenderDevice();
91 if (FAILED(hr)) { 99 if (FAILED(hr)) {
92 return false; 100 return false;
93 } 101 }
94 102
95 // Obtain an IAudioClient interface which enables us to create and initialize 103 // Obtain an IAudioClient interface which enables us to create and initialize
96 // an audio stream between an audio application and the audio engine. 104 // an audio stream between an audio application and the audio engine.
97 hr = ActivateRenderDevice(); 105 hr = ActivateRenderDevice();
98 if (FAILED(hr)) { 106 if (FAILED(hr)) {
99 return false; 107 return false;
100 } 108 }
101 109
102 // Retrieve the stream format which the audio engine uses for its internal 110 // Retrieve the stream format which the audio engine uses for its internal
103 // processing/mixing of shared-mode streams. 111 // processing/mixing of shared-mode streams. The result of this method is
112 // ignored for shared mode streams.
104 hr = GetAudioEngineStreamFormat(); 113 hr = GetAudioEngineStreamFormat();
105 if (FAILED(hr)) { 114 if (FAILED(hr)) {
106 return false; 115 return false;
107 } 116 }
108 117
109 // Verify that the selected audio endpoint supports the specified format 118 // Verify that the selected audio endpoint supports the specified format
110 // set during construction. 119 // set during construction.
120 // In exclusive mode, the client can choose to open the stream in any audio
121 // format that the endpoint device supports. In shared mode, the client must
122 // open the stream in the mix format that is currently in use by the audio
123 // engine (or a format that is similar to the mix format). The audio engine's
124 // input streams and the output mix from the engine are all in this format.
111 if (!DesiredFormatIsSupported()) { 125 if (!DesiredFormatIsSupported()) {
112 return false; 126 return false;
113 } 127 }
114 128
115 // Initialize the audio stream between the client and the device using 129 // Initialize the audio stream between the client and the device using
116 // shared mode and a lowest possible glitch-free latency. 130 // shared or exclusive mode and a lowest possible glitch-free latency.
131 // We will enter different code paths depending on the specified share mode.
117 hr = InitializeAudioEngine(); 132 hr = InitializeAudioEngine();
118 if (FAILED(hr)) { 133 if (FAILED(hr)) {
119 return false; 134 return false;
120 } 135 }
121 136
122 // Register this client as an IMMNotificationClient implementation. 137 // Register this client as an IMMNotificationClient implementation.
123 // Only OnDefaultDeviceChanged() and OnDeviceStateChanged() and are 138 // Only OnDefaultDeviceChanged() and OnDeviceStateChanged() and are
124 // non-trivial. 139 // non-trivial.
125 hr = device_enumerator_->RegisterEndpointNotificationCallback(this); 140 hr = device_enumerator_->RegisterEndpointNotificationCallback(this);
126 141
(...skipping 95 matching lines...) Expand 10 before | Expand all | Expand 10 after
222 // Flush all pending data and reset the audio clock stream position to 0. 237 // Flush all pending data and reset the audio clock stream position to 0.
223 hr = audio_client_->Reset(); 238 hr = audio_client_->Reset();
224 if (FAILED(hr)) { 239 if (FAILED(hr)) {
225 DLOG_IF(ERROR, hr != AUDCLNT_E_NOT_INITIALIZED) 240 DLOG_IF(ERROR, hr != AUDCLNT_E_NOT_INITIALIZED)
226 << "Failed to reset streaming: " << std::hex << hr; 241 << "Failed to reset streaming: " << std::hex << hr;
227 } 242 }
228 243
229 // Extra safety check to ensure that the buffers are cleared. 244 // Extra safety check to ensure that the buffers are cleared.
230 // If the buffers are not cleared correctly, the next call to Start() 245 // If the buffers are not cleared correctly, the next call to Start()
231 // would fail with AUDCLNT_E_BUFFER_ERROR at IAudioRenderClient::GetBuffer(). 246 // would fail with AUDCLNT_E_BUFFER_ERROR at IAudioRenderClient::GetBuffer().
