Chromium Code Reviews| Index: net/websockets/websocket_frame_builder.h |
| diff --git a/net/websockets/websocket_frame_builder.h b/net/websockets/websocket_frame_builder.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d3f5d8c59609c081eb0201dbf189480a32869e37 |
| --- /dev/null |
| +++ b/net/websockets/websocket_frame_builder.h |
| @@ -0,0 +1,85 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_BUILDER_H_ |
| +#define NET_WEBSOCKETS_WEBSOCKET_FRAME_BUILDER_H_ |
| +#pragma once |
| + |
| +#include <vector> |
| + |
| +#include "base/basictypes.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "base/memory/scoped_vector.h" |
| +#include "net/base/net_export.h" |
| +#include "net/websockets/websocket_frame.h" |
| + |
| +namespace net { |
| + |
| +// Builds byte-stream data from WebSocket frame chunks. |
| + |
| +class NET_EXPORT_PRIVATE WebSocketFrameBuilder { |
| + public: |
| + WebSocketFrameBuilder(); |
| + ~WebSocketFrameBuilder(); |
| + |
| + // Encodes the given frame chunks into byte stream. |
| + // |
| + // If the builder finds an error in |frame_chunks|, Encode() returns false |
| + // and the builder goes into "failed" state. Once the builder fails, it will |
| + // no longer accept any new frame chunks and Encode() will always fail. |
| + // |
| + // Note that a logical error in |frame_chunks| (like payload length mismatch) |
| + // causes a DCHECK failure, so users of this class need to make sure |
| + // |frame_chunks| follow the restrictions documented in websocket_frame.h. |
| + // |
| + // For each new frame, Encode() will pick a random masking key in |
| + // a cryptographically secure manner (unless PinMaskingKeyForTesting() was |
| + // not called before). |
| + bool Encode(ScopedVector<WebSocketFrameChunk> frame_chunks, |
|
willchan no longer on Chromium
2012/05/16 03:12:54
I'd prefer not to use .Pass() stuff here. I'd like
|
| + std::vector<char>* output); |
|
mmenke
2012/05/15 18:36:31
I think it makes sense to basically redocument som
|
| + |
| + // Returns true if the builder has ever failed to encode frame data. |
| + bool failed() const { return failed_; } |
|
willchan no longer on Chromium
2012/05/16 03:12:54
Is this only for testing? If so, I don't really se
|
| + |
| + // Pins the masking key for future frames to a specific value. |
| + // |
| + // |masking_key| must be 4-byte data. As the name suggests, this function is |
| + // exposed only for testing purposes. |
| + void PinMaskingKeyForTesting(const char masking_key[]); |
|
mmenke
2012/05/15 18:36:31
Call me paranoid, but I'd rather this be private,
|
| + |
| + private: |
| + // Encodes the frame header and writes the result to |output|. |
| + // |
| + // This function returns true if it has encoded the header successfully. |
| + bool EncodeFrameHeader(WebSocketFrameHeader* header, |
| + std::vector<char>* output) const; |
| + |
| + // Generates a new masking key and sets it in masking_key_. If |
| + // has_pinned_masking_key_for_testing_ is true, the function uses the pinned |
| + // key instead of generating a random one. |
| + void GenerateNewMaskingKey(); |
| + |
| + // Masks the payload with masking_key_. |payload| must be the payload data |
| + // starting at |frame_offset_|. |
| + void MaskPayload(std::vector<char>* payload); |
| + |
| + // Clears the information of the current frame and turns the |failed_| bit on. |
| + void Fail(); |
| + |
| + scoped_ptr<WebSocketFrameHeader> current_frame_header_; |
| + char masking_key_[WebSocketFrameHeader::kMaskingKeyLength]; |
| + |
| + uint64 frame_offset_; |
| + |
| + char pinned_masking_key_for_testing_[WebSocketFrameHeader::kMaskingKeyLength]; |
| + bool has_pinned_masking_key_for_testing_; |
| + |
| + bool failed_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(WebSocketFrameBuilder); |
| +}; |
| + |
| +} // namespace net |
| + |
| +#endif // NET_WEBSOCKETS_WEBSOCKET_FRAME_BUILDER_H_ |