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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_ | 5 #ifndef ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_ |
6 #define ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_ | 6 #define ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/scoped_ptr.h" | |
12 #include "ui/aura/event_filter.h" | |
11 #include "ui/gfx/point.h" | 13 #include "ui/gfx/point.h" |
12 #include "ui/gfx/rect.h" | 14 #include "ui/gfx/rect.h" |
13 | 15 |
14 namespace aura { | 16 namespace aura { |
15 class RootWindow; | 17 class RootWindow; |
18 class EventFilter; | |
16 } | 19 } |
17 | 20 |
18 namespace ash { | 21 namespace ash { |
19 namespace internal { | 22 namespace internal { |
20 | 23 |
21 class MagnificationController { | 24 class MagnificationController : public aura::EventFilter { |
sky
2012/06/19 19:47:52
Why does the virtual interface implement EventFilt
yoshiki
2012/06/20 00:23:34
Done.
| |
22 public: | 25 public: |
23 MagnificationController(); | 26 MagnificationController() {} |
sky
2012/06/19 19:47:52
Shouldn't this be protected?
yoshiki
2012/06/20 00:23:34
Done.
| |
24 | 27 |
25 virtual ~MagnificationController() {} | 28 static MagnificationController* CreateInstance(); |
26 | 29 |
27 // Sets the magnification ratio. 1.0f means no magnification. | 30 // Sets the magnification ratio. 1.0f means no magnification. |
28 void SetScale(float scale); | 31 virtual void SetScale(float scale, bool animation) = 0; |
sky
2012/06/19 19:47:52
animation -> animate in all places.
yoshiki
2012/06/20 00:23:34
Done.
| |
29 // Returns the current magnification ratio. | 32 // Returns the current magnification ratio. |
30 float GetScale() const { return scale_; } | 33 virtual float GetScale() const = 0; |
31 | 34 |
32 // Set the top-left point of the magnification window. | 35 // Set the top-left point of the magnification window. |
33 void MoveWindow(int x, int y); | 36 virtual void MoveWindow(int x, int y, bool animation) = 0; |
34 void MoveWindow(const gfx::Point& point); | 37 virtual void MoveWindow(const gfx::Point& point, bool animation) = 0; |
35 // Returns the current top-left point of the magnification window. | 38 // Returns the current top-left point of the magnification window. |
36 gfx::Point GetWindowPosition() const { return gfx::Point(x_, y_); } | 39 virtual gfx::Point GetWindowPosition() const = 0; |
37 | 40 |
38 // Ensures that the given point/rect is inside the magnification window. If | 41 // Ensures that the given point/rect is inside the magnification window. If |
39 // not, the controller moves the window to contain the given point/rect. | 42 // not, the controller moves the window to contain the given point/rect. |
40 void EnsureShowRect(const gfx::Rect& rect); | 43 virtual void EnsureShowRect(const gfx::Rect& rect, bool animation) = 0; |
sky
2012/06/19 19:47:52
Why do we need both of these? Can't we have Ensure
yoshiki
2012/06/20 00:23:34
I'll add the scale adjustment (un-zooming) in case
| |
41 void EnsureShowPoint(const gfx::Point& point, bool animation); | 44 virtual void EnsureShowPoint(const gfx::Point& point, bool animation) = 0; |
42 | 45 |
43 private: | 46 private: |
44 aura::RootWindow* root_window_; | |
45 | |
46 // Current scale, position of the magnification window. | |
47 float scale_; | |
48 int x_; | |
49 int y_; | |
50 | |
51 // Returns the rect of the magnification window. | |
52 gfx::Rect GetWindowRect(); | |
53 // Moves the magnification window to new scale and position. This method | |
54 // should be called internally just after the scale and/or the position are | |
55 // changed. | |
56 void RedrawScreen(bool animation); | |
57 | |
58 DISALLOW_COPY_AND_ASSIGN(MagnificationController); | 47 DISALLOW_COPY_AND_ASSIGN(MagnificationController); |
sky
2012/06/19 19:47:52
This is no longer needed.
yoshiki
2012/06/20 00:23:34
Done.
| |
59 }; | 48 }; |
60 | 49 |
61 } // namespace internal | 50 } // namespace internal |
62 } // namespace ash | 51 } // namespace ash |
63 | 52 |
64 #endif // ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_ | 53 #endif // ASH_MAGNIFIER_MAGNIFICATION_CONTROLLER_H_ |
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