Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(41)

Side by Side Diff: chrome/browser/metrics/histogram_synchronizer.h

Issue 10454086: Histograms - Support histograms for Plugins, GPU (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
(Empty)
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
6 #define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
7 #pragma once
8
9 #include <string>
10 #include <vector>
11
12 #include "base/basictypes.h"
13 #include "base/callback.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/synchronization/condition_variable.h"
16 #include "base/synchronization/lock.h"
17 #include "base/time.h"
18
19 class MessageLoop;
20
21 // This class maintains state that is used to upload histogram data from the
22 // various renderer processes, into the browser process. Such transactions are
23 // usually instigated by the browser. In general, a renderer process will
24 // respond by gathering snapshots of all internal histograms, calculating what
25 // has changed since its last upload, and transmitting a pickled collection of
26 // deltas.
27 //
28 // There are actually two modes of update request. One is synchronous (and
29 // blocks the UI thread, waiting to populate an about:histograms tab) and the
30 // other is asynchronous, and used by the metrics services in preparation for a
31 // log upload.
32 //
33 // To assure that all the renderers have responded, a counter is maintained (for
34 // each mode) to indicate the number of pending (not yet responsive) renderers.
35 // To avoid confusion about a response (i.e., is the renderer responding to a
36 // current request for an update, or to an old request for an update) we tag
37 // each group of requests with a sequence number. When an update arrives we can
38 // ignore it (relative to the counter) if it does not relate to a current
39 // outstanding sequence number.
40 //
41 // There is one final mode of use, where a renderer spontaneously decides to
42 // transmit a collection of histogram data. This is designed for use when the
43 // renderer is terminating. Unfortunately, renders may be terminated without
44 // warning, and the best we can do is periodically acquire data from a tab, such
45 // as when a page load has completed. In this mode, the renderer uses a
46 // reserved sequence number, different from any sequence number that might be
47 // specified by a browser request. Since this sequence number can't match an
48 // outstanding sequence number, the pickled data is accepted into the browser,
49 // but there is no impact on the counters.
50
51 class HistogramSynchronizer : public
52 base::RefCountedThreadSafe<HistogramSynchronizer> {
53 public:
54
55 enum RendererHistogramRequester {
56 ASYNC_HISTOGRAMS,
57 SYNCHRONOUS_HISTOGRAMS
58 };
59
60 // Construction also sets up the global singleton instance. This instance is
61 // used to communicate between the IO and UI thread, and is destroyed only
62 // as the main thread (browser_main) terminates, which means the IO thread has
63 // already completed, and will not need this instance any further.
64 HistogramSynchronizer();
65
66 // Return pointer to the singleton instance, which is allocated and
67 // deallocated on the main UI thread (during system startup and teardown).
68 static HistogramSynchronizer* CurrentSynchronizer();
69
70 // Contact all renderers, and get them to upload to the browser any/all
71 // changes to histograms. Return when all changes have been acquired, or when
72 // the wait time expires (whichever is sooner). This method is called on the
73 // main UI thread from about:histograms.
74 void FetchRendererHistogramsSynchronously(base::TimeDelta wait_time);
75
76 // Contact all renderers, and get them to upload to the browser any/all
77 // changes to histograms. When all changes have been acquired, or when the
78 // wait time expires (whichever is sooner), post the callback to the
79 // specified message loop. Note the callback is posted exactly once.
80 static void FetchRendererHistogramsAsynchronously(
81 MessageLoop* callback_thread,
82 const base::Closure& callback,
83 base::TimeDelta wait_time);
84
85 // This method is called on the IO thread. Deserializes the histograms and
86 // records that we have received histograms from a renderer process.
87 static void DeserializeHistogramList(
88 int sequence_number, const std::vector<std::string>& histograms);
89
90 private:
91 friend class base::RefCountedThreadSafe<HistogramSynchronizer>;
92
93 ~HistogramSynchronizer();
94
95 // Establish a new sequence_number_, and use it to notify all the renderers of
96 // the need to supply, to the browser, any changes in their histograms.
97 // The argument indicates whether this will set async_sequence_number_ or
98 // synchronous_sequence_number_.
99 // Return the sequence number that was used.
100 int NotifyAllRenderers(RendererHistogramRequester requester);
101
102 // Records that we are waiting for one less histogram from a renderer for the
103 // given sequence number. If we have received a response from all renderers,
104 // either signal the waiting process or call the callback function.
105 void DecrementPendingRenderers(int sequence_number);
106
107 // Set the callback_thread_ and callback_ members. If these members already
108 // had values, then as a side effect, post the old callback_ to the old
109 // callaback_thread_. This side effect should not generally happen, but is in
110 // place to assure correctness (that any tasks that were set, are eventually
111 // called, and never merely discarded).
112 void SetCallbackTaskAndThread(MessageLoop* callback_thread,
113 const base::Closure& callback);
114
115 void ForceHistogramSynchronizationDoneCallback(int sequence_number);
116
117 // Gets a new sequence number to be sent to renderers from browser process and
118 // set the number of pending responses for the given type to renderer_count.
119 int GetNextAvailableSequenceNumber(RendererHistogramRequester requster,
120 int renderer_count);
121
122 // Internal helper function, to post task, and record callback stats.
123 void InternalPostTask(MessageLoop* thread,
124 const base::Closure& callback,
125 int unresponsive_renderers,
126 const base::TimeTicks& started);
127
128 // This lock_ protects access to all members.
129 base::Lock lock_;
130
131 // This condition variable is used to block caller of the synchronous request
132 // to update histograms, and to signal that thread when updates are completed.
133 base::ConditionVariable received_all_renderer_histograms_;
134
135 // When a request is made to asynchronously update the histograms, we store
136 // the task and thread we use to post a completion notification in
137 // callback_ and callback_thread_.
138 base::Closure callback_;
139 MessageLoop* callback_thread_;
140
141 // We don't track the actual renderers that are contacted for an update, only
142 // the count of the number of renderers, and we can sometimes time-out and
143 // give up on a "slow to respond" renderer. We use a sequence_number to be
144 // sure a response from a renderer is associated with the current round of
145 // requests (and not merely a VERY belated prior response).
146 // All sequence numbers used are non-negative.
147 // last_used_sequence_number_ is the most recently used number (used to avoid
148 // reuse for a long time).
149 int last_used_sequence_number_;
150
151 // The sequence number used by the most recent asynchronous update request to
152 // contact all renderers.
153 int async_sequence_number_;
154
155 // The number of renderers that have not yet responded to requests (as part of
156 // an asynchronous update).
157 int async_renderers_pending_;
158
159 // The time when we were told to start the fetch histograms asynchronously
160 // from renderers.
161 base::TimeTicks async_callback_start_time_;
162
163 // The sequence number used by the most recent synchronous update request to
164 // contact all renderers.
165 int synchronous_sequence_number_;
166
167 // The number of renderers that have not yet responded to requests (as part of
168 // a synchronous update).
169 int synchronous_renderers_pending_;
170
171 // This singleton instance should be started during the single threaded
172 // portion of main(). It initializes globals to provide support for all future
173 // calls. This object is created on the UI thread, and it is destroyed after
174 // all the other threads have gone away. As a result, it is ok to call it
175 // from the UI thread (for UMA uploads), or for about:histograms.
176 static HistogramSynchronizer* histogram_synchronizer_;
177
178 DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer);
179 };
180
181 #endif // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698