Chromium Code Reviews| Index: net/base/tcp_listen_socket.cc |
| =================================================================== |
| --- net/base/tcp_listen_socket.cc (revision 135347) |
| +++ net/base/tcp_listen_socket.cc (working copy) |
| @@ -17,6 +17,7 @@ |
| #include "net/base/net_errors.h" |
| #endif |
| +#include "base/bind.h" |
| #include "base/eintr_wrapper.h" |
| #include "base/sys_byteorder.h" |
| #include "base/threading/platform_thread.h" |
| @@ -25,6 +26,7 @@ |
| #if defined(OS_WIN) |
| typedef int socklen_t; |
| +#include "net/base/winsock_init.h" |
| #endif // defined(OS_WIN) |
| namespace net { |
| @@ -75,7 +77,9 @@ |
| : ListenSocket(del), |
| socket_(s), |
| reads_paused_(false), |
| - has_pending_reads_(false) { |
| + has_pending_reads_(false), |
| + has_pending_writes_(false), |
| + ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { |
| #if defined(OS_WIN) |
| socket_event_ = WSACreateEvent(); |
| // TODO(ibrar): error handling in case of socket_event_ == WSA_INVALID_EVENT |
| @@ -96,6 +100,10 @@ |
| } |
| SOCKET TCPListenSocket::CreateAndBind(const std::string& ip, int port) { |
| +#if defined(OS_WIN) |
| + EnsureWinsockInit(); |
| +#endif |
| + |
| SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); |
| if (s != kInvalidSocket) { |
| #if defined(OS_POSIX) |
| @@ -132,13 +140,25 @@ |
| } |
| void TCPListenSocket::SendInternal(const char* bytes, int len) { |
|
michaeln
2012/05/08 18:17:12
Are there any consumers of this class that could b
Marshall
2012/05/08 20:27:07
From what I can tell TCPListenSocket is only used
mmenke
2012/05/08 20:51:43
It's also used by chrome_frame/test/test_server
|
| - char* send_buf = const_cast<char *>(bytes); |
| - int len_left = len; |
| - while (true) { |
| - int sent = HANDLE_EINTR(send(socket_, send_buf, len_left, 0)); |
| - if (sent == len_left) { // A shortcut to avoid extraneous checks. |
| - break; |
| - } |
| + if (bytes == NULL && len == 0) { |
| + // Executing the asynchronous send callback. Clear the pending flag. |
| + DCHECK(has_pending_writes_); |
| + has_pending_writes_ = false; |
| + |
| + // Another send call may have already emptied the buffer. |
| + if (send_data_.empty()) |
| + return; |
| + } |
| + |
| + if (send_data_.empty()) { |
| + // Nothing in the buffer currently. Try sending the new data without adding |
| + // to the buffer. |
| + DCHECK(bytes); |
| + DCHECK_GT(len, 0); |
| + int sent = HANDLE_EINTR(send(socket_, bytes, len, 0)); |
| + if (sent == len) // All data has been sent. |
| + return; |
| + |
| if (sent == kSocketError) { |
| #if defined(OS_WIN) |
| if (WSAGetLastError() != WSAEWOULDBLOCK) { |
| @@ -147,18 +167,68 @@ |
| if (errno != EWOULDBLOCK && errno != EAGAIN) { |
| LOG(ERROR) << "send failed: errno==" << errno; |
| #endif |
| - break; |
| + // Don't try to re-send data after a socket error. |
| + return; |
| } |
| - // Otherwise we would block, and now we have to wait for a retry. |
| - // Fall through to PlatformThread::YieldCurrentThread() |
| + } |
| + |
| + if (sent > 0) { |
| + // Add the remaining bytes to the send buffer. |
| + send_data_.append(bytes + sent, len - sent); |
|
mmenke
2012/05/08 15:51:57
nit: Since send_data_ is empty, suggest you just
Marshall
2012/05/08 20:27:07
Done.
