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Side by Side Diff: ui/gfx/skbitmap_operations.h

Issue 10453035: Clean up SkBitmapOperations. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SKBITMAP_OPERATIONS_H_ 5 #ifndef UI_GFX_SKBITMAP_OPERATIONS_H_
6 #define UI_GFX_SKBITMAP_OPERATIONS_H_ 6 #define UI_GFX_SKBITMAP_OPERATIONS_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector>
10
9 #include "base/gtest_prod_util.h" 11 #include "base/gtest_prod_util.h"
10 #include "ui/base/ui_export.h" 12 #include "ui/base/ui_export.h"
11 #include "ui/gfx/color_utils.h" 13 #include "ui/gfx/color_utils.h"
12 14
13 namespace gfx { 15 namespace gfx {
14 class Point; 16 class Point;
17 class ShadowValue;
15 class Size; 18 class Size;
16 } 19 }
17 20
18 class SkBitmap; 21 class SkBitmap;
19 22
20 class UI_EXPORT SkBitmapOperations { 23 class UI_EXPORT SkBitmapOperations {
21 public: 24 public:
22 // Create a bitmap that is an inverted image of the passed in image. 25 // Create a bitmap that is an inverted image of the passed in image.
23 // Each color becomes its inverse in the color wheel. So (255, 15, 0) becomes 26 // Each color becomes its inverse in the color wheel. So (255, 15, 0) becomes
24 // (0, 240, 255). The alpha value is not inverted. 27 // (0, 240, 255). The alpha value is not inverted.
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 94
92 // Unpremultiplies all pixels in |bitmap|. You almost never want to call 95 // Unpremultiplies all pixels in |bitmap|. You almost never want to call
93 // this, as |SkBitmap|s are always premultiplied by conversion. Call this 96 // this, as |SkBitmap|s are always premultiplied by conversion. Call this
94 // only if you will pass the bitmap's data into a system function that 97 // only if you will pass the bitmap's data into a system function that
95 // doesn't expect premultiplied colors. 98 // doesn't expect premultiplied colors.
96 static SkBitmap UnPreMultiply(const SkBitmap& bitmap); 99 static SkBitmap UnPreMultiply(const SkBitmap& bitmap);
97 100
98 // Transpose the pixels in |bitmap| by swapping x and y. 101 // Transpose the pixels in |bitmap| by swapping x and y.
99 static SkBitmap CreateTransposedBtmap(const SkBitmap& bitmap); 102 static SkBitmap CreateTransposedBtmap(const SkBitmap& bitmap);
100 103
101 // Create a copy of |bitmap| with specified |size|. The image must use the
102 // kARGB_8888_Config config.
103 static SkBitmap CreateResizedBitmap(const SkBitmap& bitmap,
104 const gfx::Size& size);
105
106 // Create a bitmap by combining alpha channel of |bitmap| and color |c|. 104 // Create a bitmap by combining alpha channel of |bitmap| and color |c|.
107 // The image must use the kARGB_8888_Config config. 105 // The image must use the kARGB_8888_Config config.
108 static SkBitmap CreateColorMask(const SkBitmap& bitmap, SkColor c); 106 static SkBitmap CreateColorMask(const SkBitmap& bitmap, SkColor c);
109 107
110 // Create a bitmap with drop shadow added to |bitmap|. |shadow_count| is the 108 // Create a bitmap with drop shadow added to |bitmap|. |shadow_count| is the
111 // number of shadows to add. |shadow_offset| and |shadow_radius| are arrays 109 // number of shadows to add. |shadow_offset| and |shadow_radius| are arrays
112 // with |shadow_count| elements to provide definition for each shadow. The 110 // with |shadow_count| elements to provide definition for each shadow. The
113 // created bitmap would be padded to have enough space for shadows and have 111 // created bitmap would be padded to have enough space for shadows and have
114 // original bitmap in the center. The image must use the kARGB_8888_Config 112 // original bitmap in the center. The image must use the kARGB_8888_Config
115 // config. 113 // config.
Alexei Svitkine (slow) 2012/05/25 18:16:06 Please update the comment (it references things li
xiyuan 2012/05/25 19:34:01 Done. Totally blind. Thanks for pointing out. :p
116 static SkBitmap CreateDropShadow(const SkBitmap& bitmap, 114 static SkBitmap CreateDropShadow(
117 int shadow_count, 115 const SkBitmap& bitmap,
118 const SkColor* shadow_color, 116 const std::vector<gfx::ShadowValue>& shadows);
119 const gfx::Point* shadow_offset, 117
120 const SkScalar* shadow_radius);
121 private: 118 private:
122 SkBitmapOperations(); // Class for scoping only. 119 SkBitmapOperations(); // Class for scoping only.
123 120
124 FRIEND_TEST_ALL_PREFIXES(SkBitmapOperationsTest, DownsampleByTwo); 121 FRIEND_TEST_ALL_PREFIXES(SkBitmapOperationsTest, DownsampleByTwo);
125 FRIEND_TEST_ALL_PREFIXES(SkBitmapOperationsTest, DownsampleByTwoSmall); 122 FRIEND_TEST_ALL_PREFIXES(SkBitmapOperationsTest, DownsampleByTwoSmall);
126 }; 123 };
127 124
128 #endif // UI_GFX_SKBITMAP_OPERATIONS_H_ 125 #endif // UI_GFX_SKBITMAP_OPERATIONS_H_
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