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Unified Diff: ui/views/color_chooser/color_chooser_view.cc

Issue 10442020: Initial implementation of ColorChooser for Aura. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix Created 8 years, 6 months ago
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Index: ui/views/color_chooser/color_chooser_view.cc
diff --git a/ui/views/color_chooser/color_chooser_view.cc b/ui/views/color_chooser/color_chooser_view.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b2ca2c1e86d406afb0a01ebfce72c30a9762bedf
--- /dev/null
+++ b/ui/views/color_chooser/color_chooser_view.cc
@@ -0,0 +1,323 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/views/color_chooser/color_chooser_view.h"
+
+#include "base/bind.h"
+#include "base/logging.h"
+#include "base/message_loop.h"
+#include "base/string_number_conversions.h"
+#include "base/stringprintf.h"
+#include "base/utf_string_conversions.h"
+#include "ui/gfx/canvas.h"
+#include "ui/base/keycodes/keyboard_codes.h"
+#include "ui/views/color_chooser/color_chooser_listener.h"
+#include "ui/views/controls/textfield/textfield.h"
+#include "ui/views/controls/textfield/textfield_controller.h"
+#include "ui/views/events/event.h"
+#include "ui/views/layout/box_layout.h"
+#include "ui/views/widget/widget.h"
+
+namespace {
+
+const int kHueBarWidth = 20;
+const int kSaturationValueSize = 200;
+const int kMarginWidth = 5;
+const int kSaturationValueIndicatorRadius = 3;
Peter Kasting 2012/06/19 21:10:31 Nit: Looking at the screenshot, all the circles ar
Jun Mukai 2012/06/20 09:29:08 Changed to the triangular indicators as you said.
+const int kHueIndicatorRadius = 2;
+const int kHueIndicatorSize = kHueIndicatorRadius * 2;
+
+string16 GetColorText(SkColor color) {
+ return ASCIIToUTF16(base::StringPrintf("#%02x%02x%02x",
+ SkColorGetR(color),
+ SkColorGetG(color),
+ SkColorGetB(color)));
+}
+
+bool GetColorFromText(const string16& text, SkColor* result) {
+ if (text.size() != 6 && !(text.size() == 7 && text[0] == '#'))
+ return false;
+
+ std::string input = UTF16ToUTF8((text.size() == 6) ? text : text.substr(1));
+ std::vector<uint8> hex;
+ if (!base::HexStringToBytes(input, &hex))
+ return false;
+
+ *result = SkColorSetRGB(hex[0], hex[1], hex[2]);
+ return true;
+}
+
+} // namespace
+
+namespace views {
+
+class ColorChooserView::HueView : public View {
+ public:
+ explicit HueView(ColorChooserView* chooser_view);
+
+ void OnHueChanged(float hue);
+
+ private:
+ // View overrides:
+ virtual gfx::Size GetPreferredSize() OVERRIDE;
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
+ virtual bool OnMousePressed(const MouseEvent& event) OVERRIDE;
+ virtual bool OnMouseDragged(const MouseEvent& event) OVERRIDE;
+
+ ColorChooserView* chooser_view_;
+ int level_;
+
+ DISALLOW_COPY_AND_ASSIGN(HueView);
+};
+
+ColorChooserView::HueView::HueView(ColorChooserView* chooser_view)
+ : chooser_view_(chooser_view),
+ level_(0) {
+ set_focusable(false);
+}
+
+void ColorChooserView::HueView::OnHueChanged(float hue) {
+ int level = hue * GetPreferredSize().height() / 360.0f;
+ if (level_ != level) {
+ level_ = level;
+ SchedulePaint();
+ }
+}
+
+gfx::Size ColorChooserView::HueView::GetPreferredSize() {
+ // We put a small "indicator" circle on the both sides of the hue bar.
+ return gfx::Size(kHueBarWidth + kHueIndicatorSize * 2, kSaturationValueSize);
+}
+
+void ColorChooserView::HueView::OnPaint(gfx::Canvas* canvas) {
+ SkScalar hsv[3];
+ // In the hue bar, bightness and value for the color should be always 100%.
Peter Kasting 2012/06/19 21:10:31 Nit: bightness [sic] -> saturation
Jun Mukai 2012/06/20 09:29:08 Done.
