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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GL_GL_IMAGE_H_ | |
6 #define UI_GL_GL_IMAGE_H_ | |
7 | |
8 #include "base/memory/ref_counted.h" | |
9 #include "ui/gfx/native_widget_types.h" | |
10 #include "ui/gfx/size.h" | |
11 #include "ui/gl/gl_bindings.h" | |
12 #include "ui/gl/gl_export.h" | |
13 | |
14 namespace gfx { | |
15 | |
16 class GLSurface; | |
17 | |
18 // Encapsulates an image that can be bound to a texture, hiding platform | |
19 // specific management. | |
20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | |
21 public: | |
22 GLImage(); | |
23 | |
24 // Destroys the image. | |
25 virtual void Destroy() = 0; | |
26 | |
27 // Get the size of the image. | |
28 virtual gfx::Size GetSize() = 0; | |
29 | |
30 // Create a GL image for a window. | |
31 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); | |
tfarina
2012/10/12 01:40:49
nit: place this before the constructor? so it isn'
reveman
2012/10/12 03:29:11
Moved it below virtual methods as that's consisten
| |
32 | |
33 virtual bool BindTexImage(); | |
34 virtual void ReleaseTexImage(); | |
35 | |
36 protected: | |
37 virtual ~GLImage(); | |
38 | |
39 private: | |
40 friend class base::RefCounted<GLImage>; | |
41 | |
42 DISALLOW_COPY_AND_ASSIGN(GLImage); | |
43 }; | |
44 | |
45 } // namespace gfx | |
46 | |
47 #endif // UI_GL_GL_IMAGE_H_ | |
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