Index: content/renderer/media/audio_device_factory.h |
diff --git a/content/renderer/media/audio_device_factory.h b/content/renderer/media/audio_device_factory.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..1c7455656344ec08c71f3240720059c9500d523f |
--- /dev/null |
+++ b/content/renderer/media/audio_device_factory.h |
@@ -0,0 +1,62 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_FACTORY_H_ |
+#define CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_FACTORY_H_ |
+#pragma once |
+ |
+#include "base/basictypes.h" |
+#include "content/common/content_export.h" |
+ |
+namespace media { |
+class AudioRendererSink; |
+} |
+ |
+namespace content { |
+ |
+// A factory for creating AudioRendererSinks. There is a global factory |
+// function that can be installed for the purposes of testing to provide |
+// a specialized AudioRendererSink class. |
+// This class uses the same pattern as content::RenderViewHostFactory. |
+class AudioDeviceFactory { |
jam
2012/06/27 15:56:29
nit: it's a bit odd that this factory creates the
henrika (OOO until Aug 14)
2012/06/27 17:54:47
It's a very good comment. I will improve it. Thank
|
+ public: |
+ // Creates an AudioRendererSink using the currently registered factory, |
+ // or the default one if no factory is registered. Ownership of the returned |
+ // pointer will be passed to the caller. |
+ CONTENT_EXPORT static media::AudioRendererSink* Create(); |
+ |
+ // Returns true if there is currently a globally-registered factory. |
+ CONTENT_EXPORT static bool has_factory() { |
jam
2012/06/27 15:56:29
this isn't used, so take it out
henrika (OOO until Aug 14)
2012/06/27 17:54:47
Will do.
henrika (OOO until Aug 14)
2012/06/28 11:36:01
Done.
|
+ return !!factory_; |
+ } |
+ |
+ protected: |
+ AudioDeviceFactory() {} |
+ virtual ~AudioDeviceFactory() {} |
+ |
+ // You can derive from this class and specify an implementation for this |
+ // function to create a different kind of AudioRendererSink for testing. |
+ virtual media::AudioRendererSink* CreateAudioDevice() = 0; |
+ |
+ // Registers your factory to be called when new AudioRendererSinks are |
+ // created. We have only one global factory, so there must be no factory |
+ // registered before the call. This class does NOT take ownership of the |
+ // pointer. |
+ CONTENT_EXPORT static void RegisterFactory(AudioDeviceFactory* factory); |
+ |
+ // Unregister the previously registered factory. With no factory registered, |
+ // the default AudioRendererSinks will be created. |
+ CONTENT_EXPORT static void UnregisterFactory(); |
jam
2012/06/27 15:56:29
nit: you can get rid of the Register and Unregiste
henrika (OOO until Aug 14)
2012/06/27 17:54:47
That's a smart observation. Note, also applies to
henrika (OOO until Aug 14)
2012/06/28 11:36:01
Done.
|
+ |
+ private: |
+ // The current globally registered factory. This is NULL when we should |
+ // create the default AudioRendererSinks. |
+ CONTENT_EXPORT static AudioDeviceFactory* factory_; |
jam
2012/06/27 15:56:29
don't need CONTENT_EXPORT here
henrika (OOO until Aug 14)
2012/06/27 17:54:47
Will do.
henrika (OOO until Aug 14)
2012/06/28 11:36:01
Done.
|
+ |
+ DISALLOW_COPY_AND_ASSIGN(AudioDeviceFactory); |
+}; |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_RENDERER_MEDIA_AUDIO_DEVICE_FACTORY_H_ |