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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ | 5 #ifndef CONTENT_BROWSER_HISTOGRAM_SYNCHRONIZER_H_ |
6 #define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ | 6 #define CONTENT_BROWSER_HISTOGRAM_SYNCHRONIZER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
13 #include "base/callback.h" | 13 #include "base/callback.h" |
14 #include "base/memory/ref_counted.h" | 14 #include "base/memory/singleton.h" |
15 #include "base/synchronization/condition_variable.h" | |
16 #include "base/synchronization/lock.h" | 15 #include "base/synchronization/lock.h" |
17 #include "base/time.h" | 16 #include "base/time.h" |
| 17 #include "content/browser/histogram_subscriber.h" |
18 | 18 |
19 class MessageLoop; | 19 class MessageLoop; |
20 | 20 |
| 21 namespace content { |
| 22 |
21 // This class maintains state that is used to upload histogram data from the | 23 // This class maintains state that is used to upload histogram data from the |
22 // various renderer processes, into the browser process. Such transactions are | 24 // various child processes, into the browser process. Such transactions are |
23 // usually instigated by the browser. In general, a renderer process will | 25 // usually instigated by the browser. In general, a child process will respond |
24 // respond by gathering snapshots of all internal histograms, calculating what | 26 // by gathering snapshots of all internal histograms, calculating what has |
25 // has changed since its last upload, and transmitting a pickled collection of | 27 // changed since its last upload, and transmitting a pickled collection of |
26 // deltas. | 28 // deltas. |
27 // | 29 // |
28 // There are actually two modes of update request. One is synchronous (and | 30 // There are actually two modes of update request. One is synchronous (and |
29 // blocks the UI thread, waiting to populate an about:histograms tab) and the | 31 // blocks the UI thread, waiting to populate an about:histograms tab) and the |
30 // other is asynchronous, and used by the metrics services in preparation for a | 32 // other is asynchronous, and used by the metrics services in preparation for a |
31 // log upload. | 33 // log upload. |
32 // | 34 // |
33 // To assure that all the renderers have responded, a counter is maintained (for | 35 // To assure that all the processes have responded, a counter is maintained to |
34 // each mode) to indicate the number of pending (not yet responsive) renderers. | 36 // indicate the number of pending (not yet responsive) processes. To avoid |
35 // To avoid confusion about a response (i.e., is the renderer responding to a | 37 // confusion about a response (i.e., is the process responding to a current |
36 // current request for an update, or to an old request for an update) we tag | 38 // request for an update, or to an old request for an update) we tag each group |
37 // each group of requests with a sequence number. When an update arrives we can | 39 // of requests with a sequence number. When an update arrives we can ignore it |
38 // ignore it (relative to the counter) if it does not relate to a current | 40 // (relative to the counter) if it does not relate to a current outstanding |
39 // outstanding sequence number. | 41 // sequence number. |
40 // | 42 // |
41 // There is one final mode of use, where a renderer spontaneously decides to | 43 // There is one final mode of use, where a renderer spontaneously decides to |
42 // transmit a collection of histogram data. This is designed for use when the | 44 // transmit a collection of histogram data. This is designed for use when the |
43 // renderer is terminating. Unfortunately, renders may be terminated without | 45 // renderer is terminating. Unfortunately, renders may be terminated without |
44 // warning, and the best we can do is periodically acquire data from a tab, such | 46 // warning, and the best we can do is periodically acquire data from a tab, such |
45 // as when a page load has completed. In this mode, the renderer uses a | 47 // as when a page load has completed. In this mode, the renderer uses a |
46 // reserved sequence number, different from any sequence number that might be | 48 // reserved sequence number, different from any sequence number that might be |
47 // specified by a browser request. Since this sequence number can't match an | 49 // specified by a browser request. Since this sequence number can't match an |
48 // outstanding sequence number, the pickled data is accepted into the browser, | 50 // outstanding sequence number, the pickled data is accepted into the browser, |
49 // but there is no impact on the counters. | 51 // but there is no impact on the counters. |
50 | 52 |
51 class HistogramSynchronizer : public | 53 class HistogramSynchronizer : public content::HistogramSubscriber { |
52 base::RefCountedThreadSafe<HistogramSynchronizer> { | |
53 public: | 54 public: |
54 | 55 enum ProcessHistogramRequester { |
55 enum RendererHistogramRequester { | 56 UNKNOWN, |
56 ASYNC_HISTOGRAMS, | 57 ASYNC_HISTOGRAMS, |
57 SYNCHRONOUS_HISTOGRAMS | |
58 }; | 58 }; |
59 | 59 |
60 // Construction also sets up the global singleton instance. This instance is | 60 // Return pointer to the singleton instance for the current process, or NULL |
