Chromium Code Reviews| Index: ui/views/widget/root_view.cc |
| diff --git a/ui/views/widget/root_view.cc b/ui/views/widget/root_view.cc |
| index f2025c65bac54b89daa23778b407134cb2192458..6b6c14b0c1383ed390a9e35e5339a05d9143be25 100644 |
| --- a/ui/views/widget/root_view.cc |
| +++ b/ui/views/widget/root_view.cc |
| @@ -66,7 +66,7 @@ RootView::RootView(Widget* widget) |
| last_mouse_event_x_(-1), |
| last_mouse_event_y_(-1), |
| touch_pressed_handler_(NULL), |
| - gesture_handling_view_(NULL), |
| + gesture_handler_(NULL), |
| ALLOW_THIS_IN_INITIALIZER_LIST(focus_search_(this, false, false)), |
| focus_traversable_parent_(NULL), |
| focus_traversable_parent_view_(NULL) { |
| @@ -300,16 +300,24 @@ void RootView::OnMouseReleased(const MouseEvent& event) { |
| } |
| void RootView::OnMouseCaptureLost() { |
| - if (mouse_pressed_handler_) { |
| + // TODO: this likely needs to reset touch handler too. |
| + |
| + if (mouse_pressed_handler_ || gesture_handler_) { |
| // Synthesize a release event for UpdateCursor. |
| - MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_, |
| - last_mouse_event_y_, last_mouse_event_flags_); |
| - UpdateCursor(release_event); |
| + if (mouse_pressed_handler_) { |
| + MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_mouse_event_x_, |
| + last_mouse_event_y_, last_mouse_event_flags_); |
| + UpdateCursor(release_event); |
| + } |
| // We allow the view to delete us from OnMouseCaptureLost. As such, |
| // configure state such that we're done first, then call View. |
| View* mouse_pressed_handler = mouse_pressed_handler_; |
| + View* gesture_handler = gesture_handler_; |
| SetMouseHandler(NULL); |
| - mouse_pressed_handler->OnMouseCaptureLost(); |
| + if (mouse_pressed_handler) |
| + mouse_pressed_handler->OnMouseCaptureLost(); |
| + else |
| + gesture_handler->OnMouseCaptureLost(); |
| // WARNING: we may have been deleted. |
| } |
| } |
| @@ -374,6 +382,10 @@ bool RootView::OnMouseWheel(const MouseWheelEvent& event) { |
| } |
| ui::TouchStatus RootView::OnTouchEvent(const TouchEvent& event) { |
| + // TODO: this looks all wrong. On a TOUCH_PRESSED we should figure out the |
| + // view and target that view with all touches with the same id until the |
| + // release (or keep it if captured). |
|
sadrul
2012/06/04 16:23:32
It might be interesting to send only gesture-event
sky
2012/06/04 16:25:20
We could certainly try that.
|
| + |
| TouchEvent e(event, this); |
| // If touch_pressed_handler_ is non null, we are currently processing |
| @@ -433,23 +445,33 @@ ui::GestureStatus RootView::OnGestureEvent(const GestureEvent& event) { |
| GestureEvent e(event, this); |
| ui::GestureStatus status = ui::GESTURE_STATUS_UNKNOWN; |
| + if (gesture_handler_) { |
| + // Allow |gesture_handler_| to delete this during processing. |
| + View* handler = gesture_handler_; |
| + GestureEvent handler_event(event, this, gesture_handler_); |
| + // TODO: should only do this for the last touch id that goes up. |
| + if (event.type() == ui::ET_GESTURE_TAP_UP) |
| + gesture_handler_ = NULL; |
| + return handler->OnGestureEvent(handler_event); |
| + } |
| + |
| // Walk up the tree until we find a view that wants the gesture event. |
| - for (gesture_handling_view_ = GetEventHandlerForPoint(e.location()); |
| - gesture_handling_view_ && (gesture_handling_view_ != this); |
| - gesture_handling_view_ = gesture_handling_view_->parent()) { |
| - if (!gesture_handling_view_->enabled()) { |
| + for (gesture_handler_ = GetEventHandlerForPoint(e.location()); |
| + gesture_handler_ && (gesture_handler_ != this); |
| + gesture_handler_ = gesture_handler_->parent()) { |
| + if (!gesture_handler_->enabled()) { |
| // Disabled views eat events but are treated as not handled. |
| return ui::GESTURE_STATUS_UNKNOWN; |
| } |
| // See if this view wants to handle the Gesture. |
| - GestureEvent gesture_event(e, this, gesture_handling_view_); |
| - status = gesture_handling_view_->ProcessGestureEvent(gesture_event); |
| + GestureEvent gesture_event(e, this, gesture_handler_); |
| + status = gesture_handler_->OnGestureEvent(gesture_event); |
| // The view could have removed itself from the tree when handling |
| // OnGestureEvent(). So handle as per OnMousePressed. NB: we |
| // assume that the RootView itself cannot be so removed. |
| - if (!gesture_handling_view_) |
| + if (!gesture_handler_) |
| return ui::GESTURE_STATUS_UNKNOWN; |
| // The gesture event wasn't processed. Go up the view hierarchy and |
| @@ -461,13 +483,17 @@ ui::GestureStatus RootView::OnGestureEvent(const GestureEvent& event) { |
| else |
| return ui::GESTURE_STATUS_UNKNOWN; |
| } |
| + |
| + gesture_handler_ = NULL; |
| + |
| return status; |
| } |
| -void RootView::SetMouseHandler(View *new_mh) { |
| +void RootView::SetMouseHandler(View* new_mh) { |
| // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well. |
| explicit_mouse_handler_ = (new_mh != NULL); |
| mouse_pressed_handler_ = new_mh; |
| + gesture_handler_ = new_mh; |
| drag_info_.Reset(); |
| } |
| @@ -492,8 +518,8 @@ void RootView::ViewHierarchyChanged(bool is_add, View* parent, View* child) { |
| mouse_move_handler_ = NULL; |
| if (touch_pressed_handler_ == child) |
| touch_pressed_handler_ = NULL; |
| - if (gesture_handling_view_ == child) |
| - gesture_handling_view_ = NULL; |
| + if (gesture_handler_ == child) |
| + gesture_handler_ = NULL; |
| } |
| } |