232 UINT32 num_queued_frames = 0; 247 // This check is is only needed for shared-mode streams.
233 audio_client_->GetCurrentPadding(&num_queued_frames); 248 if (share_mode() == AUDCLNT_SHAREMODE_SHARED) {
234 DCHECK_EQ(0u, num_queued_frames); 249 UINT32 num_queued_frames = 0;
250 audio_client_->GetCurrentPadding(&num_queued_frames);
251 DCHECK_EQ(0u, num_queued_frames);
252 }
235 253
236 // Ensure that we don't quit the main thread loop immediately next 254 // Ensure that we don't quit the main thread loop immediately next
237 // time Start() is called. 255 // time Start() is called.
238 ResetEvent(stop_render_event_.Get()); 256 ResetEvent(stop_render_event_.Get());
239 257
240 started_ = false; 258 started_ = false;
241 } 259 }
242 260
243 void WASAPIAudioOutputStream::Close() { 261 void WASAPIAudioOutputStream::Close() {
244 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_); 262 DCHECK_EQ(GetCurrentThreadId(), creating_thread_id_);
(...skipping 26 matching lines...) Expand all
271 289
272 void WASAPIAudioOutputStream::GetVolume(double* volume) { 290 void WASAPIAudioOutputStream::GetVolume(double* volume) {
273 DVLOG(1) << "GetVolume()"; 291 DVLOG(1) << "GetVolume()";
274 *volume = static_cast<double>(volume_); 292 *volume = static_cast<double>(volume_);
275 } 293 }
276 294
277 // static 295 // static
278 int WASAPIAudioOutputStream::HardwareSampleRate(ERole device_role) { 296 int WASAPIAudioOutputStream::HardwareSampleRate(ERole device_role) {
279 // It is assumed that this static method is called from a COM thread, i.e., 297 // It is assumed that this static method is called from a COM thread, i.e.,
280 // CoInitializeEx() is not called here again to avoid STA/MTA conflicts. 298 // CoInitializeEx() is not called here again to avoid STA/MTA conflicts.
299 // Note that, calling this function only makes sense for shared mode streams,
300 // since if the device will be opened in exclusive mode, then the application
301 // specified format is used instead.
281 ScopedComPtr<IMMDeviceEnumerator> enumerator; 302 ScopedComPtr<IMMDeviceEnumerator> enumerator;
282 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), 303 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator),
283 NULL, 304 NULL,
284 CLSCTX_INPROC_SERVER, 305 CLSCTX_INPROC_SERVER,
285 __uuidof(IMMDeviceEnumerator), 306 __uuidof(IMMDeviceEnumerator),
286 enumerator.ReceiveVoid()); 307 enumerator.ReceiveVoid());
287 if (FAILED(hr)) { 308 if (FAILED(hr)) {
288 NOTREACHED() << "error code: " << std::hex << hr; 309 NOTREACHED() << "error code: " << std::hex << hr;
289 return 0.0; 310 return 0.0;
290 } 311 }
(...skipping 13 matching lines...) Expand all
304 ScopedComPtr<IAudioClient> audio_client; 325 ScopedComPtr<IAudioClient> audio_client;
305 hr = endpoint_device->Activate(__uuidof(IAudioClient), 326 hr = endpoint_device->Activate(__uuidof(IAudioClient),
306 CLSCTX_INPROC_SERVER, 327 CLSCTX_INPROC_SERVER,
307 NULL, 328 NULL,
308 audio_client.ReceiveVoid()); 329 audio_client.ReceiveVoid());
309 if (FAILED(hr)) { 330 if (FAILED(hr)) {
310 NOTREACHED() << "error code: " << std::hex << hr; 331 NOTREACHED() << "error code: " << std::hex << hr;
311 return 0.0; 332 return 0.0;
312 } 333 }
313 334
335 // Retrieve the stream format that the audio engine uses for its internal
336 // processing of shared-mode streams.
