Index: media/filters/audio_renderer_impl.h |
diff --git a/media/filters/audio_renderer_impl.h b/media/filters/audio_renderer_impl.h |
index c3f4015d3500c60a8a4749c80099bd80460b9b8c..4d0ffa3bb4a3962aa345d4637bcdd43913029d27 100644 |
--- a/media/filters/audio_renderer_impl.h |
+++ b/media/filters/audio_renderer_impl.h |
@@ -83,17 +83,11 @@ class MEDIA_EXPORT AudioRendererImpl |
// should the filled buffer be played. If FillBuffer() is called as the audio |
// hardware plays the buffer, then |playback_delay| should be zero. |
// |
- // FillBuffer() calls SignalEndOfStream() when it reaches end of stream. |
- // |
// Safe to call on any thread. |
uint32 FillBuffer(uint8* dest, |
uint32 requested_frames, |
const base::TimeDelta& playback_delay); |
- // Called at the end of stream when all the hardware buffers become empty |
- // (i.e. when all the data written to the device has been played). |
- void SignalEndOfStream(); |
- |
// Get the playback rate of |algorithm_|. |
float GetPlaybackRate(); |