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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "remoting/host/host_user_interface.h" | 5 #include "remoting/host/host_user_interface.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "remoting/host/chromoting_host.h" | 8 #include "remoting/host/chromoting_host.h" |
| 9 #include "remoting/host/chromoting_host_context.h" | 9 #include "remoting/host/chromoting_host_context.h" |
| 10 #include "remoting/host/disconnect_window.h" | 10 #include "remoting/host/disconnect_window.h" |
| 11 #include "remoting/host/local_input_monitor.h" | 11 #include "remoting/host/local_input_monitor.h" |
| 12 | 12 |
| 13 namespace remoting { | 13 namespace remoting { |
| 14 | 14 |
| 15 HostUserInterface::HostUserInterface(ChromotingHostContext* context) | 15 HostUserInterface::HostUserInterface(ChromotingHostContext* context) |
| 16 : host_(NULL), | 16 : host_(NULL), |
| 17 context_(context), | 17 context_(context), |
| 18 is_monitoring_local_inputs_(false), | 18 is_monitoring_local_inputs_(false), |
| 19 ui_thread_proxy_(context->ui_message_loop()), | 19 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)), |
| 20 weak_ptr_(weak_factory_.GetWeakPtr()), | |
| 20 disable_disconnect_shortcut_on_mac_(false) { | 21 disable_disconnect_shortcut_on_mac_(false) { |
| 21 } | 22 } |
| 22 | 23 |
| 23 HostUserInterface::~HostUserInterface() { | 24 HostUserInterface::~HostUserInterface() { |
| 24 DCHECK(ui_message_loop()->BelongsToCurrentThread()); | 25 DCHECK(ui_message_loop()->BelongsToCurrentThread()); |
| 25 | 26 |
| 26 MonitorLocalInputs(false); | 27 MonitorLocalInputs(false); |
| 27 ShowDisconnectWindow(false, std::string()); | 28 ShowDisconnectWindow(false, std::string()); |
| 28 | |
| 29 ui_thread_proxy_.Detach(); | |
| 30 } | 29 } |
| 31 | 30 |
| 32 void HostUserInterface::Start(ChromotingHost* host, | 31 void HostUserInterface::Start(ChromotingHost* host, |
| 33 const base::Closure& disconnect_callback) { | 32 const base::Closure& disconnect_callback) { |
| 34 DCHECK(network_message_loop()->BelongsToCurrentThread()); | 33 DCHECK(network_message_loop()->BelongsToCurrentThread()); |
| 35 DCHECK(host_ == NULL); | 34 DCHECK(host_ == NULL); |
| 36 DCHECK(disconnect_callback_.is_null()); | 35 DCHECK(disconnect_callback_.is_null()); |
| 37 | 36 |
| 38 host_ = host; | 37 host_ = host; |
| 39 disconnect_callback_ = disconnect_callback; | 38 disconnect_callback_ = disconnect_callback; |
| 40 disconnect_window_ = DisconnectWindow::Create(); | 39 disconnect_window_ = DisconnectWindow::Create(); |
| 41 local_input_monitor_ = LocalInputMonitor::Create(); | 40 local_input_monitor_ = LocalInputMonitor::Create(); |
| 42 host_->AddStatusObserver(this); | 41 host_->AddStatusObserver(this); |
| 43 } | 42 } |
| 44 | 43 |
| 45 void HostUserInterface::DisableDisconnectShortcutOnMac() { | 44 void HostUserInterface::DisableDisconnectShortcutOnMac() { |
| 46 disable_disconnect_shortcut_on_mac_ = true; | 45 disable_disconnect_shortcut_on_mac_ = true; |
| 47 } | 46 } |
| 48 | 47 |
| 49 void HostUserInterface::OnClientAuthenticated(const std::string& jid) { | 48 void HostUserInterface::OnClientAuthenticated(const std::string& jid) { |
| 49 DCHECK(network_message_loop()->BelongsToCurrentThread()); | |
| 50 | |
| 50 authenticated_jid_ = jid; | 51 authenticated_jid_ = jid; |
| 51 | 52 |
| 52 std::string username = jid.substr(0, jid.find('/')); | 53 std::string username = jid.substr(0, jid.find('/')); |
| 53 ui_thread_proxy_.PostTask(FROM_HERE, base::Bind( | 54 ui_message_loop()->PostTask(FROM_HERE, base::Bind( |
| 54 &HostUserInterface::ProcessOnClientAuthenticated, | 55 &HostUserInterface::ProcessOnClientAuthenticated, |
| 55 base::Unretained(this), username)); | 56 weak_ptr_, username)); |
| 56 } | 57 } |
| 57 | 58 |
| 58 void HostUserInterface::OnClientDisconnected(const std::string& jid) { | 59 void HostUserInterface::OnClientDisconnected(const std::string& jid) { |
| 60 DCHECK(network_message_loop()->BelongsToCurrentThread()); | |
| 61 | |
| 59 if (jid == authenticated_jid_) { | 62 if (jid == authenticated_jid_) { |
| 60 ui_thread_proxy_.PostTask(FROM_HERE, base::Bind( | 63 ui_message_loop()->PostTask(FROM_HERE, base::Bind( |
| 61 &HostUserInterface::ProcessOnClientDisconnected, | 64 &HostUserInterface::ProcessOnClientDisconnected, |