|
| } else { |
| - // sent != len_left according to the shortcut above. |
| - // Shift the buffer start and send the remainder after a short while. |
| - send_buf += sent; |
| - len_left -= sent; |
| + // Add all bytes to the send buffer. |
| + send_data_.append(bytes, len); |
| } |
| - base::PlatformThread::YieldCurrentThread(); |
| + |
| + if (!has_pending_writes_) { |
| + // Fire a new asychronous continuation callback. |
| + has_pending_writes_ = true; |
| + MessageLoop::current()->PostTask(FROM_HERE, |
|
michaeln
2012/05/08 18:17:12
I would expect this to spin pretty hard when netwo
Marshall
2012/05/08 20:27:07
I've implemented an exponential back-off using net
|
| + base::Bind(&TCPListenSocket::SendInternal, weak_factory_.GetWeakPtr(), |
| + static_cast<const char*>(NULL), 0)); |
|
mmenke
2012/05/08 15:51:57
I think you should at least use a different functi
Marshall
2012/05/08 20:27:07
Done.
|
| + } |
| + return; |
| } |
|
mmenke
2012/05/08 15:51:57
I wonder if we really need two copies of the send
Marshall
2012/05/08 20:27:07
Done.
|
| + |
| + if (bytes != NULL && len > 0) { |
| + // Add the bytes to the end of the send data buffer. |
| + send_data_.append(bytes, len); |
|
michaeln
2012/05/08 18:17:12
What if no progress is made for a very long time,
Marshall
2012/05/08 20:27:07
I've implemented a maximum buffer size of 5MB. In
mmenke
2012/05/08 20:51:43
In the medium to long term, we do intend to eventu
mmenke
2012/05/08 20:51:43
"Tends to?" How strong of an assurance do we have
Marshall
2012/05/08 21:04:57
Not a very strong assurance at all, at least with
|
| + } |
| + |
| + int len_left = static_cast<int>(send_data_.length()); |
| + int sent = HANDLE_EINTR(send(socket_, send_data_.c_str(), len_left, 0)); |
| + if (sent == len_left) { |
| + // All data has been sent. |
| + send_data_.clear(); |
| + return; |
| + } |
| + |
| + if (sent == kSocketError) { |
| +#if defined(OS_WIN) |
| + if (WSAGetLastError() != WSAEWOULDBLOCK) { |
| + LOG(ERROR) << "send failed: WSAGetLastError()==" << WSAGetLastError(); |
| +#elif defined(OS_POSIX) |
| + if (errno != EWOULDBLOCK && errno != EAGAIN) { |
| + LOG(ERROR) << "send failed: errno==" << errno; |
| +#endif |
| + // Don't try to re-send data after a socket error. |
| + send_data_.clear(); |
| + return; |
| + } |
| + } |
| + |
| + if (sent > 0) { |
| + // Remove the sent bytes from the buffer. |
| + send_data_ = send_data_.substr(sent, len_left - sent); |
|
mmenke
2012/05/08 17:08:46
This is so ugly...you may want to use a scoped_arr
Marshall
2012/05/08 20:27:07
The buffer can grow to > 1MB in size. Do we want t
mmenke
2012/05/08 20:51:43
I think that's reasonable. The one problem with a
Marshall
2012/05/08 21:04:57
Are there any currently existing ring buffer imple
mmenke
2012/05/08 21:21:35
I don't believe so. Our main socket class (TcpCli
Marshall
2012/05/08 21:53:44
Keeping a list of send buffers sounds like a good
|
| + } |
| + |
| + if (!has_pending_writes_) { |
|
mmenke
2012/05/08 15:51:57
May be a little simpler to use a OneShotTimer, rat
Marshall
2012/05/08 20:27:07
Done.
|
| + // Fire a new asychronous continuation callback. |
| + has_pending_writes_ = true; |
| + MessageLoop::current()->PostTask(FROM_HERE, |
| + base::Bind(&TCPListenSocket::SendInternal, weak_factory_.GetWeakPtr(), |
| + static_cast<const char*>(NULL), 0)); |
| + } |
| } |
| void TCPListenSocket::Listen() { |