+ hsv[1] = SK_Scalar1;
+ hsv[2] = SK_Scalar1;
+
+ for (int y = 0; y < height(); ++y) {
+ SkPaint paint;
+ if (y == level_) {
+ paint.setColor(SK_ColorBLACK);
Peter Kasting 2012/06/19 21:10:31 This has the unfortunate side effect of making com
Jun Mukai 2012/06/20 09:29:08 Removed. I tried 50% saturation/value but it's st
+ } else {
+ hsv[0] = 360.0f * y / height();
+ paint.setColor(SkHSVToColor(hsv));
+ }
+ canvas->DrawLine(gfx::Point(kHueIndicatorSize, y),
+ gfx::Point(width() - kHueIndicatorSize, y),
+ paint);
+ }
+
+ SkPaint circle_paint;
+ circle_paint.setColor(SK_ColorBLACK);
+ circle_paint.setStyle(SkPaint::kStroke_Style);
+ canvas->DrawCircle(gfx::Point(kHueIndicatorRadius, level_),
+ kHueIndicatorRadius,
+ circle_paint);
+ canvas->DrawCircle(gfx::Point(width() - kHueIndicatorRadius, level_),
+ kHueIndicatorRadius,
+ circle_paint);
+}
+
+bool ColorChooserView::HueView::OnMousePressed(const MouseEvent& event) {
+ level_ = std::max(0, std::min(height(), event.y()));
+ chooser_view_->OnHueChosen(360.0f * level_ / height());
+ return true;
+}
+
+bool ColorChooserView::HueView::OnMouseDragged(const MouseEvent& event) {
+ return OnMousePressed(event);
+}
+
+class ColorChooserView::SaturationValueView : public View {
+ public:
+ explicit SaturationValueView(ColorChooserView* chooser_view);
+
+ void OnHueChanged(float hue);
+ void OnSaturationValueChanged(float saturation, float value);
+
+ private:
+ // View overrides:
+ virtual gfx::Size GetPreferredSize() OVERRIDE;
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
+ virtual bool OnMousePressed(const MouseEvent& event) OVERRIDE;
+ virtual bool OnMouseDragged(const MouseEvent& event) OVERRIDE;
+
+ ColorChooserView* chooser_view_;
+ float hue_;
+ gfx::Point marker_position_;
+
+ DISALLOW_COPY_AND_ASSIGN(SaturationValueView);
+};
+
+ColorChooserView::SaturationValueView::SaturationValueView(
+ ColorChooserView* chooser_view)
+ : chooser_view_(chooser_view), hue_(0) {
+ set_focusable(false);
+}
+
+void ColorChooserView::SaturationValueView::OnHueChanged(float hue) {
+ if (hue_ != hue) {
+ hue_ = hue;
+ SchedulePaint();
+ }
+}
+
+void ColorChooserView::SaturationValueView::OnSaturationValueChanged(
+ float saturation,
+ float value) {
+ int x = saturation * kSaturationValueSize;
+ int y = (1.0 - value) * kSaturationValueSize;
+ if (gfx::Point(x, y) == marker_position_)
+ return;
+
+ marker_position_.set_x(x);
+ marker_position_.set_y(y);
+ SchedulePaint();
+ chooser_view_->OnSaturationValueChosen(saturation, value);
+}
+
+gfx::Size ColorChooserView::SaturationValueView::GetPreferredSize() {
+ return gfx::Size(kSaturationValueSize, kSaturationValueSize);
+}
+
+void ColorChooserView::SaturationValueView::OnPaint(gfx::Canvas* canvas) {
+ SkScalar hsv[3];
+ hsv[0] = hue_;
+ for (int x = 0; x < width(); ++x) {
+ hsv[1] = static_cast<float>(x) / width();
+ for (int y = 0; y < height(); ++y) {
+ hsv[2] = 1.0 - static_cast<float>(y) / height();
+ SkPaint paint;
+ paint.setColor(SkHSVToColor(255, hsv));
+ canvas->DrawPoint(gfx::Point(x, y), paint);
+ }
+ }
+
+ SkPaint circle_paint;
+ // The background is very dark at the bottom of the view. Use a white
+ // marker in that case.
