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Issue 1052003: Keep more track of whether code is from the built... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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809 bool use_runtime_context) { 809 bool use_runtime_context) {
810 HandleScope scope; 810 HandleScope scope;
811 Handle<JSFunction> boilerplate; 811 Handle<JSFunction> boilerplate;
812 812
813 // If we can't find the function in the cache, we compile a new 813 // If we can't find the function in the cache, we compile a new
814 // function and insert it into the cache. 814 // function and insert it into the cache.
815 if (!cache->Lookup(name, &boilerplate)) { 815 if (!cache->Lookup(name, &boilerplate)) {
816 ASSERT(source->IsAsciiRepresentation()); 816 ASSERT(source->IsAsciiRepresentation());
817 Handle<String> script_name = Factory::NewStringFromUtf8(name); 817 Handle<String> script_name = Factory::NewStringFromUtf8(name);
818 boilerplate = 818 boilerplate =
819 Compiler::Compile(source, script_name, 0, 0, extension, NULL, 819 Compiler::Compile(
820 Handle<String>::null()); 820 source,
821 script_name,
822 0,
823 0,
824 extension,
825 NULL,
826 Handle<String>::null(),
827 use_runtime_context ? NATIVES_CODE : NOT_NATIVES_CODE);
821 if (boilerplate.is_null()) return false; 828 if (boilerplate.is_null()) return false;
822 cache->Add(name, boilerplate); 829 cache->Add(name, boilerplate);
823 } 830 }
824 831
825 // Setup the function context. Conceptually, we should clone the 832 // Setup the function context. Conceptually, we should clone the
826 // function before overwriting the context but since we're in a 833 // function before overwriting the context but since we're in a
827 // single-threaded environment it is not strictly necessary. 834 // single-threaded environment it is not strictly necessary.
828 ASSERT(Top::context()->IsGlobalContext()); 835 ASSERT(Top::context()->IsGlobalContext());
829 Handle<Context> context = 836 Handle<Context> context =
830 Handle<Context>(use_runtime_context 837 Handle<Context>(use_runtime_context
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1523 } 1530 }
1524 1531
1525 1532
1526 // Restore statics that are thread local. 1533 // Restore statics that are thread local.
1527 char* Genesis::RestoreState(char* from) { 1534 char* Genesis::RestoreState(char* from) {
1528 current_ = *reinterpret_cast<Genesis**>(from); 1535 current_ = *reinterpret_cast<Genesis**>(from);
1529 return from + sizeof(current_); 1536 return from + sizeof(current_);
1530 } 1537 }
1531 1538
1532 } } // namespace v8::internal 1539 } } // namespace v8::internal
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