61 // used to communicate between the IO and UI thread, and is destroyed only | 61 // if none. |
62 // as the main thread (browser_main) terminates, which means the IO thread has | 62 static HistogramSynchronizer* GetInstance(); |
63 // already completed, and will not need this instance any further. | |
64 HistogramSynchronizer(); | |
65 | 63 |
66 // Return pointer to the singleton instance, which is allocated and | 64 // Contact all processes, and get them to upload to the browser any/all |
67 // deallocated on the main UI thread (during system startup and teardown). | 65 // changes to histograms. This method is called from about:histograms. |
68 static HistogramSynchronizer* CurrentSynchronizer(); | 66 static void FetchHistograms(); |
69 | 67 |
70 // Contact all renderers, and get them to upload to the browser any/all | 68 // Contact all child processes, and get them to upload to the browser any/all |
71 // changes to histograms. Return when all changes have been acquired, or when | |
72 // the wait time expires (whichever is sooner). This method is called on the | |
73 // main UI thread from about:histograms. | |
74 void FetchRendererHistogramsSynchronously(base::TimeDelta wait_time); | |
75 | |
76 // Contact all renderers, and get them to upload to the browser any/all | |
77 // changes to histograms. When all changes have been acquired, or when the | 69 // changes to histograms. When all changes have been acquired, or when the |
78 // wait time expires (whichever is sooner), post the callback to the | 70 // wait time expires (whichever is sooner), post the callback to the |
79 // specified message loop. Note the callback is posted exactly once. | 71 // specified message loop. Note the callback is posted exactly once. |
80 static void FetchRendererHistogramsAsynchronously( | 72 static void FetchHistogramsAsynchronously(MessageLoop* callback_thread, |
81 MessageLoop* callback_thread, | 73 const base::Closure& callback, |
82 const base::Closure& callback, | 74 base::TimeDelta wait_time); |
83 base::TimeDelta wait_time); | |
84 | |
85 // This method is called on the IO thread. Deserializes the histograms and | |
86 // records that we have received histograms from a renderer process. | |
87 static void DeserializeHistogramList( | |
88 int sequence_number, const std::vector<std::string>& histograms); | |
89 | 75 |
90 private: | 76 private: |
91 friend class base::RefCountedThreadSafe<HistogramSynchronizer>; | 77 friend struct DefaultSingletonTraits<HistogramSynchronizer>; |
92 | 78 |
93 ~HistogramSynchronizer(); | 79 class RequestContext; |
94 | 80 |
95 // Establish a new sequence_number_, and use it to notify all the renderers of | 81 HistogramSynchronizer(); |
96 // the need to supply, to the browser, any changes in their histograms. | 82 virtual ~HistogramSynchronizer(); |
97 // The argument indicates whether this will set async_sequence_number_ or | |
98 // synchronous_sequence_number_. | |
99 // Return the sequence number that was used. | |
100 int NotifyAllRenderers(RendererHistogramRequester requester); | |
101 | 83 |
102 // Records that we are waiting for one less histogram from a renderer for the | 84 // Establish a new sequence number, and use it to notify all processes |
103 // given sequence number. If we have received a response from all renderers, | 85 // (renderers, plugins, GPU, etc) of the need to supply, to the browser, |
104 // either signal the waiting process or call the callback function. | 86 // any/all changes to their histograms. |wait_time| specifies the amount of |
105 void DecrementPendingRenderers(int sequence_number); | 87 // time to wait before cancelling the requests for non-responsive processes. |
| 88 void RegisterAndNotifyAllProcesses(ProcessHistogramRequester requester, |
| 89 base::TimeDelta wait_time); |
| 90 |
| 91 // ------------------------------------------------------- |
| 92 // HistogramSubscriber methods for browser child processes |
| 93 // ------------------------------------------------------- |
| 94 |
| 95 // Update the number of pending processes for the given |sequence_number|. |
| 96 // This is called on UI thread. |
| 97 virtual void OnPendingProcesses(int sequence_number, |
| 98 int pending_processes, |
| 99 bool end) OVERRIDE; |
| 100 |
| 101 // Send histogram_data back to caller and also record that we are waiting |
| 102 // for one less histogram data from child process for the given sequence |
| 103 // number. This method is accessible on UI thread. |
| 104 virtual void OnHistogramDataCollected( |
| 105 int sequence_number, |
| 106 const std::vector<std::string>& pickled_histograms) OVERRIDE; |
106 | 107 |
107 // Set the callback_thread_ and callback_ members. If these members already | 108 // Set the callback_thread_ and callback_ members. If these members already |
108 // had values, then as a side effect, post the old callback_ to the old | 109 // had values, then as a side effect, post the old callback_ to the old |
109 // callaback_thread_. This side effect should not generally happen, but is in | 110 // callaback_thread_. This side effect should not generally happen, but is in |
110 // place to assure correctness (that any tasks that were set, are eventually | 111 // place to assure correctness (that any tasks that were set, are eventually |