314 base::win::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format; 337 base::win::ScopedCoMem<WAVEFORMATEX> audio_engine_mix_format;
315 hr = audio_client->GetMixFormat(&audio_engine_mix_format); 338 hr = audio_client->GetMixFormat(&audio_engine_mix_format);
316 if (FAILED(hr)) { 339 if (FAILED(hr)) {
317 NOTREACHED() << "error code: " << std::hex << hr; 340 NOTREACHED() << "error code: " << std::hex << hr;
318 return 0.0; 341 return 0.0;
319 } 342 }
320 343
321 return static_cast<int>(audio_engine_mix_format->nSamplesPerSec); 344 return static_cast<int>(audio_engine_mix_format->nSamplesPerSec);
322 } 345 }
323 346
(...skipping 14 matching lines...) Expand all
338 // Failed to enable MMCSS on this thread. It is not fatal but can lead 361 // Failed to enable MMCSS on this thread. It is not fatal but can lead
339 // to reduced QoS at high load. 362 // to reduced QoS at high load.
340 DWORD err = GetLastError(); 363 DWORD err = GetLastError();
341 LOG(WARNING) << "Failed to enable MMCSS (error code=" << err << ")."; 364 LOG(WARNING) << "Failed to enable MMCSS (error code=" << err << ").";
342 } 365 }
343 366
344 HRESULT hr = S_FALSE; 367 HRESULT hr = S_FALSE;
345 368
346 bool playing = true; 369 bool playing = true;
347 bool error = false; 370 bool error = false;
348 HANDLE wait_array[] = { stop_render_event_, 371 HANDLE wait_array[] = {stop_render_event_,
349 stream_switch_event_, 372 stream_switch_event_,
350 audio_samples_render_event_ }; 373 audio_samples_render_event_ };
351 UINT64 device_frequency = 0; 374 UINT64 device_frequency = 0;
352 375
353 // The IAudioClock interface enables us to monitor a stream's data 376 // The IAudioClock interface enables us to monitor a stream's data
354 // rate and the current position in the stream. Allocate it before we 377 // rate and the current position in the stream. Allocate it before we
355 // start spinning. 378 // start spinning.
356 ScopedComPtr<IAudioClock> audio_clock; 379 ScopedComPtr<IAudioClock> audio_clock;
357 hr = audio_client_->GetService(__uuidof(IAudioClock), 380 hr = audio_client_->GetService(__uuidof(IAudioClock),
358 audio_clock.ReceiveVoid()); 381 audio_clock.ReceiveVoid());
359 if (SUCCEEDED(hr)) { 382 if (SUCCEEDED(hr)) {
360 // The device frequency is the frequency generated by the hardware clock in 383 // The device frequency is the frequency generated by the hardware clock in
(...skipping 26 matching lines...) Expand all
387 playing = false; 410 playing = false;
388 error = true; 411 error = true;
389 } 412 }
390 break; 413 break;
391 case WAIT_OBJECT_0 + 2: 414 case WAIT_OBJECT_0 + 2:
392 { 415 {
393 // |audio_samples_render_event_| has been set. 416 // |audio_samples_render_event_| has been set.
394 UINT32 num_queued_frames = 0; 417 UINT32 num_queued_frames = 0;
395 uint8* audio_data = NULL; 418 uint8* audio_data = NULL;
396 419
397 // Get the padding value which represents the amount of rendering 420 // Contains how much new data we can write to the buffer without
398 // data that is queued up to play in the endpoint buffer.
399 hr = audio_client_->GetCurrentPadding(&num_queued_frames);
400
401 // Determine how much new data we can write to the buffer without
402 // the risk of overwriting previously written data that the audio 421 // the risk of overwriting previously written data that the audio
403 // engine has not yet read from the buffer. 422 // engine has not yet read from the buffer.
404 size_t num_available_frames = 423 size_t num_available_frames = 0;
405 endpoint_buffer_size_frames_ - num_queued_frames; 424
425 if (share_mode() == AUDCLNT_SHAREMODE_SHARED) {
426 // Get the padding value which represents the amount of rendering
427 // data that is queued up to play in the endpoint buffer.
