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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/sync_socket.h" | 5 #include "base/sync_socket.h" |
6 | 6 |
7 #include <stdio.h> | 7 #include <stdio.h> |
8 #include <string> | 8 #include <string> |
9 #include <sstream> | 9 #include <sstream> |
10 | 10 |
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101 MessageLoop::current()->Quit(); | 101 MessageLoop::current()->Quit(); |
102 } | 102 } |
103 | 103 |
104 IPC::Channel* chan_; | 104 IPC::Channel* chan_; |
105 | 105 |
106 DISALLOW_COPY_AND_ASSIGN(SyncSocketServerListener); | 106 DISALLOW_COPY_AND_ASSIGN(SyncSocketServerListener); |
107 }; | 107 }; |
108 | 108 |
109 // Runs the fuzzing server child mode. Returns when the preset number | 109 // Runs the fuzzing server child mode. Returns when the preset number |
110 // of messages have been received. | 110 // of messages have been received. |
111 MULTIPROCESS_TEST_MAIN(RunSyncSocketServer) { | 111 MULTIPROCESS_TEST_MAIN(RunSyncSocketServer, MultiProcessTestIPCSetUp) { |
112 MessageLoopForIO main_message_loop; | 112 MessageLoopForIO main_message_loop; |
113 SyncSocketServerListener listener; | 113 SyncSocketServerListener listener; |
114 IPC::Channel chan(kSyncSocketChannel, IPC::Channel::MODE_CLIENT, &listener); | 114 IPC::Channel chan(kSyncSocketChannel, IPC::Channel::MODE_CLIENT, &listener); |
115 EXPECT_TRUE(chan.Connect()); | 115 EXPECT_TRUE(chan.Connect()); |
116 listener.Init(&chan); | 116 listener.Init(&chan); |
117 MessageLoop::current()->Run(); | 117 MessageLoop::current()->Run(); |
118 return 0; | 118 return 0; |
119 } | 119 } |
120 | 120 |
121 // The SyncSocket client listener only processes one sort of message, | 121 // The SyncSocket client listener only processes one sort of message, |
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299 EXPECT_EQ(0U, pair[0].Send(kHelloString, kHelloStringLength)); | 299 EXPECT_EQ(0U, pair[0].Send(kHelloString, kHelloStringLength)); |
300 EXPECT_EQ(bytes_in_buffer, pair[1].Peek()); | 300 EXPECT_EQ(bytes_in_buffer, pair[1].Peek()); |
301 | 301 |
302 // Read from another socket to free some space for a new write. | 302 // Read from another socket to free some space for a new write. |
303 char hello[kHelloStringLength] = {0}; | 303 char hello[kHelloStringLength] = {0}; |
304 pair[1].Receive(&hello[0], sizeof(hello)); | 304 pair[1].Receive(&hello[0], sizeof(hello)); |
305 | 305 |
306 // Should be able to write more data to the buffer now. | 306 // Should be able to write more data to the buffer now. |
307 EXPECT_EQ(kHelloStringLength, pair[0].Send(kHelloString, kHelloStringLength)); | 307 EXPECT_EQ(kHelloStringLength, pair[0].Send(kHelloString, kHelloStringLength)); |
308 } | 308 } |
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