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| 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 * Use of this source code is governed by a BSD-style license that can be |
| 3 * found in the LICENSE file. |
| 4 */ |
| 5 |
| 6 /* This file contains the <code>PPB_Graphics2D_Dev</code> interface. */ |
| 7 label Chrome { |
| 8 M22 = 0.1 |
| 9 }; |
| 10 |
| 11 /* PPB_Graphics2D_Dev interface */ |
| 12 interface PPB_Graphics2D_Dev { |
| 13 /** |
| 14 * SetScale() sets the scale factor that will be applied when painting the |
| 15 * graphics context onto the output device. Typically, if rendering at device |
| 16 * resolution is desired, the context would be created with the width and |
| 17 * height scaled up by the view's GetDeviceScale and SetScale called with a |
| 18 * scale of 1.0 / GetDeviceScale(). For example, if the view resource passed |
| 19 * to DidChangeView has a rectangle of (w=200, h=100) and a device scale of |
| 20 * 2.0, one would call Create with a size of (w=400, h=200) and then call |
| 21 * SetScale with 0.5. One would then treat each pixel in the context as a |
| 22 * single device pixel. |
| 23 * |
| 24 * @param[in] resource A <code>Graphics2D</code> context resource. |
| 25 * @param[in] scale The scale to apply when painting. |
| 26 * |
| 27 * @return Returns <code>PP_TRUE</code> on success or <code>PP_FALSE</code> if |
| 28 * the resource is invalid or the scale factor is 0 or less. |
| 29 */ |
| 30 PP_Bool SetScale( |
| 31 [in] PP_Resource resource, |
| 32 [in] float_t scale); |
| 33 |
| 34 /*** |
| 35 * GetScale() gets the scale factor that will be applied when painting the |
| 36 * graphics context onto the output device. |
| 37 * |
| 38 * @param[in] resource A <code>Graphics2D</code> context resource. |
| 39 * |
| 40 * @return Returns the scale factor for the graphics context. If the resource |
| 41 * is not a valid <code>Graphics2D</code> context, this will return 0.0. |
| 42 */ |
| 43 float_t GetScale( |
| 44 [in] PP_Resource resource); |
| 45 }; |
| 46 |
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