Chromium Code Reviews| Index: content/common/gpu/texture_image_transport_surface.cc |
| diff --git a/content/common/gpu/texture_image_transport_surface.cc b/content/common/gpu/texture_image_transport_surface.cc |
| index de9d3357c228ed844581e5710786f2b608f67197..bd40acf892203dcee9b17303ad931950e1b12595 100644 |
| --- a/content/common/gpu/texture_image_transport_surface.cc |
| +++ b/content/common/gpu/texture_image_transport_surface.cc |
| @@ -65,6 +65,8 @@ TextureImageTransportSurface::TextureImageTransportSurface( |
| : fbo_id_(0), |
| front_(0), |
| stub_destroyed_(false), |
| + backbuffer_suggested_allocation_(true), |
| + frontbuffer_suggested_allocation_(true), |
| parent_stub_(NULL) { |
| GpuChannel* parent_channel = manager->LookupChannel(handle.parent_client_id); |
| DCHECK(parent_channel); |
| @@ -155,19 +157,27 @@ unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() { |
| return fbo_id_; |
| } |
| -void TextureImageTransportSurface::SetBufferAllocation( |
| - BufferAllocationState state) { |
| +void TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) { |
| + if (backbuffer_suggested_allocation_ == allocation) |
| + return; |
| + backbuffer_suggested_allocation_ = allocation; |
| + AdjustBufferAllocations(); |
| +} |
| + |
| +void TextureImageTransportSurface::SetFrontbufferAllocation(bool allocation) { |
| + if (frontbuffer_suggested_allocation_ == allocation) |
| + return; |
| + frontbuffer_suggested_allocation_ = allocation; |
| + AdjustBufferAllocations(); |
|
jonathan.backer
2012/05/09 18:13:01
Why are we doing this when AdjustBufferAllocations
mmocny
2012/05/09 18:59:15
Just for consistency. I can remove it from this p
jonathan.backer
2012/05/10 21:37:48
I'm concerned that order of allocating buffers mat
|
| +} |
| + |
| +void TextureImageTransportSurface::AdjustBufferAllocations() { |
| if (!helper_->MakeCurrent()) |
| return; |
| - switch (state) { |
| - case BUFFER_ALLOCATION_FRONT_AND_BACK: |
| - CreateBackTexture(textures_[back()].size); |
| - break; |
| - case BUFFER_ALLOCATION_FRONT_ONLY: |
| - case BUFFER_ALLOCATION_NONE: |
| - ReleaseBackTexture(); |
| - break; |
| - }; |
| + if (backbuffer_suggested_allocation_) |
| + CreateBackTexture(textures_[back()].size); |
| + else |
| + ReleaseBackTexture(); |
| } |
| void* TextureImageTransportSurface::GetShareHandle() { |