| Index: content/browser/accessibility/browser_accessibility_win.h
|
| diff --git a/content/browser/accessibility/browser_accessibility_win.h b/content/browser/accessibility/browser_accessibility_win.h
|
| index 114770d69eb394d227be2a6591f8a17f57466260..986ad0df8dbf3bece924304747a4178f58f6493c 100644
|
| --- a/content/browser/accessibility/browser_accessibility_win.h
|
| +++ b/content/browser/accessibility/browser_accessibility_win.h
|
| @@ -20,7 +20,6 @@
|
| #include "third_party/isimpledom/ISimpleDOMDocument.h"
|
| #include "third_party/isimpledom/ISimpleDOMNode.h"
|
| #include "third_party/isimpledom/ISimpleDOMText.h"
|
| -#include "webkit/glue/webaccessibility.h"
|
|
|
| class BrowserAccessibilityRelation;
|
|
|
| @@ -29,8 +28,6 @@ enum TextBoundaryDirection;
|
| enum TextBoundaryType;
|
| }
|
|
|
| -using webkit_glue::WebAccessibility;
|
| -
|
| ////////////////////////////////////////////////////////////////////////////////
|
| //
|
| // BrowserAccessibilityWin
|
| @@ -769,29 +766,29 @@ BrowserAccessibilityWin
|
| BrowserAccessibilityWin* GetTargetFromChildID(const VARIANT& var_id);
|
|
|
| // Initialize the role and state metadata from the role enum and state
|
| - // bitmasks defined in webkit/glue/webaccessibility.h.
|
| + // bitmasks defined in AccessibilityNodeData.
|
| void InitRoleAndState();
|
|
|
| // Retrieve the value of an attribute from the string attribute map and
|
| // if found and nonempty, allocate a new BSTR (with SysAllocString)
|
| // and return S_OK. If not found or empty, return S_FALSE.
|
| HRESULT GetStringAttributeAsBstr(
|
| - WebAccessibility::StringAttribute attribute, BSTR* value_bstr);
|
| + AccessibilityNodeData::StringAttribute attribute, BSTR* value_bstr);
|
|
|
| // If the string attribute |attribute| is present, add its value as an
|
| // IAccessible2 attribute with the name |ia2_attr|.
|
| void StringAttributeToIA2(
|
| - WebAccessibility::StringAttribute attribute, const char* ia2_attr);
|
| + AccessibilityNodeData::StringAttribute attribute, const char* ia2_attr);
|
|
|
| // If the bool attribute |attribute| is present, add its value as an
|
| // IAccessible2 attribute with the name |ia2_attr|.
|
| void BoolAttributeToIA2(
|
| - WebAccessibility::BoolAttribute attribute, const char* ia2_attr);
|
| + AccessibilityNodeData::BoolAttribute attribute, const char* ia2_attr);
|
|
|
| // If the int attribute |attribute| is present, add its value as an
|
| // IAccessible2 attribute with the name |ia2_attr|.
|
| void IntAttributeToIA2(
|
| - WebAccessibility::IntAttribute attribute, const char* ia2_attr);
|
| + AccessibilityNodeData::IntAttribute attribute, const char* ia2_attr);
|
|
|
| // Get the text of this node for the purposes of IAccessibleText - it may
|
| // be the name, it may be the value, etc. depending on the role.
|
|
|