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Side by Side Diff: chrome/browser/metrics/histogram_synchronizer.h

Issue 10454086: Histograms - Support histograms for Plugins, GPU (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ 5 #ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
6 #define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ 6 #define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
7 #pragma once 7 #pragma once
8 8
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
11 11
12 #include "base/basictypes.h" 12 #include "base/basictypes.h"
13 #include "base/callback.h" 13 #include "base/callback.h"
14 #include "base/memory/ref_counted.h" 14 #include "base/memory/ref_counted.h"
15 #include "base/synchronization/condition_variable.h" 15 #include "base/memory/weak_ptr.h"
16 #include "base/synchronization/lock.h" 16 #include "base/synchronization/lock.h"
17 #include "base/time.h" 17 #include "base/time.h"
18 #include "content/public/browser/histogram_subscriber.h"
18 19
19 class MessageLoop; 20 class MessageLoop;
20 21
21 // This class maintains state that is used to upload histogram data from the 22 // This class maintains state that is used to upload histogram data from the
jam 2012/06/01 18:23:23 now that you have the part that sends child proces
ramant (doing other things) 2012/06/07 02:04:41 Done.
22 // various renderer processes, into the browser process. Such transactions are 23 // various renderer and child processes, into the browser process. Such
23 // usually instigated by the browser. In general, a renderer process will 24 // transactions are usually instigated by the browser. In general, a
24 // respond by gathering snapshots of all internal histograms, calculating what 25 // renderer/child process will respond by gathering snapshots of all internal
25 // has changed since its last upload, and transmitting a pickled collection of 26 // histograms, calculating what has changed since its last upload, and
26 // deltas. 27 // transmitting a pickled collection of deltas.
27 // 28 //
28 // There are actually two modes of update request. One is synchronous (and 29 // There are actually two modes of update request. One is synchronous (and
29 // blocks the UI thread, waiting to populate an about:histograms tab) and the 30 // blocks the UI thread, waiting to populate an about:histograms tab) and the
30 // other is asynchronous, and used by the metrics services in preparation for a 31 // other is asynchronous, and used by the metrics services in preparation for a
31 // log upload. 32 // log upload.
32 // 33 //
33 // To assure that all the renderers have responded, a counter is maintained (for 34 // To assure that all the processes have responded, a counter is maintained to
34 // each mode) to indicate the number of pending (not yet responsive) renderers. 35 // indicate the number of pending (not yet responsive) processes. To avoid
35 // To avoid confusion about a response (i.e., is the renderer responding to a 36 // confusion about a response (i.e., is the process responding to a current
36 // current request for an update, or to an old request for an update) we tag 37 // request for an update, or to an old request for an update) we tag each group
37 // each group of requests with a sequence number. When an update arrives we can 38 // of requests with a sequence number. When an update arrives we can ignore it
38 // ignore it (relative to the counter) if it does not relate to a current 39 // (relative to the counter) if it does not relate to a current outstanding
39 // outstanding sequence number. 40 // sequence number.
40 // 41 //
41 // There is one final mode of use, where a renderer spontaneously decides to 42 // There is one final mode of use, where a renderer spontaneously decides to
42 // transmit a collection of histogram data. This is designed for use when the 43 // transmit a collection of histogram data. This is designed for use when the
43 // renderer is terminating. Unfortunately, renders may be terminated without 44 // renderer is terminating. Unfortunately, renders may be terminated without
44 // warning, and the best we can do is periodically acquire data from a tab, such 45 // warning, and the best we can do is periodically acquire data from a tab, such
45 // as when a page load has completed. In this mode, the renderer uses a 46 // as when a page load has completed. In this mode, the renderer uses a
46 // reserved sequence number, different from any sequence number that might be 47 // reserved sequence number, different from any sequence number that might be
47 // specified by a browser request. Since this sequence number can't match an 48 // specified by a browser request. Since this sequence number can't match an
48 // outstanding sequence number, the pickled data is accepted into the browser, 49 // outstanding sequence number, the pickled data is accepted into the browser,
49 // but there is no impact on the counters. 50 // but there is no impact on the counters.
50 51
51 class HistogramSynchronizer : public 52 class HistogramSynchronizer
52 base::RefCountedThreadSafe<HistogramSynchronizer> { 53 : public content::HistogramSubscriber,
54 public base::RefCountedThreadSafe<HistogramSynchronizer> {
53 public: 55 public:
54 56
55 enum RendererHistogramRequester { 57 enum ProcessHistogramRequester {
56 ASYNC_HISTOGRAMS, 58 ASYNC_HISTOGRAMS,
57 SYNCHRONOUS_HISTOGRAMS 59 SYNCHRONOUS_HISTOGRAMS
58 }; 60 };
59 61
60 // Construction also sets up the global singleton instance. This instance is 62 // Construction also sets up the global singleton instance. This instance is
61 // used to communicate between the IO and UI thread, and is destroyed only 63 // used to communicate between the IO and UI thread, and is destroyed only
62 // as the main thread (browser_main) terminates, which means the IO thread has 64 // as the main thread (browser_main) terminates, which means the IO thread has
63 // already completed, and will not need this instance any further. 65 // already completed, and will not need this instance any further.
