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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_BORDER_H_ | 5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_BORDER_H_ |
| 6 #define UI_VIEWS_BUBBLE_BUBBLE_BORDER_H_ | 6 #define UI_VIEWS_BUBBLE_BUBBLE_BORDER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
| 10 #include "ui/views/background.h" | 10 #include "ui/views/background.h" |
| 11 #include "ui/views/border.h" | 11 #include "ui/views/border.h" |
| 12 | 12 |
| 13 class SkBitmap; | 13 namespace gfx { |
| 14 class ImageSkia; |
| 15 } |
| 14 | 16 |
| 15 namespace views { | 17 namespace views { |
| 16 | 18 |
| 17 // Renders a border, with optional arrow, and a custom dropshadow. | 19 // Renders a border, with optional arrow, and a custom dropshadow. |
| 18 // This can be used to produce floating "bubble" objects with rounded corners. | 20 // This can be used to produce floating "bubble" objects with rounded corners. |
| 19 class VIEWS_EXPORT BubbleBorder : public views::Border { | 21 class VIEWS_EXPORT BubbleBorder : public views::Border { |
| 20 public: | 22 public: |
| 21 // Possible locations for the (optional) arrow. | 23 // Possible locations for the (optional) arrow. |
| 22 // 0 bit specifies left or right. | 24 // 0 bit specifies left or right. |
| 23 // 1 bit specifies top or bottom. | 25 // 1 bit specifies top or bottom. |
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| 126 | 128 |
| 127 // Loads images if necessary. | 129 // Loads images if necessary. |
| 128 static BorderImages* GetBorderImages(Shadow shadow); | 130 static BorderImages* GetBorderImages(Shadow shadow); |
| 129 | 131 |
| 130 // Overridden from views::Border: | 132 // Overridden from views::Border: |
| 131 virtual void Paint(const views::View& view, | 133 virtual void Paint(const views::View& view, |
| 132 gfx::Canvas* canvas) const OVERRIDE; | 134 gfx::Canvas* canvas) const OVERRIDE; |
| 133 | 135 |
| 134 void DrawEdgeWithArrow(gfx::Canvas* canvas, | 136 void DrawEdgeWithArrow(gfx::Canvas* canvas, |
| 135 bool is_horizontal, | 137 bool is_horizontal, |
| 136 SkBitmap* edge, | 138 gfx::ImageSkia* edge, |
| 137 SkBitmap* arrow, | 139 gfx::ImageSkia* arrow, |
| 138 int start_x, | 140 int start_x, |
| 139 int start_y, | 141 int start_y, |
| 140 int before_arrow, | 142 int before_arrow, |
| 141 int after_arrow, | 143 int after_arrow, |
| 142 int offset) const; | 144 int offset) const; |
| 143 | 145 |
| 144 void DrawArrowInterior(gfx::Canvas* canvas, | 146 void DrawArrowInterior(gfx::Canvas* canvas, |
| 145 bool is_horizontal, | 147 bool is_horizontal, |
| 146 int tip_x, | 148 int tip_x, |
| 147 int tip_y, | 149 int tip_y, |
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| 183 | 185 |
| 184 private: | 186 private: |
| 185 BubbleBorder* border_; | 187 BubbleBorder* border_; |
| 186 | 188 |
| 187 DISALLOW_COPY_AND_ASSIGN(BubbleBackground); | 189 DISALLOW_COPY_AND_ASSIGN(BubbleBackground); |
| 188 }; | 190 }; |
| 189 | 191 |
| 190 } // namespace views | 192 } // namespace views |
| 191 | 193 |
| 192 #endif // UI_VIEWS_BUBBLE_BUBBLE_BORDER_H_ | 194 #endif // UI_VIEWS_BUBBLE_BUBBLE_BORDER_H_ |
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