428 hr = audio_client_->GetCurrentPadding(&num_queued_frames);
429 num_available_frames =
430 endpoint_buffer_size_frames_ - num_queued_frames;
431 } else {
432 // While the stream is running, the system alternately sends one
433 // buffer or the other to the client. This form of double buffering
434 // is referred to as "ping-ponging". Each time the client receives
435 // a buffer from the system (triggers this event) the client must
436 // process the entire buffer. Calls to the GetCurrentPadding method
437 // are unnecessary because the packet size must always equal the
438 // buffer size. In contrast to the shared mode buffering scheme,
439 // the latency for an event-driven, exclusive-mode stream depends
440 // directly on the buffer size.
441 num_available_frames = endpoint_buffer_size_frames_;
442 }
406 443
407 // Check if there is enough available space to fit the packet size 444 // Check if there is enough available space to fit the packet size
408 // specified by the client. 445 // specified by the client.
409 if (FAILED(hr) || (num_available_frames < packet_size_frames_)) 446 if (FAILED(hr) || (num_available_frames < packet_size_frames_))
410 continue; 447 continue;
411 448
412 // Derive the number of packets we need get from the client to 449 // Derive the number of packets we need get from the client to
413 // fill up the available area in the endpoint buffer. 450 // fill up the available area in the endpoint buffer.
451 // |num_packets| will always be one for exclusive-mode streams.
414 size_t num_packets = (num_available_frames / packet_size_frames_); 452 size_t num_packets = (num_available_frames / packet_size_frames_);
415 453
416 // Get data from the client/source. 454 // Get data from the client/source.
417 for (size_t n = 0; n < num_packets; ++n) { 455 for (size_t n = 0; n < num_packets; ++n) {
418 // Grab all available space in the rendering endpoint buffer 456 // Grab all available space in the rendering endpoint buffer
419 // into which the client can write a data packet. 457 // into which the client can write a data packet.
420 hr = audio_render_client_->GetBuffer(packet_size_frames_, 458 hr = audio_render_client_->GetBuffer(packet_size_frames_,
421 &audio_data); 459 &audio_data);
422 if (FAILED(hr)) { 460 if (FAILED(hr)) {
423 DLOG(ERROR) << "Failed to use rendering audio buffer: " 461 DLOG(ERROR) << "Failed to use rendering audio buffer: "
(...skipping 80 matching lines...) Expand 10 before | Expand all | Expand 10 after
504 PLOG(WARNING) << "Failed to disable MMCSS"; 542 PLOG(WARNING) << "Failed to disable MMCSS";
505 } 543 }
506 } 544 }
507 545
508 void WASAPIAudioOutputStream::HandleError(HRESULT err) { 546 void WASAPIAudioOutputStream::HandleError(HRESULT err) {
509 NOTREACHED() << "Error code: " << std::hex << err; 547 NOTREACHED() << "Error code: " << std::hex << err;
510 if (source_) 548 if (source_)
511 source_->OnError(this, static_cast<int>(err)); 549 source_->OnError(this, static_cast<int>(err));
512 } 550 }
513 551
514 HRESULT WASAPIAudioOutputStream::SetRenderDevice(ERole device_role) { 552 HRESULT WASAPIAudioOutputStream::SetRenderDevice() {
515 // Create the IMMDeviceEnumerator interface. 553 // Create the IMMDeviceEnumerator interface.
516 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator), 554 HRESULT hr = CoCreateInstance(__uuidof(MMDeviceEnumerator),
517 NULL, 555 NULL,
518 CLSCTX_INPROC_SERVER, 556 CLSCTX_INPROC_SERVER,
519 __uuidof(IMMDeviceEnumerator), 557 __uuidof(IMMDeviceEnumerator),
520 device_enumerator_.ReceiveVoid()); 558 device_enumerator_.ReceiveVoid());
521 if (SUCCEEDED(hr)) { 559 if (SUCCEEDED(hr)) {
522 // Retrieve the default render audio endpoint for the specified role. 560 // Retrieve the default render audio endpoint for the specified role.
523 // Note that, in Windows Vista, the MMDevice API supports device roles 561 // Note that, in Windows Vista, the MMDevice API supports device roles
524 // but the system-supplied user interface programs do not. 562 // but the system-supplied user interface programs do not.
