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Side by Side Diff: src/ia32/lithium-ia32.h

Issue 10532066: Reimplement dynamic frame alignment for frames that are compiled via OSR or have more than 2 double… (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: presubmit fixes Created 8 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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2298 2298
2299 DECLARE_CONCRETE_INSTRUCTION(LoadFieldByIndex, "load-field-by-index") 2299 DECLARE_CONCRETE_INSTRUCTION(LoadFieldByIndex, "load-field-by-index")
2300 }; 2300 };
2301 2301
2302 2302
2303 class LChunkBuilder; 2303 class LChunkBuilder;
2304 class LChunk: public ZoneObject { 2304 class LChunk: public ZoneObject {
2305 public: 2305 public:
2306 LChunk(CompilationInfo* info, HGraph* graph) 2306 LChunk(CompilationInfo* info, HGraph* graph)
2307 : spill_slot_count_(0), 2307 : spill_slot_count_(0),
2308 num_double_slots_(0),
2308 info_(info), 2309 info_(info),
2309 graph_(graph), 2310 graph_(graph),
2310 instructions_(32), 2311 instructions_(32),
2311 pointer_maps_(8), 2312 pointer_maps_(8),
2312 inlined_closures_(1) { } 2313 inlined_closures_(1) { }
2313 2314
2314 void AddInstruction(LInstruction* instruction, HBasicBlock* block); 2315 void AddInstruction(LInstruction* instruction, HBasicBlock* block);
2315 LConstantOperand* DefineConstantOperand(HConstant* constant); 2316 LConstantOperand* DefineConstantOperand(HConstant* constant);
2316 Handle<Object> LookupLiteral(LConstantOperand* operand) const; 2317 Handle<Object> LookupLiteral(LConstantOperand* operand) const;
2317 Representation LookupLiteralRepresentation(LConstantOperand* operand) const; 2318 Representation LookupLiteralRepresentation(LConstantOperand* operand) const;
2318 2319
2319 int GetNextSpillIndex(bool is_double); 2320 int GetNextSpillIndex(bool is_double);
2320 LOperand* GetNextSpillSlot(bool is_double); 2321 LOperand* GetNextSpillSlot(bool is_double);
2321 2322
2322 int ParameterAt(int index); 2323 int ParameterAt(int index);
2323 int GetParameterStackSlot(int index) const; 2324 int GetParameterStackSlot(int index) const;
2324 int spill_slot_count() const { return spill_slot_count_; } 2325 int spill_slot_count() const { return spill_slot_count_; }
2326 int num_double_slots() const { return num_double_slots_; }
2325 CompilationInfo* info() const { return info_; } 2327 CompilationInfo* info() const { return info_; }
2326 HGraph* graph() const { return graph_; } 2328 HGraph* graph() const { return graph_; }
2327 const ZoneList<LInstruction*>* instructions() const { return &instructions_; } 2329 const ZoneList<LInstruction*>* instructions() const { return &instructions_; }
2328 void AddGapMove(int index, LOperand* from, LOperand* to); 2330 void AddGapMove(int index, LOperand* from, LOperand* to);
2329 LGap* GetGapAt(int index) const; 2331 LGap* GetGapAt(int index) const;
2330 bool IsGapAt(int index) const; 2332 bool IsGapAt(int index) const;
2331 int NearestGapPos(int index) const; 2333 int NearestGapPos(int index) const;
2332 void MarkEmptyBlocks(); 2334 void MarkEmptyBlocks();
2333 const ZoneList<LPointerMap*>* pointer_maps() const { return &pointer_maps_; } 2335 const ZoneList<LPointerMap*>* pointer_maps() const { return &pointer_maps_; }
2334 LLabel* GetLabel(int block_id) const { 2336 LLabel* GetLabel(int block_id) const {
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2352 const ZoneList<Handle<JSFunction> >* inlined_closures() const { 2354 const ZoneList<Handle<JSFunction> >* inlined_closures() const {
2353 return &inlined_closures_; 2355 return &inlined_closures_;
2354 } 2356 }
2355 2357
2356 void AddInlinedClosure(Handle<JSFunction> closure) { 2358 void AddInlinedClosure(Handle<JSFunction> closure) {
2357 inlined_closures_.Add(closure); 2359 inlined_closures_.Add(closure);
2358 } 2360 }
2359 2361
2360 private: 2362 private:
2361 int spill_slot_count_; 2363 int spill_slot_count_;
2364 int num_double_slots_;
2362 CompilationInfo* info_; 2365 CompilationInfo* info_;
2363 HGraph* const graph_; 2366 HGraph* const graph_;
2364 ZoneList<LInstruction*> instructions_; 2367 ZoneList<LInstruction*> instructions_;
2365 ZoneList<LPointerMap*> pointer_maps_; 2368 ZoneList<LPointerMap*> pointer_maps_;
2366 ZoneList<Handle<JSFunction> > inlined_closures_; 2369 ZoneList<Handle<JSFunction> > inlined_closures_;
2367 }; 2370 };
2368 2371
2369 2372
2370 class LChunkBuilder BASE_EMBEDDED { 2373 class LChunkBuilder BASE_EMBEDDED {
2371 public: 2374 public:
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2520 2523
2521 DISALLOW_COPY_AND_ASSIGN(LChunkBuilder); 2524 DISALLOW_COPY_AND_ASSIGN(LChunkBuilder);
2522 }; 2525 };
2523 2526
2524 #undef DECLARE_HYDROGEN_ACCESSOR 2527 #undef DECLARE_HYDROGEN_ACCESSOR
2525 #undef DECLARE_CONCRETE_INSTRUCTION 2528 #undef DECLARE_CONCRETE_INSTRUCTION
2526 2529
2527 } } // namespace v8::internal 2530 } } // namespace v8::internal
2528 2531
2529 #endif // V8_IA32_LITHIUM_IA32_H_ 2532 #endif // V8_IA32_LITHIUM_IA32_H_
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