64 HistogramSynchronizer(); 66 HistogramSynchronizer();
65 67
66 // Return pointer to the singleton instance, which is allocated and 68 // Return pointer to the singleton instance, which is allocated and
67 // deallocated on the main UI thread (during system startup and teardown). 69 // deallocated on the main UI thread (during system startup and teardown).
68 static HistogramSynchronizer* CurrentSynchronizer(); 70 static HistogramSynchronizer* CurrentSynchronizer();
69 71
70 // Contact all renderers, and get them to upload to the browser any/all 72 // Contact all processes, and get them to upload to the browser any/all
71 // changes to histograms. Return when all changes have been acquired, or when 73 // changes to histograms. This method is called on the main UI thread from
72 // the wait time expires (whichever is sooner). This method is called on the 74 // about:histograms.
73 // main UI thread from about:histograms. 75 void FetchHistogramsSynchronously(base::TimeDelta wait_time);
74 void FetchRendererHistogramsSynchronously(base::TimeDelta wait_time);
75 76
76 // Contact all renderers, and get them to upload to the browser any/all 77 // Contact all processes, and get them to upload to the browser any/all
77 // changes to histograms. When all changes have been acquired, or when the 78 // changes to histograms. When all changes have been acquired, or when the
78 // wait time expires (whichever is sooner), post the callback to the 79 // wait time expires (whichever is sooner), post the callback to the
79 // specified message loop. Note the callback is posted exactly once. 80 // specified message loop. Note the callback is posted exactly once.
80 static void FetchRendererHistogramsAsynchronously( 81 static void FetchHistogramsAsynchronously(MessageLoop* callback_thread,
81 MessageLoop* callback_thread, 82 const base::Closure& callback,
82 const base::Closure& callback, 83 base::TimeDelta wait_time);
83 base::TimeDelta wait_time);
84
85 // This method is called on the IO thread. Deserializes the histograms and
86 // records that we have received histograms from a renderer process.
87 static void DeserializeHistogramList(
88 int sequence_number, const std::vector<std::string>& histograms);
89 84
90 private: 85 private:
91 friend class base::RefCountedThreadSafe<HistogramSynchronizer>; 86 friend class base::RefCountedThreadSafe<HistogramSynchronizer>;
92 87
93 ~HistogramSynchronizer(); 88 virtual ~HistogramSynchronizer();
94 89
95 // Establish a new sequence_number_, and use it to notify all the renderers of 90 // Establish a new sequence number, and use it to notify all processes
96 // the need to supply, to the browser, any changes in their histograms. 91 // (renderers, plugins, GPU, etc) of the need to supply, to the browser,
97 // The argument indicates whether this will set async_sequence_number_ or 92 // any/all changes to their histograms. It also posts a task
98 // synchronous_sequence_number_. 93 // (RequestContext::Unregister) that would be called after waiting
99 // Return the sequence number that was used. 94 // for |wait_time| (this task acts as a watchdog, to cancel the requests for
100 int NotifyAllRenderers(RendererHistogramRequester requester); 95 // non-responsive processes). |requester| argument indicates whether this will
96 // set async_sequence_number_ or not and that sequence number is registered in
97 // |outstanding_requests_| map.
98 void RegisterAndNotifyAllProcesses(ProcessHistogramRequester requester,
99 base::TimeDelta wait_time);
101 100
102 // Records that we are waiting for one less histogram from a renderer for the 101 // -------------------------------------------------------
103 // given sequence number. If we have received a response from all renderers, 102 // HistogramSubscriber methods for browser child processes
104 // either signal the waiting process or call the callback function. 103 // -------------------------------------------------------
105 void DecrementPendingRenderers(int sequence_number); 104
105 // Update the number of pending processes for the given |sequence_number|.
106 // This is called on UI thread.
107 virtual void OnPendingProcesses(int sequence_number,
108 int pending_processes,
109 bool end) OVERRIDE;
110
111 // Send histogram_data back to caller by calling
112 // DecrementPendingProcessesAndSendData which records that we are waiting
113 // for one less histogram data from renderer or browser child process for the
114 // given sequence number. This method is accessible on UI thread.
115 virtual void OnHistogramDataCollected(
116 int sequence_number,
117 const std::vector<std::string>& histogram_data,
118 content::ProcessType process_type) OVERRIDE;
119
120 // It finds the RequestContext for the given |sequence_number| and notifies
121 // the RequestContext's |callback_| about the |value|. This is called
122 // whenever we receive histogram data from processes. It also records that we
123 // are waiting for one less histogram data from a process for the given
124 // sequence number. If we have received a response from all renderers and
125 // browser child processes, then it calls RequestContext's DeleteIfAllDone to
126 // delete the entry for sequence_number. This method is accessible on UI
127 // thread.
