Chromium Code Reviews| Index: ppapi/api/ppb_touch_point.idl |
| diff --git a/ppapi/api/ppb_touch_point.idl b/ppapi/api/ppb_touch_point.idl |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..eba6c444babe36e164e632202d8437ffc914703b |
| --- /dev/null |
| +++ b/ppapi/api/ppb_touch_point.idl |
| @@ -0,0 +1,73 @@ |
| +/* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| + |
| +/** |
| + * This file defines the API to create a touch-point. |
|
brettw
2012/06/21 21:09:32
This file should be called pp_touch_point.idl inst
sadrul
2012/06/21 21:25:12
Done.
|
| + */ |
| + |
| +/** |
| + * The <code>PP_TouchPoint</code> represents all information about a single |
| + * touch point, such ase position, id, rotation angle, and pressure. |
| + */ |
| +[assert_size(28), returnByValue] |
| +struct PP_TouchPoint { |
| + /** |
| + * The identifier for this TouchPoint. This corresponds to the order |
| + * in which the points were pressed. For example, the first point to be |
| + * pressed has an id of 0, the second has an id of 1, and so on. An id can be |
| + * reused when a touch point is released. For example, if two fingers are |
| + * down, with id 0 and 1, and finger 0 releases, the next finger to be |
| + * pressed can be assigned to id 0. |
| + */ |
| + uint32_t id; |
| + |
| + /** |
| + * The x-y pixel position of this TouchPoint, relative to the upper-left of |
| + * the instance receiving the event. |
| + */ |
| + PP_FloatPoint position; |
| + |
| + /** |
| + * The elliptical radii, in screen pixels, in the x and y direction of this |
| + * TouchPoint. |
| + */ |
| + PP_FloatPoint radius; |
| + |
| + /** |
| + * The angle of rotation in degrees of the elliptical model of this TouchPoint |
| + * clockwise from "up." |
| + */ |
| + float_t rotation_angle; |
| + |
| + /** |
| + * The pressure applied to this TouchPoint. This is typically a |
| + * value between 0 and 1, with 0 indicating no pressure and 1 indicating |
| + * some maximum pressure, but scaling differs depending on the hardware and |
| + * the value is not guaranteed to stay within that range. |
| + */ |
| + float_t pressure; |
| +}; |
| + |
| +#inline c |
| +/** |
| + * @addtogroup Functions |
| + * @{ |
| + */ |
| + |
| +/** |
| + * PP_MakeTouchPoint() creates a <code>PP_TouchPoint</code>. |
| + * |
| + * @return A <code>PP_TouchPoint</code> structure. |
| + */ |
| +PP_INLINE struct PP_TouchPoint PP_MakeTouchPoint() { |
| + struct PP_TouchPoint result = { 0, {0, 0}, {0, 0}, 0, 0 }; |
| + return result; |
| +} |
| +/** |
| + * @} |
| + */ |
| + |
| +#endinl |