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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 45 // to the plugin, through the PPP_VideoDecode_Dev interface the plugin | 45 // to the plugin, through the PPP_VideoDecode_Dev interface the plugin |
| 46 // implements. | 46 // implements. |
| 47 class MEDIA_EXPORT Client { | 47 class MEDIA_EXPORT Client { |
| 48 public: | 48 public: |
| 49 virtual ~Client() {} | 49 virtual ~Client() {} |
| 50 | 50 |
| 51 // Callback to notify client that decoder has been initialized. | 51 // Callback to notify client that decoder has been initialized. |
| 52 virtual void NotifyInitializeDone() = 0; | 52 virtual void NotifyInitializeDone() = 0; |
| 53 | 53 |
| 54 // Callback to tell client how many and what size of buffers to provide. | 54 // Callback to tell client how many and what size of buffers to provide. |
| 55 virtual void ProvidePictureBuffers( | 55 virtual void ProvidePictureBuffers(uint32 requested_num_of_buffers, |
| 56 uint32 requested_num_of_buffers, const gfx::Size& dimensions) = 0; | 56 const gfx::Size& dimensions, |
| 57 uint32 texture_target) = 0; | |
| 57 | 58 |
| 58 // Callback to dismiss picture buffer that was assigned earlier. | 59 // Callback to dismiss picture buffer that was assigned earlier. |
| 59 virtual void DismissPictureBuffer(int32 picture_buffer_id) = 0; | 60 virtual void DismissPictureBuffer(int32 picture_buffer_id) = 0; |
| 60 | 61 |
| 61 // Callback to deliver decoded pictures ready to be displayed. | 62 // Callback to deliver decoded pictures ready to be displayed. |
| 62 virtual void PictureReady(const Picture& picture) = 0; | 63 virtual void PictureReady(const Picture& picture) = 0; |
| 63 | 64 |
| 64 // Callback to notify that decoded has decoded the end of the current | 65 // Callback to notify that decoded has decoded the end of the current |
| 65 // bitstream buffer. | 66 // bitstream buffer. |
| 66 virtual void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id) = 0; | 67 virtual void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id) = 0; |
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| 93 | 94 |
| 94 // Assigns a set of texture-backed picture buffers to the video decoder. | 95 // Assigns a set of texture-backed picture buffers to the video decoder. |
| 95 // | 96 // |
| 96 // Ownership of each picture buffer remains with the client, but the client | 97 // Ownership of each picture buffer remains with the client, but the client |
| 97 // is not allowed to deallocate the buffer before the DismissPictureBuffer | 98 // is not allowed to deallocate the buffer before the DismissPictureBuffer |
| 98 // callback has been initiated for a given buffer. | 99 // callback has been initiated for a given buffer. |
| 99 // | 100 // |
| 100 // Parameters: | 101 // Parameters: |
| 101 // |buffers| contains the allocated picture buffers for the output. | 102 // |buffers| contains the allocated picture buffers for the output. |
| 102 virtual void AssignPictureBuffers( | 103 virtual void AssignPictureBuffers( |
| 103 const std::vector<PictureBuffer>& buffers) = 0; | 104 const std::vector<PictureBuffer>& buffers) = 0; |
|
Ami GONE FROM CHROMIUM
2012/05/29 23:32:35
I wonder whether someday soon we'll regret not add
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| 104 | 105 |
| 105 // Sends picture buffers to be reused by the decoder. This needs to be called | 106 // Sends picture buffers to be reused by the decoder. This needs to be called |
| 106 // for each buffer that has been processed so that decoder may know onto which | 107 // for each buffer that has been processed so that decoder may know onto which |
| 107 // picture buffers it can write the output to. | 108 // picture buffers it can write the output to. |
| 108 // | 109 // |
| 109 // Parameters: | 110 // Parameters: |
| 110 // |picture_buffer_id| id of the picture buffer that is to be reused. | 111 // |picture_buffer_id| id of the picture buffer that is to be reused. |
| 111 virtual void ReusePictureBuffer(int32 picture_buffer_id) = 0; | 112 virtual void ReusePictureBuffer(int32 picture_buffer_id) = 0; |
| 112 | 113 |
| 113 // Flushes the decoder: all pending inputs will be decoded and pictures handed | 114 // Flushes the decoder: all pending inputs will be decoded and pictures handed |
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| 128 virtual void Destroy() = 0; | 129 virtual void Destroy() = 0; |
| 129 | 130 |
| 130 protected: | 131 protected: |
| 131 friend class base::RefCountedThreadSafe<VideoDecodeAccelerator>; | 132 friend class base::RefCountedThreadSafe<VideoDecodeAccelerator>; |
| 132 virtual ~VideoDecodeAccelerator(); | 133 virtual ~VideoDecodeAccelerator(); |
| 133 }; | 134 }; |
| 134 | 135 |
| 135 } // namespace media | 136 } // namespace media |
| 136 | 137 |
| 137 #endif // MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ | 138 #endif // MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_ |
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