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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_APP_LIST_APP_LIST_H_ | 5 #ifndef ASH_WM_APP_LIST_CONTROLLER_H_ |
6 #define ASH_APP_LIST_APP_LIST_H_ | 6 #define ASH_WM_APP_LIST_CONTROLLER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/timer.h" | 11 #include "base/timer.h" |
12 #include "ui/aura/event_filter.h" | 12 #include "ui/aura/event_filter.h" |
13 #include "ui/aura/root_window_observer.h" | 13 #include "ui/aura/root_window_observer.h" |
14 #include "ui/compositor/layer_animation_observer.h" | 14 #include "ui/compositor/layer_animation_observer.h" |
15 #include "ui/views/widget/widget.h" | 15 #include "ui/views/widget/widget.h" |
16 | 16 |
17 namespace app_list { | |
18 class AppListView; | |
19 } | |
20 | |
17 namespace ash { | 21 namespace ash { |
18 | |
19 class AppListView; | |
20 | |
21 namespace internal { | 22 namespace internal { |
22 | 23 |
23 // AppList is a controller that manages app list UI for shell. To show the UI, | 24 // AppListController is a controller that manages app list UI for shell. |
24 // it requests app list widget from ShellDelegate and shows it when ready. | 25 // It creates AppListView and schedules showing/hiding animation. |
25 // While the UI is visible, it monitors things such as app list widget's | 26 // While the UI is visible, it monitors things such as app list widget's |
26 // activation state and desktop mouse click to auto dismiss the UI. | 27 // activation state and desktop mouse click to auto dismiss the UI. |
27 class AppList : public aura::EventFilter, | 28 class AppListController : public aura::EventFilter, |
28 public aura::RootWindowObserver, | 29 public aura::RootWindowObserver, |
29 public ui::ImplicitAnimationObserver, | 30 public ui::ImplicitAnimationObserver, |
30 public views::Widget::Observer { | 31 public views::Widget::Observer { |
31 public: | 32 public: |
32 AppList(); | 33 AppListController(); |
33 virtual ~AppList(); | 34 virtual ~AppListController(); |
34 | 35 |
35 // Returns true if AppListV2 is enabled. | 36 // Returns true if AppListV2 is enabled. |
36 static bool UseAppListV2(); | 37 static bool UseAppListV2(); |
37 | 38 |
38 // Show/hide app list window. | 39 // Show/hide app list window. |
39 void SetVisible(bool visible); | 40 void SetVisible(bool visible); |
40 | 41 |
41 // Whether app list window is visible (shown or being shown). | 42 // Whether app list window is visible (shown or being shown). |
42 bool IsVisible(); | 43 bool IsVisible(); |
tfarina
2012/05/09 00:34:10
nit: we could we make this function const in a fol
xiyuan
2012/05/09 01:28:46
Done.
| |
43 | 44 |
44 // Returns target visibility. This differs from IsVisible() if an animation | 45 // Returns target visibility. This differs from IsVisible() if an animation |
45 // is ongoing. | 46 // is ongoing. |
46 bool GetTargetVisibility() const { return is_visible_; } | 47 bool GetTargetVisibility() const { return is_visible_; } |
47 | 48 |
48 // Returns app list window or NULL if it is not visible. | 49 // Returns app list window or NULL if it is not visible. |
49 aura::Window* GetWindow(); | 50 aura::Window* GetWindow(); |
50 | 51 |
51 private: | 52 private: |
52 // Sets app list view. If we are in visible mode, start showing animation. | 53 // Sets app list view. If we are in visible mode, start showing animation. |
53 // Otherwise, we just close it. | 54 // Otherwise, we just close it. |
54 void SetView(AppListView* view); | 55 void SetView(app_list::AppListView* view); |
55 | 56 |
56 // Forgets the view. | 57 // Forgets the view. |
57 void ResetView(); | 58 void ResetView(); |
58 | 59 |
59 // Starts show/hide animation. ScheduleAnimation is the master who manages | 60 // Starts show/hide animation. ScheduleAnimation is the master who manages |
60 // when to call sub animations. There are three sub animations: background | 61 // when to call sub animations. There are three sub animations: background |
61 // dimming, browser windows scale/fade and app list scale/fade. The background | 62 // dimming, browser windows scale/fade and app list scale/fade. The background |
62 // dimming runs in parallel with the other two and spans the whole animation | 63 // dimming runs in parallel with the other two and spans the whole animation |
63 // time. The rest sub animations run in two steps. On showing, the first step | 64 // time. The rest sub animations run in two steps. On showing, the first step |
64 // is browser windows scale-out and fade-out and the 2nd step is app list | 65 // is browser windows scale-out and fade-out and the 2nd step is app list |
(...skipping 26 matching lines...) Expand all Loading... | |
91 // ui::ImplicitAnimationObserver overrides: | 92 // ui::ImplicitAnimationObserver overrides: |
92 virtual void OnImplicitAnimationsCompleted() OVERRIDE; | 93 virtual void OnImplicitAnimationsCompleted() OVERRIDE; |
93 | 94 |
94 // views::Widget::Observer overrides: | 95 // views::Widget::Observer overrides: |
95 virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE; | 96 virtual void OnWidgetClosing(views::Widget* widget) OVERRIDE; |
96 | 97 |
97 // Whether we should show or hide app list widget. | 98 // Whether we should show or hide app list widget. |
98 bool is_visible_; | 99 bool is_visible_; |
99 | 100 |
100 // The AppListView this class manages, owned by its widget. | 101 // The AppListView this class manages, owned by its widget. |
101 AppListView* view_; | 102 app_list::AppListView* view_; |
102 | 103 |
103 // Timer to schedule the 2nd step animation, started when the first step | 104 // Timer to schedule the 2nd step animation, started when the first step |
104 // animation is scheduled in ScheduleAnimation. | 105 // animation is scheduled in ScheduleAnimation. |
105 base::OneShotTimer<AppList> second_animation_timer_; | 106 base::OneShotTimer<AppListController> second_animation_timer_; |
106 | 107 |
107 DISALLOW_COPY_AND_ASSIGN(AppList); | 108 DISALLOW_COPY_AND_ASSIGN(AppListController); |
108 }; | 109 }; |
109 | 110 |
110 } // namespace internal | 111 } // namespace internal |
111 } // namespace ash | 112 } // namespace ash |
112 | 113 |
113 #endif // ASH_APP_LIST_APP_LIST_H_ | 114 #endif // ASH_WM_APP_LIST_CONTROLLER_H_ |
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