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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
| 6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "ui/aura/aura_export.h" | 9 #include "ui/aura/aura_export.h" |
| 10 #include "ui/base/events.h" | 10 #include "ui/base/events.h" |
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| 57 | 57 |
| 58 // Returns true of the window can be focused. | 58 // Returns true of the window can be focused. |
| 59 virtual bool CanFocus() = 0; | 59 virtual bool CanFocus() = 0; |
| 60 | 60 |
| 61 // Invoked when mouse capture is lost on the window. | 61 // Invoked when mouse capture is lost on the window. |
| 62 virtual void OnCaptureLost() = 0; | 62 virtual void OnCaptureLost() = 0; |
| 63 | 63 |
| 64 // Asks the delegate to paint window contents into the supplied canvas. | 64 // Asks the delegate to paint window contents into the supplied canvas. |
| 65 virtual void OnPaint(gfx::Canvas* canvas) = 0; | 65 virtual void OnPaint(gfx::Canvas* canvas) = 0; |
| 66 | 66 |
| 67 // Called when the window's device scale factor has changed. |
| 68 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) = 0; |
| 69 |
| 67 // Called from Window's destructor before OnWindowDestroyed and before the | 70 // Called from Window's destructor before OnWindowDestroyed and before the |
| 68 // children have been destroyed and the window has been removed from its | 71 // children have been destroyed and the window has been removed from its |
| 69 // parent. | 72 // parent. |
| 70 virtual void OnWindowDestroying() = 0; | 73 virtual void OnWindowDestroying() = 0; |
| 71 | 74 |
| 72 // Called when the Window has been destroyed (i.e. from its destructor). This | 75 // Called when the Window has been destroyed (i.e. from its destructor). This |
| 73 // is called after OnWindowDestroying and after the children have been | 76 // is called after OnWindowDestroying and after the children have been |
| 74 // deleted and the window has been removed from its parent. | 77 // deleted and the window has been removed from its parent. |
| 75 // The delegate can use this as an opportunity to delete itself if necessary. | 78 // The delegate can use this as an opportunity to delete itself if necessary. |
| 76 virtual void OnWindowDestroyed() = 0; | 79 virtual void OnWindowDestroyed() = 0; |
| 77 | 80 |
| 78 // Called when the visibility of a Window changes. See description in | 81 // Called when the visibility of a Window changes. See description in |
| 79 // WindowObserver::OnWindowDestroyed() for details. | 82 // WindowObserver::OnWindowDestroyed() for details. |
| 80 // TODO: this should be renamed to OnWindowTargetVisibilityChanged() to | 83 // TODO: this should be renamed to OnWindowTargetVisibilityChanged() to |
| 81 // match when it's sent. | 84 // match when it's sent. |
| 82 virtual void OnWindowVisibilityChanged(bool visible) = 0; | 85 virtual void OnWindowVisibilityChanged(bool visible) = 0; |
| 83 | 86 |
| 84 protected: | 87 protected: |
| 85 virtual ~WindowDelegate() {} | 88 virtual ~WindowDelegate() {} |
| 86 }; | 89 }; |
| 87 | 90 |
| 88 } // namespace aura | 91 } // namespace aura |
| 89 | 92 |
| 90 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 93 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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