Index: chrome/browser/prerender/prerender_handle.cc |
diff --git a/chrome/browser/prerender/prerender_handle.cc b/chrome/browser/prerender/prerender_handle.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3df320eb7d7a97043b8221b1a33a0b3a97600a62 |
--- /dev/null |
+++ b/chrome/browser/prerender/prerender_handle.cc |
@@ -0,0 +1,88 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "chrome/browser/prerender/prerender_handle.h" |
+ |
+#include <algorithm> |
+ |
+#include "base/basictypes.h" |
+#include "chrome/browser/prerender/prerender_contents.h" |
+#include "chrome/browser/prerender/prerender_manager.h" |
+ |
+namespace prerender { |
+ |
+PrerenderHandle::~PrerenderHandle() { |
+ DCHECK(CalledOnValidThread()); |
mmenke
2012/07/09 18:06:57
nit: Not needed. NonThreadSafe's destructor does
gavinp
2012/07/11 17:04:00
Done.
|
+ OnCancel(); |
+} |
+ |
+void PrerenderHandle::OnNavigateAway() { |
+ DCHECK(CalledOnValidThread()); |
+ // TODO(gavinp): Implement reasonable behaviour for navigation away from |
+ // launcher. |
mmenke
2012/07/09 18:06:57
Think a short comment about why we can't just use
gavinp
2012/07/11 17:04:00
Done.
|
+ prerender_data_.reset(); |
+} |
+ |
+void PrerenderHandle::OnCancel() { |
+ DCHECK(CalledOnValidThread()); |
+ if (!prerender_data_) |
+ return; |
+ |
+ if (--prerender_data_->instance_count == 0) { |
+ if (IsPrerendering()) |
+ prerender_data_->contents->Destroy(FINAL_STATUS_CANCELLED); |
+ else if (IsPending()) |
+ prerender_data_->manager->DestroyPendingPrerenderData(prerender_data_); |
+ else |
+ NOTREACHED(); |
mmenke
2012/07/09 18:06:57
Use brackets around these conditional statement bo
gavinp
2012/07/11 17:04:00
Done.
|
+ } |
+ prerender_data_.reset(); |
+} |
+ |
+bool PrerenderHandle::IsPending() const { |
+ DCHECK(CalledOnValidThread()); |
+ return prerender_data_ && !prerender_data_->contents; |
+} |
+ |
+bool PrerenderHandle::IsPrerendering() const { |
+ DCHECK(CalledOnValidThread()); |
+ return prerender_data_ && prerender_data_->contents; |
+} |
+ |
+bool PrerenderHandle::DidFinishLoading() const { |
+ DCHECK(CalledOnValidThread()); |
+ if (!prerender_data_ || IsPending()) |
+ return false; |
+ return prerender_data_->contents->has_finished_loading(); |
+} |
+ |
+PrerenderHandle::PrerenderData::PrerenderData( |
+ PrerenderManager* manager) : manager(manager), |
+ contents(NULL), |
+ instance_count(1) { |
+} |
+ |
+PrerenderHandle::PrerenderData::PrerenderData( |
+ PrerenderManager* manager, |
+ PrerenderContents* contents) : manager(manager), |
+ contents(contents), |
+ instance_count(1) { |
mmenke
2012/07/09 18:06:57
nit: Think this looks a little weird, and I haven
gavinp
2012/07/11 17:04:00
Done.
|
+} |
+ |
+PrerenderHandle::PrerenderHandle() : weak_ptr_factory_(this) { |
+} |
+ |
+PrerenderHandle::PrerenderHandle( |
+ base::WeakPtr<PrerenderData> prerender_data) |
+ : prerender_data_(prerender_data), |
+ weak_ptr_factory_(this) { |
+} |
+ |
+void PrerenderHandle::SwapPrerenderDataWith( |
+ PrerenderHandle* other_prerender_handle) { |
+ DCHECK(CalledOnValidThread()); |
+ std::swap(prerender_data_, other_prerender_handle->prerender_data_); |
+} |
+ |
+} // namespace prerender |