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Side by Side Diff: gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h

Issue 10440019: Add support for GL_CHROMIUM_pixel_transfer_buffer_object. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
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543 { 0x2700, "GL_NEAREST_MIPMAP_NEAREST", }, 543 { 0x2700, "GL_NEAREST_MIPMAP_NEAREST", },
544 { 0x0B98, "GL_STENCIL_WRITEMASK", }, 544 { 0x0B98, "GL_STENCIL_WRITEMASK", },
545 { 0x8B40, "GL_PROGRAM_OBJECT_EXT", }, 545 { 0x8B40, "GL_PROGRAM_OBJECT_EXT", },
546 { 0x8B48, "GL_SHADER_OBJECT_EXT", }, 546 { 0x8B48, "GL_SHADER_OBJECT_EXT", },
547 { 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", }, 547 { 0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", },
548 { 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", }, 548 { 0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", },
549 { 0x0DE1, "GL_TEXTURE_2D", }, 549 { 0x0DE1, "GL_TEXTURE_2D", },
550 { 0x80C9, "GL_BLEND_SRC_RGB", }, 550 { 0x80C9, "GL_BLEND_SRC_RGB", },
551 { 0x80C8, "GL_BLEND_DST_RGB", }, 551 { 0x80C8, "GL_BLEND_DST_RGB", },
552 { 0x0504, "GL_STACK_UNDERFLOW", }, 552 { 0x0504, "GL_STACK_UNDERFLOW", },
553 { 0x88EC, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM", },
553 { 0x8059, "GL_RGB10_A2_EXT", }, 554 { 0x8059, "GL_RGB10_A2_EXT", },
554 { 0x8058, "GL_RGBA8_OES", }, 555 { 0x8058, "GL_RGBA8_OES", },
555 { 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, 556 { 0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", },
556 { 0x8051, "GL_RGB8_OES", }, 557 { 0x8051, "GL_RGB8_OES", },
557 { 0x8052, "GL_RGB10_EXT", }, 558 { 0x8052, "GL_RGB10_EXT", },
558 { 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", }, 559 { 0x8CAB, "GL_RENDERBUFFER_SAMPLES_ANGLE", },
559 { 0x8057, "GL_RGB5_A1", }, 560 { 0x8057, "GL_RGB5_A1", },
560 { 0x8056, "GL_RGBA4", }, 561 { 0x8056, "GL_RGBA4", },
561 { 0x150A, "GL_INVERT", }, 562 { 0x150A, "GL_INVERT", },
562 { 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", }, 563 { 0x01000000, "GL_MULTISAMPLE_BUFFER_BIT0_QCOM", },
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627 { 0x8CED, "GL_COLOR_ATTACHMENT13_NV", }, 628 { 0x8CED, "GL_COLOR_ATTACHMENT13_NV", },
628 { 0x8829, "GL_DRAW_BUFFER4_NV", }, 629 { 0x8829, "GL_DRAW_BUFFER4_NV", },
629 { 0x0404, "GL_FRONT", }, 630 { 0x0404, "GL_FRONT", },
630 { 0x0405, "GL_BACK", }, 631 { 0x0405, "GL_BACK", },
631 { 0x88E0, "GL_STREAM_DRAW", }, 632 { 0x88E0, "GL_STREAM_DRAW", },
632 { 0x88E4, "GL_STATIC_DRAW", }, 633 { 0x88E4, "GL_STATIC_DRAW", },
633 { 0x88E8, "GL_DYNAMIC_DRAW", }, 634 { 0x88E8, "GL_DYNAMIC_DRAW", },
634 { 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", }, 635 { 0x8CAA, "GL_READ_FRAMEBUFFER_BINDING_ANGLE", },
635 { 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", }, 636 { 0x40000000, "GL_MULTISAMPLE_BUFFER_BIT6_QCOM", },
636 { 0x9116, "GL_SYNC_FENCE_APPLE", }, 637 { 0x9116, "GL_SYNC_FENCE_APPLE", },
638 { 0x88EF, "GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM", },
637 { 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", }, 639 { 0x00000800, "GL_DEPTH_BUFFER_BIT3_QCOM", },
638 { 0x1903, "GL_RED_EXT", }, 640 { 0x1903, "GL_RED_EXT", },
639 { 0x8CE2, "GL_COLOR_ATTACHMENT2_NV", }, 641 { 0x8CE2, "GL_COLOR_ATTACHMENT2_NV", },
640 { 0x8BC1, "GL_COUNTER_RANGE_AMD", }, 642 { 0x8BC1, "GL_COUNTER_RANGE_AMD", },
641 { 0x8CE0, "GL_COLOR_ATTACHMENT0", }, 643 { 0x8CE0, "GL_COLOR_ATTACHMENT0", },
642 { 0x8CE1, "GL_COLOR_ATTACHMENT1_NV", }, 644 { 0x8CE1, "GL_COLOR_ATTACHMENT1_NV", },
643 { 0x8CE6, "GL_COLOR_ATTACHMENT6_NV", }, 645 { 0x8CE6, "GL_COLOR_ATTACHMENT6_NV", },
644 { 0x8CE7, "GL_COLOR_ATTACHMENT7_NV", }, 646 { 0x8CE7, "GL_COLOR_ATTACHMENT7_NV", },
645 { 0x8A1F, "GL_RGB_422_APPLE", }, 647 { 0x8A1F, "GL_RGB_422_APPLE", },
646 { 0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", }, 648 { 0x93DC, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", },
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1351 std::string GLES2Util::GetStringVertexPointer(uint32 value) { 1353 std::string GLES2Util::GetStringVertexPointer(uint32 value) {
1352 static EnumToString string_table[] = { 1354 static EnumToString string_table[] = {
1353 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" }, 1355 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" },
1354 }; 1356 };
1355 return GLES2Util::GetQualifiedEnumString( 1357 return GLES2Util::GetQualifiedEnumString(
1356 string_table, arraysize(string_table), value); 1358 string_table, arraysize(string_table), value);
1357 } 1359 }
1358 1360
1359 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 1361 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
1360 1362
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