| Index: sync/engine/sync_scheduler.cc
|
| diff --git a/sync/engine/sync_scheduler.cc b/sync/engine/sync_scheduler.cc
|
| index 1e9da41f81cace5e706faf0b40bddaa70188d474..fa8dc522070806932acbf46311bbb913ffab85ee 100644
|
| --- a/sync/engine/sync_scheduler.cc
|
| +++ b/sync/engine/sync_scheduler.cc
|
| @@ -881,13 +881,9 @@ void SyncScheduler::ScheduleNextSync(const SyncSessionJob& old_job) {
|
| AdjustPolling(&old_job);
|
|
|
| if (old_job.session->Succeeded()) {
|
| - // Success implies backoff relief. Note that if this was a
|
| - // "one-off" job (i.e. purpose ==
|
| - // SyncSessionJob::{CLEAR_USER_DATA,CLEANUP_DISABLED_TYPES}), if
|
| - // there was work to do before it ran this wont have changed, as
|
| - // jobs like this don't run a full sync cycle. So we don't need
|
| - // special code here.
|
| - wait_interval_.reset();
|
| + // Only reset backoff if we actually reached the server.
|
| + if (old_job.session->SuccessfullyReachedServer())
|
| + wait_interval_.reset();
|
| SDVLOG(2) << "Job succeeded so not scheduling more jobs";
|
| return;
|
| }
|
|
|