| 62 base::Unretained(this))); | 65 weak_ptr_)); |
| 63 } | 66 } |
| 64 } | 67 } |
| 65 | 68 |
| 66 void HostUserInterface::OnAccessDenied(const std::string& jid) { | 69 void HostUserInterface::OnAccessDenied(const std::string& jid) { |
| 67 } | 70 } |
| 68 | 71 |
| 69 void HostUserInterface::OnShutdown() { | 72 void HostUserInterface::OnShutdown() { |
| 73 DCHECK(network_message_loop()->BelongsToCurrentThread()); | |
| 74 | |
| 70 // Host status observers must be removed on the network thread, so | 75 // Host status observers must be removed on the network thread, so |
| 71 // it must happen here instead of in the destructor. | 76 // it must happen here instead of in the destructor. |
| 72 host_->RemoveStatusObserver(this); | 77 host_->RemoveStatusObserver(this); |
| 73 host_ = NULL; | 78 host_ = NULL; |
| 79 | |
| 80 // TODO(wez): This isn't safe, since the callback gets called on UI thread. | |
|
Sergey Ulanov
2012/05/29 18:58:30
I think we can just remove this line. The disconne
Wez
2012/05/30 00:18:39
Done. Not sure whether the intent was that Start(
| |
| 74 disconnect_callback_ = base::Closure(); | 81 disconnect_callback_ = base::Closure(); |
| 75 } | 82 } |
| 76 | 83 |
| 77 void HostUserInterface::OnDisconnectCallback() { | 84 void HostUserInterface::OnDisconnectCallback() { |
| 78 DCHECK(ui_message_loop()->BelongsToCurrentThread()); | 85 DCHECK(ui_message_loop()->BelongsToCurrentThread()); |
| 79 DCHECK(!disconnect_callback_.is_null()); | |
| 80 | 86 |
| 81 MonitorLocalInputs(false); | 87 MonitorLocalInputs(false); |
| 82 ShowDisconnectWindow(false, std::string()); | 88 ShowDisconnectWindow(false, std::string()); |
| 83 disconnect_callback_.Run(); | 89 DisconnectSession(); |
|
Sergey Ulanov
2012/05/29 18:58:30
Do we need DisconnectSession() method at all?
Wez
2012/05/30 00:18:39
It's used by It2MeHostUserInterface when the Disco
| |
| 84 } | 90 } |
| 85 | 91 |
| 86 base::MessageLoopProxy* HostUserInterface::network_message_loop() const { | 92 base::MessageLoopProxy* HostUserInterface::network_message_loop() const { |
| 87 return context_->network_message_loop(); | 93 return context_->network_message_loop(); |
| 88 } | 94 } |
| 89 base::MessageLoopProxy* HostUserInterface::ui_message_loop() const { | 95 base::MessageLoopProxy* HostUserInterface::ui_message_loop() const { |
| 90 return context_->ui_message_loop(); | 96 return context_->ui_message_loop(); |
| 91 } | 97 } |
| 92 | 98 |
| 93 void HostUserInterface::DisconnectSession() const { | 99 void HostUserInterface::DisconnectSession() const { |
| 94 return disconnect_callback_.Run(); | 100 DCHECK(ui_message_loop()->BelongsToCurrentThread()); |
| 101 DCHECK(!disconnect_callback_.is_null()); | |
| 102 | |
| 103 disconnect_callback_.Run(); | |
| 95 } | 104 } |
| 96 | 105 |
| 97 void HostUserInterface::ProcessOnClientAuthenticated( | 106 void HostUserInterface::ProcessOnClientAuthenticated( |
| 98 const std::string& username) { | 107 const std::string& username) { |
| 99 DCHECK(ui_message_loop()->BelongsToCurrentThread()); | 108 DCHECK(ui_message_loop()->BelongsToCurrentThread()); |
| 100 | 109 |
| 101 MonitorLocalInputs(true); | 110 MonitorLocalInputs(true); |
| 102 ShowDisconnectWindow(true, username); | 111 ShowDisconnectWindow(true, username); |
| 103 } | 112 } |
| 104 | 113 |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 141 } | 150 } |
| 142 | 151 |
| 143 void HostUserInterface::ShowDisconnectWindow(bool show, | 152 void HostUserInterface::ShowDisconnectWindow(bool show, |
| 144 const std::string& username) { | 153 const std::string& username) { |
| 145 DCHECK(ui_message_loop()->BelongsToCurrentThread()); | 154 DCHECK(ui_message_loop()->BelongsToCurrentThread()); |
| 146 | 155 |
| 147 if (show) { | 156 if (show) { |
| 148 disconnect_window_->Show( | 157 disconnect_window_->Show( |
| 149 host_, | 158 host_, |
| 150 base::Bind(&HostUserInterface::OnDisconnectCallback, | 159 base::Bind(&HostUserInterface::OnDisconnectCallback, |
| 151 base::Unretained(this)), | 160 weak_ptr_), |
| 152 username); | 161 username); |
| 153 } else { | 162 } else { |
| 154 disconnect_window_->Hide(); | 163 disconnect_window_->Hide(); |
| 155 } | 164 } |
| 156 } | 165 } |
| 157 | 166 |
| 158 } // namespace remoting | 167 } // namespace remoting |
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