Index: media/filters/audio_renderer_algorithm.h |
diff --git a/media/filters/audio_renderer_algorithm.h b/media/filters/audio_renderer_algorithm.h |
index 9c0543bece23fa422e1cc3e9cfbc0c30b10b379a..933be82c3c88b662b782cfc4b51903e0584fb9a7 100644 |
--- a/media/filters/audio_renderer_algorithm.h |
+++ b/media/filters/audio_renderer_algorithm.h |
@@ -75,8 +75,9 @@ class MEDIA_EXPORT AudioRendererAlgorithm { |
float playback_rate() const { return playback_rate_; } |
void SetPlaybackRate(float new_rate); |
- // Returns whether the algorithm needs more data to continue filling buffers. |
- bool NeedsMoreData(); |
+ // Returns whether the algorithm has enough data at the current playback rate |
+ // such that it can write data on the next call to FillBuffer(). |
+ bool CanFillBuffer(); |
scherkus (not reviewing)
2012/05/19 03:13:08
NOTE: logic was reversed here so please double che
|
// Returns true if |audio_buffer_| is at or exceeds capacity. |
bool IsQueueFull(); |
@@ -99,9 +100,6 @@ class MEDIA_EXPORT AudioRendererAlgorithm { |
bool is_muted() { return muted_; } |
private: |
- // Returns true if |audio_buffer_| is empty. |
- bool IsQueueEmpty(); |
- |
// Fills |dest| with one frame of audio data at normal speed. Returns true if |
// a frame was rendered, false otherwise. |
bool OutputNormalPlayback(uint8* dest); |