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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_SCREEN_H_ | 5 #ifndef UI_GFX_SCREEN_H_ |
| 6 #define UI_GFX_SCREEN_H_ | 6 #define UI_GFX_SCREEN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "ui/base/ui_export.h" | 9 #include "ui/base/ui_export.h" |
| 10 #include "ui/gfx/display.h" | |
| 10 #include "ui/gfx/native_widget_types.h" | 11 #include "ui/gfx/native_widget_types.h" |
| 11 #include "ui/gfx/monitor.h" | |
| 12 #include "ui/gfx/point.h" | 12 #include "ui/gfx/point.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 class Rect; | 15 class Rect; |
| 16 class ScreenImpl; | 16 class ScreenImpl; |
| 17 | 17 |
| 18 // A utility class for getting various info about screen size, monitors, | 18 // A utility class for getting various info about screen size, monitors, |
| 19 // cursor position, etc. | 19 // cursor position, etc. |
| 20 class UI_EXPORT Screen { | 20 class UI_EXPORT Screen { |
| 21 public: | 21 public: |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 33 | 33 |
| 34 // Returns the current absolute position of the mouse pointer. | 34 // Returns the current absolute position of the mouse pointer. |
| 35 static gfx::Point GetCursorScreenPoint(); | 35 static gfx::Point GetCursorScreenPoint(); |
| 36 | 36 |
| 37 // Returns the window under the cursor. | 37 // Returns the window under the cursor. |
| 38 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); | 38 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); |
| 39 | 39 |
| 40 // Returns the number of monitors. | 40 // Returns the number of monitors. |
| 41 // Mirrored displays are excluded; this method is intended to return the | 41 // Mirrored displays are excluded; this method is intended to return the |
| 42 // number of distinct, usable displays. | 42 // number of distinct, usable displays. |
| 43 static int GetNumMonitors(); | 43 static int GetNumMonitors(); |
|
oshima
2012/06/12 00:48:01
GetNumDisplays
| |
| 44 | 44 |
| 45 // Returns the monitor nearest the specified window. | 45 // Returns the display nearest the specified window. |
| 46 static gfx::Monitor GetMonitorNearestWindow(gfx::NativeView view); | 46 static gfx::Display GetMonitorNearestWindow(gfx::NativeView view); |
|
oshima
2012/06/12 00:48:01
GetDisplayNearestWindow
same for others
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| 47 | 47 |
| 48 // Returns the the monitor nearest the specified point. | 48 // Returns the the display nearest the specified point. |
| 49 static gfx::Monitor GetMonitorNearestPoint(const gfx::Point& point); | 49 static gfx::Display GetMonitorNearestPoint(const gfx::Point& point); |
| 50 | 50 |
| 51 // Returns the bounds of the work area of the primary monitor. | 51 // Returns the bounds of the work area of the primary monitor. |
| 52 static gfx::Monitor GetPrimaryMonitor(); | 52 static gfx::Display GetPrimaryMonitor(); |
| 53 | 53 |
| 54 // Returns the monitor that most closely intersects the provided bounds. | 54 // Returns the display that most closely intersects the provided bounds. |
| 55 static gfx::Monitor GetMonitorMatching(const gfx::Rect& match_rect); | 55 static gfx::Display GetMonitorMatching(const gfx::Rect& match_rect); |
| 56 }; | 56 }; |
| 57 | 57 |
| 58 } // namespace gfx | 58 } // namespace gfx |
| 59 | 59 |
| 60 #endif // VIEWS_SCREEN_H_ | 60 #endif // VIEWS_SCREEN_H_ |
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