128 void DecrementPendingProcessesAndSendData(
129 int sequence_number,
130 const std::vector<std::string>& histogram_data);
106 131
107 // Set the callback_thread_ and callback_ members. If these members already 132 // Set the callback_thread_ and callback_ members. If these members already
108 // had values, then as a side effect, post the old callback_ to the old 133 // had values, then as a side effect, post the old callback_ to the old
109 // callaback_thread_. This side effect should not generally happen, but is in 134 // callaback_thread_. This side effect should not generally happen, but is in
110 // place to assure correctness (that any tasks that were set, are eventually 135 // place to assure correctness (that any tasks that were set, are eventually
111 // called, and never merely discarded). 136 // called, and never merely discarded).
112 void SetCallbackTaskAndThread(MessageLoop* callback_thread, 137 void SetCallbackTaskAndThread(MessageLoop* callback_thread,
113 const base::Closure& callback); 138 const base::Closure& callback);
114 139
115 void ForceHistogramSynchronizationDoneCallback(int sequence_number); 140 void ForceHistogramSynchronizationDoneCallback(int sequence_number);
116 141
117 // Gets a new sequence number to be sent to renderers from browser process and 142 // Internal helper function, to post task, and record callback stats.
118 // set the number of pending responses for the given type to renderer_count. 143 void InternalPostTask(MessageLoop* thread, const base::Closure& callback);
119 int GetNextAvailableSequenceNumber(RendererHistogramRequester requster,
120 int renderer_count);
121 144
122 // Internal helper function, to post task, and record callback stats. 145 // Gets a new sequence number to be sent to processes from browser process.
123 void InternalPostTask(MessageLoop* thread, 146 int GetNextAvailableSequenceNumber(ProcessHistogramRequester requster);
124 const base::Closure& callback,
125 int unresponsive_renderers,
126 const base::TimeTicks& started);
127 147
128 // This lock_ protects access to all members. 148 // This lock_ protects access to all members.
129 base::Lock lock_; 149 base::Lock lock_;
130 150
131 // This condition variable is used to block caller of the synchronous request
132 // to update histograms, and to signal that thread when updates are completed.
133 base::ConditionVariable received_all_renderer_histograms_;
134
135 // When a request is made to asynchronously update the histograms, we store 151 // When a request is made to asynchronously update the histograms, we store
136 // the task and thread we use to post a completion notification in 152 // the task and thread we use to post a completion notification in
137 // callback_ and callback_thread_. 153 // callback_ and callback_thread_.
138 base::Closure callback_; 154 base::Closure callback_;
139 MessageLoop* callback_thread_; 155 MessageLoop* callback_thread_;
140 156
141 // We don't track the actual renderers that are contacted for an update, only 157 // We don't track the actual processes that are contacted for an update, only
142 // the count of the number of renderers, and we can sometimes time-out and 158 // the count of the number of processes, and we can sometimes time-out and
143 // give up on a "slow to respond" renderer. We use a sequence_number to be 159 // give up on a "slow to respond" process. We use a sequence_number to be
144 // sure a response from a renderer is associated with the current round of 160 // sure a response from a process is associated with the current round of
145 // requests (and not merely a VERY belated prior response). 161 // requests (and not merely a VERY belated prior response).
146 // All sequence numbers used are non-negative. 162 // All sequence numbers used are non-negative.
147 // last_used_sequence_number_ is the most recently used number (used to avoid 163 // last_used_sequence_number_ is the most recently used number (used to avoid
148 // reuse for a long time). 164 // reuse for a long time).
149 int last_used_sequence_number_; 165 int last_used_sequence_number_;
150 166
151 // The sequence number used by the most recent asynchronous update request to 167 // The sequence number used by the most recent asynchronous update request to
152 // contact all renderers. 168 // contact all processes.
153 int async_sequence_number_; 169 int async_sequence_number_;
154 170
155 // The number of renderers that have not yet responded to requests (as part of
156 // an asynchronous update).
157 int async_renderers_pending_;
158
159 // The time when we were told to start the fetch histograms asynchronously
160 // from renderers.
161 base::TimeTicks async_callback_start_time_;
162
163 // The sequence number used by the most recent synchronous update request to
164 // contact all renderers.
165 int synchronous_sequence_number_;
166
167 // The number of renderers that have not yet responded to requests (as part of
168 // a synchronous update).
169 int synchronous_renderers_pending_;
170
171 // This singleton instance should be started during the single threaded 171 // This singleton instance should be started during the single threaded
172 // portion of main(). It initializes globals to provide support for all future 172 // portion of main(). It initializes globals to provide support for all future
173 // calls. This object is created on the UI thread, and it is destroyed after 173 // calls. This object is created on the UI thread, and it is destroyed after
174 // all the other threads have gone away. As a result, it is ok to call it 174 // all the other threads have gone away. As a result, it is ok to call it
175 // from the UI thread (for UMA uploads), or for about:histograms. 175 // from the UI thread (for UMA uploads), or for about:histograms.
176 static HistogramSynchronizer* histogram_synchronizer_; 176 static HistogramSynchronizer* g_histogram_synchronizer;
177 177
178 DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer); 178 DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer);
179 }; 179 };
180 180
181 #endif // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_ 181 #endif // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
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