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Issue 10536200: Manage IsolatedContext with reference counts (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "webkit/fileapi/isolated_context.h" 5 #include "webkit/fileapi/isolated_context.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/rand_util.h" 9 #include "base/rand_util.h"
10 #include "base/string_number_conversions.h" 10 #include "base/string_number_conversions.h"
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36 36
37 // Register the basename -> fullpath map. (We only expose the basename 37 // Register the basename -> fullpath map. (We only expose the basename
38 // part to the user scripts) 38 // part to the user scripts)
39 FilePath fullpath = iter->NormalizePathSeparators(); 39 FilePath fullpath = iter->NormalizePathSeparators();
40 FilePath basename = iter->BaseName(); 40 FilePath basename = iter->BaseName();
41 // TODO(kinuko): Append a suffix or something if we have multiple pathnames 41 // TODO(kinuko): Append a suffix or something if we have multiple pathnames
42 // with the same basename. For now we only register the first one. 42 // with the same basename. For now we only register the first one.
43 toplevels.insert(std::make_pair(basename, fullpath)); 43 toplevels.insert(std::make_pair(basename, fullpath));
44 } 44 }
45 toplevel_map_[filesystem_id] = toplevels; 45 toplevel_map_[filesystem_id] = toplevels;
46
47 // Each file system is created with refcount == 0.
48 ref_counts_[filesystem_id] = 0;
49
46 return filesystem_id; 50 return filesystem_id;
47 } 51 }
48 52
49 // Revoke any registered drag context for the child_id. 53 void IsolatedContext::AddReference(const std::string& filesystem_id) {
50 void IsolatedContext::RevokeIsolatedFileSystem(
51 const std::string& filesystem_id) {
52 base::AutoLock locker(lock_); 54 base::AutoLock locker(lock_);
53 toplevel_map_.erase(filesystem_id); 55 DCHECK(ref_counts_.find(filesystem_id) != ref_counts_.end());
54 writable_ids_.erase(filesystem_id); 56 ref_counts_[filesystem_id]++;
57 }
58
59 void IsolatedContext::RemoveReference(const std::string& filesystem_id) {
60 base::AutoLock locker(lock_);
tzik 2012/06/21 14:00:35 Could you add DCHECK(ref_counts_.find(filesystem_i
kinuko 2012/06/22 04:53:30 Done. We didn't have similar check in RevokeIsola
61 // Refcount could become <0 if it has never gotten referenced.
62 if (--ref_counts_[filesystem_id] <= 0)
63 RevokeWithoutLocking(filesystem_id);
55 } 64 }
56 65
57 bool IsolatedContext::CrackIsolatedPath(const FilePath& virtual_path, 66 bool IsolatedContext::CrackIsolatedPath(const FilePath& virtual_path,
58 std::string* filesystem_id, 67 std::string* filesystem_id,
59 FilePath* root_path, 68 FilePath* root_path,
60 FilePath* platform_path) const { 69 FilePath* platform_path) const {
61 DCHECK(filesystem_id); 70 DCHECK(filesystem_id);
62 DCHECK(platform_path); 71 DCHECK(platform_path);
63 72
64 // This should not contain any '..' references. 73 // This should not contain any '..' references.
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140 full_path = full_path.Append(relative_path); 149 full_path = full_path.Append(relative_path);
141 return full_path; 150 return full_path;
142 } 151 }
143 152
144 IsolatedContext::IsolatedContext() { 153 IsolatedContext::IsolatedContext() {
145 } 154 }
146 155
147 IsolatedContext::~IsolatedContext() { 156 IsolatedContext::~IsolatedContext() {
148 } 157 }
149 158
159 void IsolatedContext::RevokeWithoutLocking(
160 const std::string& filesystem_id) {
161 toplevel_map_.erase(filesystem_id);
162 writable_ids_.erase(filesystem_id);
163 ref_counts_.erase(filesystem_id);
164 }
165
150 std::string IsolatedContext::GetNewFileSystemId() const { 166 std::string IsolatedContext::GetNewFileSystemId() const {
151 // Returns an arbitrary random string which must be unique in the map. 167 // Returns an arbitrary random string which must be unique in the map.
152 uint32 random_data[4]; 168 uint32 random_data[4];
153 std::string id; 169 std::string id;
154 do { 170 do {
155 base::RandBytes(random_data, sizeof(random_data)); 171 base::RandBytes(random_data, sizeof(random_data));
156 id = base::HexEncode(random_data, sizeof(random_data)); 172 id = base::HexEncode(random_data, sizeof(random_data));
157 } while (toplevel_map_.find(id) != toplevel_map_.end()); 173 } while (toplevel_map_.find(id) != toplevel_map_.end());
158 return id; 174 return id;
159 } 175 }
160 176
161 } // namespace fileapi 177 } // namespace fileapi
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