525 hr = device_enumerator_->GetDefaultAudioEndpoint( 563 hr = device_enumerator_->GetDefaultAudioEndpoint(
526 eRender, device_role, endpoint_device_.Receive()); 564 eRender, device_role_, endpoint_device_.Receive());
527 if (FAILED(hr)) 565 if (FAILED(hr))
528 return hr; 566 return hr;
529 567
530 // Verify that the audio endpoint device is active. That is, the audio 568 // Verify that the audio endpoint device is active. That is, the audio
531 // adapter that connects to the endpoint device is present and enabled. 569 // adapter that connects to the endpoint device is present and enabled.
532 DWORD state = DEVICE_STATE_DISABLED; 570 DWORD state = DEVICE_STATE_DISABLED;
533 hr = endpoint_device_->GetState(&state); 571 hr = endpoint_device_->GetState(&state);
534 if (SUCCEEDED(hr)) { 572 if (SUCCEEDED(hr)) {
535 if (!(state & DEVICE_STATE_ACTIVE)) { 573 if (!(state & DEVICE_STATE_ACTIVE)) {
536 DLOG(ERROR) << "Selected render device is not active."; 574 DLOG(ERROR) << "Selected render device is not active.";
(...skipping 15 matching lines...) Expand all
552 return hr; 590 return hr;
553 } 591 }
554 592
555 HRESULT WASAPIAudioOutputStream::GetAudioEngineStreamFormat() { 593 HRESULT WASAPIAudioOutputStream::GetAudioEngineStreamFormat() {
556 // Retrieve the stream format that the audio engine uses for its internal 594 // Retrieve the stream format that the audio engine uses for its internal
557 // processing/mixing of shared-mode streams. 595 // processing/mixing of shared-mode streams.
558 return audio_client_->GetMixFormat(&audio_engine_mix_format_); 596 return audio_client_->GetMixFormat(&audio_engine_mix_format_);
559 } 597 }
560 598
561 bool WASAPIAudioOutputStream::DesiredFormatIsSupported() { 599 bool WASAPIAudioOutputStream::DesiredFormatIsSupported() {
600 // Determine, before calling IAudioClient::Initialize, whether the audio
601 // engine supports a particular stream format.
562 // In shared mode, the audio engine always supports the mix format, 602 // In shared mode, the audio engine always supports the mix format,
563 // which is stored in the |audio_engine_mix_format_| member. In addition, 603 // which is stored in the |audio_engine_mix_format_| member.
564 // the audio engine *might* support similar formats that have the same
565 // sample rate and number of channels as the mix format but differ in
566 // the representation of audio sample values.
567 base::win::ScopedCoMem<WAVEFORMATEX> closest_match; 604 base::win::ScopedCoMem<WAVEFORMATEX> closest_match;
568 HRESULT hr = audio_client_->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, 605 HRESULT hr = audio_client_->IsFormatSupported(share_mode_,
569 &format_, 606 &format_,
570 &closest_match); 607 &closest_match);
571 DLOG_IF(ERROR, hr == S_FALSE) << "Format is not supported " 608 DLOG_IF(ERROR, hr == S_FALSE) << "Format is not supported "
572 << "but a closest match exists."; 609 << "but a closest match exists.";
573 return (hr == S_OK); 610 return (hr == S_OK);
574 } 611 }
575 612
576 HRESULT WASAPIAudioOutputStream::InitializeAudioEngine() { 613 HRESULT WASAPIAudioOutputStream::InitializeAudioEngine() {
577 // TODO(henrika): this buffer scheme is still under development.
578 // The exact details are yet to be determined based on tests with different
579 // audio clients.
580 int glitch_free_buffer_size_ms = static_cast<int>(packet_size_ms_ + 0.5);
581 if (audio_engine_mix_format_->nSamplesPerSec == 48000) {
582 // Initial tests have shown that we have to add 10 ms extra to
583 // ensure that we don't run empty for any packet size.