+ circle_paint.setColor(
+ (marker_position_.y() > width() * 3 / 4) ? SK_ColorWHITE : SK_ColorBLACK);
+ circle_paint.setStyle(SkPaint::kStroke_Style);
+ canvas->DrawCircle(marker_position_,
+ kSaturationValueIndicatorRadius, circle_paint);
+}
+
+bool ColorChooserView::SaturationValueView::OnMousePressed(
+ const MouseEvent& event) {
+ float saturation = static_cast<float>(event.x()) / width();
+ float value = 1.0 - static_cast<float>(event.y()) / height();
+ saturation = std::max(0.0f, std::min(1.0f, saturation));
+ value = std::max(0.0f, std::min(1.0f, value));
+ OnSaturationValueChanged(saturation, value);
+ return true;
+}
+
+bool ColorChooserView::SaturationValueView::OnMouseDragged(
+ const MouseEvent& event) {
+ return OnMousePressed(event);
+}
+
+
+ColorChooserView::ColorChooserView(ColorChooserListener* listener,
+ SkColor initial_color)
+ : listener_(listener) {
+ DCHECK(listener_);
+
+ set_focusable(false);
+ set_background(Background::CreateSolidBackground(SK_ColorLTGRAY));
+ SetLayoutManager(new BoxLayout(BoxLayout::kVertical, kMarginWidth,
+ kMarginWidth, kMarginWidth));
+
+ View* container = new View();
+ container->SetLayoutManager(
+ new BoxLayout(BoxLayout::kHorizontal, 0, 0, kMarginWidth));
Peter Kasting 2012/06/19 21:10:31 Nit: For consistency: container->SetLayoutManag
Jun Mukai 2012/06/20 09:29:08 Done.
+ saturation_value_ = new SaturationValueView(this);
+ container->AddChildView(saturation_value_);
+ hue_ = new HueView(this);
+ container->AddChildView(hue_);
+ AddChildView(container);
+
+ textfield_ = new Textfield();
+ textfield_->SetController(this);
+ AddChildView(textfield_);
+
+ OnColorChanged(initial_color);
+ MessageLoopForUI::current()->PostTask(FROM_HERE,
+ base::Bind(
Peter Kasting 2012/06/19 21:10:31 Nit: Why did you indent this and the next lines so
Jun Mukai 2012/06/20 09:29:08 Done.
+ &View::RequestFocus,
+ base::Unretained(textfield_)));
+}
+
+ColorChooserView::~ColorChooserView() {
+}
+
+void ColorChooserView::OnOwningWindowClosed() {
+ listener_ = NULL;
+ Widget* widget = GetWidget();
+ if (widget && widget->IsVisible())
+ widget->Close();
+}
+
+void ColorChooserView::OnColorChanged(SkColor color) {
+ SkColorToHSV(color, hsv_);
+ hue_->OnHueChanged(hsv_[0]);
+ saturation_value_->OnHueChanged(hsv_[0]);
+ saturation_value_->OnSaturationValueChanged(hsv_[1], hsv_[2]);
+ textfield_->SetText(GetColorText(color));
+}
+
+void ColorChooserView::OnHueChosen(float hue) {
+ hsv_[0] = hue;
+ SkColor color = SkHSVToColor(255, hsv_);
+ listener_->OnColorChosen(color);
+ saturation_value_->OnHueChanged(hue);
+ textfield_->SetText(GetColorText(color));
+}
+
+void ColorChooserView::OnSaturationValueChosen(float saturation, float value) {
+ hsv_[1] = saturation;
+ hsv_[2] = value;
+ SkColor color = SkHSVToColor(255, hsv_);
+ listener_->OnColorChosen(color);
+ textfield_->SetText(GetColorText(color));
+}
+
+ui::ModalType ColorChooserView::GetModalType() const {
+ return ui::MODAL_TYPE_WINDOW;
+}
+
+void ColorChooserView::WindowClosing() {
+ if (listener_)
+ listener_->OnColorChooserDialogClosed();
+}
+
+View* ColorChooserView::GetContentsView() {
+ return this;
+}
+
+void ColorChooserView::ContentsChanged(Textfield* sender,
+ const string16& new_contents) {
+ SkColor color;
+ if (GetColorFromText(new_contents, &color)) {
+ SkColorToHSV(color, hsv_);
+ listener_->OnColorChosen(color);
+ hue_->OnHueChanged(hsv_[0]);
+ saturation_value_->OnHueChanged(hsv_[0]);
+ saturation_value_->OnSaturationValueChanged(hsv_[1], hsv_[2]);
+ }
+}
+
+bool ColorChooserView::HandleKeyEvent(Textfield* sender,
+ const KeyEvent& key_event) {
+ if (key_event.key_code() != ui::VKEY_RETURN &&
+ key_event.key_code() != ui::VKEY_ESCAPE)
+ return false;
+
+ GetWidget()->Close();
+ return true;
+}
+
+} // namespace views

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