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Side by Side Diff: ui/views/view.h

Issue 10447053: Converts remainder of ui and chrome/browser/ui/views/frame to use ImageSkia (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_VIEW_H_ 5 #ifndef UI_VIEWS_VIEW_H_
6 #define UI_VIEWS_VIEW_H_ 6 #define UI_VIEWS_VIEW_H_
7 #pragma once 7 #pragma once
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <map> 10 #include <map>
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478 // EnableCanvasFlippingForRTLUI(). 478 // EnableCanvasFlippingForRTLUI().
479 bool FlipCanvasOnPaintForRTLUI() const { 479 bool FlipCanvasOnPaintForRTLUI() const {
480 return flip_canvas_on_paint_for_rtl_ui_ ? base::i18n::IsRTL() : false; 480 return flip_canvas_on_paint_for_rtl_ui_ ? base::i18n::IsRTL() : false;
481 } 481 }
482 482
483 // Enables or disables flipping of the gfx::Canvas during View::Paint(). 483 // Enables or disables flipping of the gfx::Canvas during View::Paint().
484 // Note that if canvas flipping is enabled, the canvas will be flipped only 484 // Note that if canvas flipping is enabled, the canvas will be flipped only
485 // if the UI layout is right-to-left; that is, the canvas will be flipped 485 // if the UI layout is right-to-left; that is, the canvas will be flipped
486 // only if base::i18n::IsRTL() returns true. 486 // only if base::i18n::IsRTL() returns true.
487 // 487 //
488 // Enabling canvas flipping is useful for leaf views that draw a bitmap that 488 // Enabling canvas flipping is useful for leaf views that draw an image that
489 // needs to be flipped horizontally when the UI layout is right-to-left 489 // needs to be flipped horizontally when the UI layout is right-to-left
490 // (views::Button, for example). This method is helpful for such classes 490 // (views::Button, for example). This method is helpful for such classes
491 // because their drawing logic stays the same and they can become agnostic to 491 // because their drawing logic stays the same and they can become agnostic to
492 // the UI directionality. 492 // the UI directionality.
493 void EnableCanvasFlippingForRTLUI(bool enable) { 493 void EnableCanvasFlippingForRTLUI(bool enable) {
494 flip_canvas_on_paint_for_rtl_ui_ = enable; 494 flip_canvas_on_paint_for_rtl_ui_ = enable;
495 } 495 }
496 496
497 // Accelerated painting ------------------------------------------------------ 497 // Accelerated painting ------------------------------------------------------
498 498
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1464 base::win::ScopedComPtr<NativeViewAccessibilityWin> 1464 base::win::ScopedComPtr<NativeViewAccessibilityWin>
1465 native_view_accessibility_win_; 1465 native_view_accessibility_win_;
1466 #endif 1466 #endif
1467 1467
1468 DISALLOW_COPY_AND_ASSIGN(View); 1468 DISALLOW_COPY_AND_ASSIGN(View);
1469 }; 1469 };
1470 1470
1471 } // namespace views 1471 } // namespace views
1472 1472
1473 #endif // UI_VIEWS_VIEW_H_ 1473 #endif // UI_VIEWS_VIEW_H_
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