584 glitch_free_buffer_size_ms += 10;
585 } else if (audio_engine_mix_format_->nSamplesPerSec == 44100) {
586 // Initial tests have shown that we have to add 20 ms extra to
587 // ensure that we don't run empty for any packet size.
588 glitch_free_buffer_size_ms += 20;
589 } else {
590 glitch_free_buffer_size_ms += 20;
591 }
592 DVLOG(1) << "glitch_free_buffer_size_ms: " << glitch_free_buffer_size_ms;
593 REFERENCE_TIME requested_buffer_duration_hns =
594 static_cast<REFERENCE_TIME>(glitch_free_buffer_size_ms * 10000);
595
596 // Initialize the audio stream between the client and the device.
597 // We connect indirectly through the audio engine by using shared mode
598 // and WASAPI is initialized in an event driven mode.
599 // Note that this API ensures that the buffer is never smaller than the
600 // minimum buffer size needed to ensure glitch-free rendering.
601 // If we requests a buffer size that is smaller than the audio engine's
602 // minimum required buffer size, the method sets the buffer size to this
603 // minimum buffer size rather than to the buffer size requested.
604 HRESULT hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_SHARED,
605 AUDCLNT_STREAMFLAGS_EVENTCALLBACK |
606 AUDCLNT_STREAMFLAGS_NOPERSIST,
607 requested_buffer_duration_hns,
608 0,
609 &format_,
610 NULL);
611 if (FAILED(hr))
612 return hr;
613
614 // Retrieve the length of the endpoint buffer shared between the client
615 // and the audio engine. The buffer length the buffer length determines
616 // the maximum amount of rendering data that the client can write to
617 // the endpoint buffer during a single processing pass.
618 // A typical value is 960 audio frames <=> 20ms @ 48kHz sample rate.
619 hr = audio_client_->GetBufferSize(&endpoint_buffer_size_frames_);
620 if (FAILED(hr))
621 return hr;
622 DVLOG(1) << "endpoint buffer size: " << endpoint_buffer_size_frames_
623 << " [frames]";
624 #ifndef NDEBUG 614 #ifndef NDEBUG
625 // The period between processing passes by the audio engine is fixed for a 615 // The period between processing passes by the audio engine is fixed for a
626 // particular audio endpoint device and represents the smallest processing 616 // particular audio endpoint device and represents the smallest processing
627 // quantum for the audio engine. This period plus the stream latency between 617 // quantum for the audio engine. This period plus the stream latency between
628 // the buffer and endpoint device represents the minimum possible latency 618 // the buffer and endpoint device represents the minimum possible latency
629 // that an audio application can achieve in shared mode. 619 // that an audio application can achieve in shared mode.
630 REFERENCE_TIME default_device_period = 0; 620 REFERENCE_TIME default_device_period = 0;
631 REFERENCE_TIME minimum_device_period = 0; 621 REFERENCE_TIME minimum_device_period = 0;
632 HRESULT hr_dbg = audio_client_->GetDevicePeriod(&default_device_period, 622 HRESULT hr_dbg = audio_client_->GetDevicePeriod(&default_device_period,
633 &minimum_device_period); 623 &minimum_device_period);
634 if (SUCCEEDED(hr_dbg)) { 624 if (SUCCEEDED(hr_dbg)) {
635 // Shared mode device period. 625 // Shared mode device period.
636 DVLOG(1) << "default device period: " 626 DVLOG(1) << "shared mode (default) device period: "
637 << static_cast<double>(default_device_period / 10000.0) 627 << static_cast<double>(default_device_period / 10000.0)
638 << " [ms]"; 628 << " [ms]";
639 // Exclusive mode device period. 629 // Exclusive mode device period.
