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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/base/layout.h" | 5 #include "ui/base/layout.h" |
| 6 | 6 |
| 7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| 11 #include "ui/base/ui_base_switches.h" | 11 #include "ui/base/ui_base_switches.h" |
| 12 | 12 |
| 13 #if defined(USE_AURA) && defined(USE_X11) | 13 #if defined(USE_AURA) && defined(USE_X11) |
| 14 #include "ui/base/touch/touch_factory.h" | 14 #include "ui/base/touch/touch_factory.h" |
| 15 #endif // defined(USE_AURA) && defined(USE_X11) | 15 #endif // defined(USE_AURA) && defined(USE_X11) |
| 16 | 16 |
| 17 #if defined(OS_WIN) | 17 #if defined(OS_WIN) |
| 18 #include "base/win/metro.h" | 18 #include "base/win/metro.h" |
| 19 #include <Windows.h> | 19 #include <Windows.h> |
| 20 #endif // defined(OS_WIN) | 20 #endif // defined(OS_WIN) |
| 21 | 21 |
| 22 namespace { | 22 namespace { |
| 23 | |
| 23 // Helper function that determines whether we want to optimize the UI for touch. | 24 // Helper function that determines whether we want to optimize the UI for touch. |
| 24 bool UseTouchOptimizedUI() { | 25 bool UseTouchOptimizedUI() { |
| 25 // If --touch-optimized-ui is specified and not set to "auto", then override | 26 // If --touch-optimized-ui is specified and not set to "auto", then override |
| 26 // the hardware-determined setting (eg. for testing purposes). | 27 // the hardware-determined setting (eg. for testing purposes). |
| 27 if (CommandLine::ForCurrentProcess()->HasSwitch( | 28 if (CommandLine::ForCurrentProcess()->HasSwitch( |
| 28 switches::kTouchOptimizedUI)) { | 29 switches::kTouchOptimizedUI)) { |
| 29 const std::string switch_value = CommandLine::ForCurrentProcess()-> | 30 const std::string switch_value = CommandLine::ForCurrentProcess()-> |
| 30 GetSwitchValueASCII(switches::kTouchOptimizedUI); | 31 GetSwitchValueASCII(switches::kTouchOptimizedUI); |
| 31 | 32 |
| 32 // Note that simply specifying the switch is the same as enabled. | 33 // Note that simply specifying the switch is the same as enabled. |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 47 return false; | 48 return false; |
| 48 #elif defined(USE_AURA) && defined(USE_X11) | 49 #elif defined(USE_AURA) && defined(USE_X11) |
| 49 // Determine whether touch-screen hardware is currently available. | 50 // Determine whether touch-screen hardware is currently available. |
| 50 // For now we assume this won't change over the life of the process, but | 51 // For now we assume this won't change over the life of the process, but |
| 51 // we'll probably want to support that. crbug.com/124399 | 52 // we'll probably want to support that. crbug.com/124399 |
| 52 return ui::TouchFactory::GetInstance()->IsTouchDevicePresent(); | 53 return ui::TouchFactory::GetInstance()->IsTouchDevicePresent(); |
| 53 #else | 54 #else |
| 54 return false; | 55 return false; |
| 55 #endif | 56 #endif |
| 56 } | 57 } |
| 58 | |
| 59 const float kScaleFactorScales[] = {1.0, 2.0}; | |
| 60 | |
| 57 } | 61 } |
| 58 | 62 |
| 59 namespace ui { | 63 namespace ui { |
| 60 | 64 |
| 61 // Note that this function should be extended to select | 65 // Note that this function should be extended to select |
| 62 // LAYOUT_TOUCH when appropriate on more platforms than just | 66 // LAYOUT_TOUCH when appropriate on more platforms than just |
| 63 // Windows and Ash. | 67 // Windows and Ash. |
| 64 DisplayLayout GetDisplayLayout() { | 68 DisplayLayout GetDisplayLayout() { |
| 65 #if defined(USE_ASH) | 69 #if defined(USE_ASH) |
| 66 if (UseTouchOptimizedUI()) | 70 if (UseTouchOptimizedUI()) |
| 67 return LAYOUT_TOUCH; | 71 return LAYOUT_TOUCH; |
| 68 return LAYOUT_ASH; | 72 return LAYOUT_ASH; |
| 69 #elif defined(OS_WIN) | 73 #elif defined(OS_WIN) |
| 70 if (UseTouchOptimizedUI()) | 74 if (UseTouchOptimizedUI()) |
| 71 return LAYOUT_TOUCH; | 75 return LAYOUT_TOUCH; |
| 72 return LAYOUT_DESKTOP; | 76 return LAYOUT_DESKTOP; |
| 73 #else | 77 #else |
| 74 return LAYOUT_DESKTOP; | 78 return LAYOUT_DESKTOP; |
| 75 #endif | 79 #endif |
| 76 } | 80 } |
| 77 | 81 |
| 82 float GetScaleFactorScale(ScaleFactor scale_factor) { | |
| 83 return kScaleFactorScales[scale_factor]; | |
|
sky
2012/05/22 15:49:45
If you're going to use ScaleFactor as an index int
flackr
2012/05/22 17:29:40
Done.
| |
| 84 } | |
| 85 | |
| 78 } // namespace ui | 86 } // namespace ui |
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