111 // called, and never merely discarded). | 112 // called, and never merely discarded). |
112 void SetCallbackTaskAndThread(MessageLoop* callback_thread, | 113 void SetCallbackTaskAndThread(MessageLoop* callback_thread, |
113 const base::Closure& callback); | 114 const base::Closure& callback); |
114 | 115 |
115 void ForceHistogramSynchronizationDoneCallback(int sequence_number); | 116 void ForceHistogramSynchronizationDoneCallback(int sequence_number); |
116 | 117 |
117 // Gets a new sequence number to be sent to renderers from browser process and | 118 // Internal helper function, to post task, and record callback stats. |
118 // set the number of pending responses for the given type to renderer_count. | 119 void InternalPostTask(MessageLoop* thread, const base::Closure& callback); |
119 int GetNextAvailableSequenceNumber(RendererHistogramRequester requster, | |
120 int renderer_count); | |
121 | 120 |
122 // Internal helper function, to post task, and record callback stats. | 121 // Gets a new sequence number to be sent to processes from browser process. |
123 void InternalPostTask(MessageLoop* thread, | 122 int GetNextAvailableSequenceNumber(ProcessHistogramRequester requster); |
124 const base::Closure& callback, | |
125 int unresponsive_renderers, | |
126 const base::TimeTicks& started); | |
127 | 123 |
128 // This lock_ protects access to all members. | 124 // This lock_ protects access to all members. |
129 base::Lock lock_; | 125 base::Lock lock_; |
130 | 126 |
131 // This condition variable is used to block caller of the synchronous request | |
132 // to update histograms, and to signal that thread when updates are completed. | |
133 base::ConditionVariable received_all_renderer_histograms_; | |
134 | |
135 // When a request is made to asynchronously update the histograms, we store | 127 // When a request is made to asynchronously update the histograms, we store |
136 // the task and thread we use to post a completion notification in | 128 // the task and thread we use to post a completion notification in |
137 // callback_ and callback_thread_. | 129 // callback_ and callback_thread_. |
138 base::Closure callback_; | 130 base::Closure callback_; |
139 MessageLoop* callback_thread_; | 131 MessageLoop* callback_thread_; |
140 | 132 |
141 // We don't track the actual renderers that are contacted for an update, only | 133 // We don't track the actual processes that are contacted for an update, only |
142 // the count of the number of renderers, and we can sometimes time-out and | 134 // the count of the number of processes, and we can sometimes time-out and |
143 // give up on a "slow to respond" renderer. We use a sequence_number to be | 135 // give up on a "slow to respond" process. We use a sequence_number to be |
144 // sure a response from a renderer is associated with the current round of | 136 // sure a response from a process is associated with the current round of |
145 // requests (and not merely a VERY belated prior response). | 137 // requests (and not merely a VERY belated prior response). |
146 // All sequence numbers used are non-negative. | 138 // All sequence numbers used are non-negative. |
147 // last_used_sequence_number_ is the most recently used number (used to avoid | 139 // last_used_sequence_number_ is the most recently used number (used to avoid |
148 // reuse for a long time). | 140 // reuse for a long time). |
149 int last_used_sequence_number_; | 141 int last_used_sequence_number_; |
150 | 142 |
151 // The sequence number used by the most recent asynchronous update request to | 143 // The sequence number used by the most recent asynchronous update request to |
152 // contact all renderers. | 144 // contact all processes. |
153 int async_sequence_number_; | 145 int async_sequence_number_; |
154 | 146 |
155 // The number of renderers that have not yet responded to requests (as part of | |
156 // an asynchronous update). | |
157 int async_renderers_pending_; | |
158 | |
159 // The time when we were told to start the fetch histograms asynchronously | |
160 // from renderers. | |
161 base::TimeTicks async_callback_start_time_; | |
162 | |
163 // The sequence number used by the most recent synchronous update request to | |
164 // contact all renderers. | |
165 int synchronous_sequence_number_; | |
166 | |
167 // The number of renderers that have not yet responded to requests (as part of | |
168 // a synchronous update). | |
169 int synchronous_renderers_pending_; | |
170 | |
171 // This singleton instance should be started during the single threaded | |
172 // portion of main(). It initializes globals to provide support for all future | |
173 // calls. This object is created on the UI thread, and it is destroyed after | |
174 // all the other threads have gone away. As a result, it is ok to call it | |
175 // from the UI thread (for UMA uploads), or for about:histograms. | |
176 static HistogramSynchronizer* histogram_synchronizer_; | |
177 | |
178 DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer); | 147 DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer); |
179 }; | 148 }; |
180 | 149 |
181 #endif // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ | 150 } // namespace content |
| 151 |
| 152 #endif // CONTENT_BROWSER_HISTOGRAM_SYNCHRONIZER_H_ |
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