640 DVLOG(1) << "minimum device period: " 630 DVLOG(1) << "exclusive mode (minimum) device period: "
641 << static_cast<double>(minimum_device_period / 10000.0) 631 << static_cast<double>(minimum_device_period / 10000.0)
642 << " [ms]"; 632 << " [ms]";
643 } 633 }
644 634
645 REFERENCE_TIME latency = 0; 635 REFERENCE_TIME latency = 0;
646 hr_dbg = audio_client_->GetStreamLatency(&latency); 636 hr_dbg = audio_client_->GetStreamLatency(&latency);
647 if (SUCCEEDED(hr_dbg)) { 637 if (SUCCEEDED(hr_dbg)) {
648 DVLOG(1) << "stream latency: " << static_cast<double>(latency / 10000.0) 638 DVLOG(1) << "stream latency: " << static_cast<double>(latency / 10000.0)
649 << " [ms]"; 639 << " [ms]";
650 } 640 }
651 #endif 641 #endif
652 642
643 HRESULT hr = S_FALSE;
644 REFERENCE_TIME requested_buffer_duration = 0;
645
646 // Perform different initialization depending on if the device shall be
647 // opened in shared mode or in exclusive mode.
648 if (share_mode() == AUDCLNT_SHAREMODE_SHARED) {
649 // The device will be opened in shared mode and use the WAS format.
650
651 // TODO(henrika): this buffer scheme is still under development.
652 // The exact details are yet to be determined based on tests with different
653 // audio clients.
654 int glitch_free_buffer_size_ms = static_cast<int>(packet_size_ms_ + 0.5);
655 if (audio_engine_mix_format_->nSamplesPerSec == 48000) {
656 // Initial tests have shown that we have to add 10 ms extra to
657 // ensure that we don't run empty for any packet size.
658 glitch_free_buffer_size_ms += 10;
659 } else if (audio_engine_mix_format_->nSamplesPerSec == 44100) {
660 // Initial tests have shown that we have to add 20 ms extra to
661 // ensure that we don't run empty for any packet size.
662 glitch_free_buffer_size_ms += 20;
663 } else {
664 glitch_free_buffer_size_ms += 20;
665 }
666 DVLOG(1) << "glitch_free_buffer_size_ms: " << glitch_free_buffer_size_ms;
667 requested_buffer_duration =
668 static_cast<REFERENCE_TIME>(glitch_free_buffer_size_ms * 10000);
669
670 // Initialize the audio stream between the client and the device.
671 // We connect indirectly through the audio engine by using shared mode
672 // and WASAPI is initialized in an event driven mode.
673 // Note that this API ensures that the buffer is never smaller than the
674 // minimum buffer size needed to ensure glitch-free rendering.
675 // If we requests a buffer size that is smaller than the audio engine's
676 // minimum required buffer size, the method sets the buffer size to this
677 // minimum buffer size rather than to the buffer size requested.
678 hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_SHARED,
679 AUDCLNT_STREAMFLAGS_EVENTCALLBACK |
680 AUDCLNT_STREAMFLAGS_NOPERSIST,
681 requested_buffer_duration,
682 0,
683 &format_,
684 NULL);
685 } else {
686 // The device will be opened in exclusive mode and use the application
687 // specified format.
688
689 float f = (1000.0 * packet_size_frames_) / format_.nSamplesPerSec;
690 requested_buffer_duration = static_cast<REFERENCE_TIME>(f*10000.0 + 0.5);
691
692 // Initialize the audio stream between the client and the device.
693 // For an exclusive-mode stream that uses event-driven buffering, the
694 // caller must specify nonzero values for hnsPeriodicity and
695 // hnsBufferDuration, and the values of these two parameters must be equal.
696 // The Initialize method allocates two buffers for the stream. Each buffer
697 // is equal in duration to the value of the hnsBufferDuration parameter.
698 // Following the Initialize call for a rendering stream, the caller should
699 // fill the first of the two buffers before starting the stream.
700 hr = audio_client_->Initialize(AUDCLNT_SHAREMODE_EXCLUSIVE,
701 AUDCLNT_STREAMFLAGS_EVENTCALLBACK |
702 AUDCLNT_STREAMFLAGS_NOPERSIST,
703 requested_buffer_duration,
704 requested_buffer_duration,
705 &format_,
706 NULL);
707 if (FAILED(hr)) {
708 if (hr == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED) {
709 DLOG(ERROR) << "AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED";
710
711 UINT32 aligned_buffer_size = 0;
712 audio_client_->GetBufferSize(&aligned_buffer_size);
713 DVLOG(1) << "Use aligned buffer size instead: " << aligned_buffer_size;
714 audio_client_.Release();
715
716 // Calculate new aligned periodicity. Each unit of reference time
717 // is 100 nanoseconds.
718 REFERENCE_TIME aligned_buffer_duration = static_cast<REFERENCE_TIME>(
719 10000000.0 * aligned_buffer_size / format_.nSamplesPerSec + 0.5);
720
721 // It is possible to re-activate and re-initialize the audio client
722 // at this stage but we bail out with an error code instead and
723 // combine it with a log message which informs about the suggested
724 // aligned buffer size which should be used instead.
725 DVLOG(1) << "aligned_buffer_duration: "
726 << static_cast<double>(aligned_buffer_duration / 10000.0)
727 << " [ms]";
728 } else if (hr == AUDCLNT_E_INVALID_DEVICE_PERIOD) {
729 // We will get this error if we try to use a smaller buffer size than
730 // the minimum supported size (usually ~3ms on Windows 7).
731 DLOG(ERROR) << "AUDCLNT_E_INVALID_DEVICE_PERIOD";
732 }
733 }
734 }
735
736 if (FAILED(hr)) {
737 DVLOG(1) << "IAudioClient::Initialize() failed: " << std::hex << hr;
738 return hr;
739 }
740
741 // Retrieve the length of the endpoint buffer. The buffer length represents
742 // the maximum amount of rendering data that the client can write to
743 // the endpoint buffer during a single processing pass.
744 // A typical value is 960 audio frames <=> 20ms @ 48kHz sample rate.
745 hr = audio_client_->GetBufferSize(&endpoint_buffer_size_frames_);
746 if (FAILED(hr))
747 return hr;
748 DVLOG(1) << "endpoint buffer size: " << endpoint_buffer_size_frames_
749 << " [frames]";
750
751 // The buffer scheme for exclusive mode streams is not designed for max
752 // flexibility. We only allow a "perfect match" between the packet size set
753 // by the user and the actual endpoint buffer size.
754 if (share_mode() == AUDCLNT_SHAREMODE_EXCLUSIVE) {
755 if (endpoint_buffer_size_frames_ != packet_size_frames_) {
756 hr = AUDCLNT_E_INVALID_SIZE;
757 DLOG(ERROR) << "AUDCLNT_E_INVALID_SIZE";
758 return hr;
759 }
760 }
761
653 // Set the event handle that the audio engine will signal each time 762 // Set the event handle that the audio engine will signal each time
654 // a buffer becomes ready to be processed by the client. 763 // a buffer becomes ready to be processed by the client.
655 hr = audio_client_->SetEventHandle(audio_samples_render_event_.Get()); 764 hr = audio_client_->SetEventHandle(audio_samples_render_event_.Get());
656 if (FAILED(hr)) 765 if (FAILED(hr))
657 return hr; 766 return hr;
658 767
659 // Get access to the IAudioRenderClient interface. This interface 768 // Get access to the IAudioRenderClient interface. This interface
660 // enables us to write output data to a rendering endpoint buffer. 769 // enables us to write output data to a rendering endpoint buffer.
661 // The methods in this interface manage the movement of data packets 770 // The methods in this interface manage the movement of data packets
662 // that contain audio-rendering data. 771 // that contain audio-rendering data.
(...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after
823 // are now re-initiated and it is now possible to re-start audio rendering. 932 // are now re-initiated and it is now possible to re-start audio rendering.
824 933
825 // Start rendering again using the new default audio endpoint. 934 // Start rendering again using the new default audio endpoint.
826 hr = audio_client_->Start(); 935 hr = audio_client_->Start();
827 936
828 restart_rendering_mode_ = false; 937 restart_rendering_mode_ = false;
829 return SUCCEEDED(hr); 938 return SUCCEEDED(hr);
830 } 939 }
831 940
832 } // namespace media 941 } // namespace media
OLDNEW
« no previous file with comments | « media/audio/win/audio_low_latency_output_win.h ('k') | media/audio/win/audio_low_latency_output_win_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698