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Side by Side Diff: net/websockets/websocket_frame.h

Issue 10384180: Add functions used for building WebSocket frame data. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Return int instead of bool, fix hang on Windows. Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_H_ 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_FRAME_H_ 6 #define NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
7 #pragma once 7 #pragma once
8 8
9 #include <vector> 9 #include <vector>
10 10
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53 // series of chunk objects of a WebSocket frame. 53 // series of chunk objects of a WebSocket frame.
54 // 54 //
55 // Frame dissection is necessary to handle WebSocket frame stream containing 55 // Frame dissection is necessary to handle WebSocket frame stream containing
56 // abritrarily large frames in the browser process. Because the server may send 56 // abritrarily large frames in the browser process. Because the server may send
57 // a huge frame that doesn't fit in the memory, we cannot store the entire 57 // a huge frame that doesn't fit in the memory, we cannot store the entire
58 // payload data in the memory. 58 // payload data in the memory.
59 // 59 //
60 // Users of this struct should treat WebSocket frames as a data stream; it's 60 // Users of this struct should treat WebSocket frames as a data stream; it's
61 // important to keep the frame data flowing, especially in the browser process. 61 // important to keep the frame data flowing, especially in the browser process.
62 // Users should not let the data stuck somewhere in the pipeline. 62 // Users should not let the data stuck somewhere in the pipeline.
63 //
64 // This struct is used for reading WebSocket frame data (created by
65 // WebSocketFrameParser). To construct WebSocket frames, use functions below.
63 struct NET_EXPORT_PRIVATE WebSocketFrameChunk { 66 struct NET_EXPORT_PRIVATE WebSocketFrameChunk {
64 WebSocketFrameChunk(); 67 WebSocketFrameChunk();
65 ~WebSocketFrameChunk(); 68 ~WebSocketFrameChunk();
66 69
67 // Non-null |header| is provided only if this chunk is the first part of 70 // Non-null |header| is provided only if this chunk is the first part of
68 // a series of chunks. 71 // a series of chunks.
69 scoped_ptr<WebSocketFrameHeader> header; 72 scoped_ptr<WebSocketFrameHeader> header;
70 73
71 // Indicates this part is the last chunk of a frame. 74 // Indicates this part is the last chunk of a frame.
72 bool final_chunk; 75 bool final_chunk;
73 76
74 // |data| is always unmasked even if the frame is masked. 77 // |data| is always unmasked even if the frame is masked.
75 std::vector<char> data; 78 std::vector<char> data;
76 }; 79 };
77 80
81 // Contains four-byte data representing "masking key" of WebSocket frames.
82 struct WebSocketMaskingKey {
83 char key[WebSocketFrameHeader::kMaskingKeyLength];
84 };
85
86 // Writes wire format of a WebSocket frame header into |output|, and returns
87 // the number of bytes written.
88 //
89 // WebSocket frame format is defined at:
90 // <http://tools.ietf.org/html/rfc6455#section-5.2>. This function writes
91 // everything but payload data in a WebSocket frame to |buffer|.
92 //
93 // If |header->masked| is true, |masking_key| must point to a valid
94 // WebSocketMaskingKey object containing the masking key for that frame
95 // (possibly generated by GenerateWebSocketMaskingKey() function below).
96 // Otherwise, |masking_key| must be NULL.
97 //
98 // |buffer| should have enough size to contain the frame header. Size of a
99 // frame header varies from 2 bytes to 14 bytes depending on the payload length
100 // and maskedness. If the size of |buffer| is insufficient, this function
101 // returns ERR_INVALID_ARGUMENT and does not write any data to |buffer|.
102 NET_EXPORT_PRIVATE int WriteWebSocketFrameHeader(
103 const WebSocketFrameHeader& header,
104 const WebSocketMaskingKey* masking_key,
105 char* buffer,
106 size_t buffer_size);
mmenke 2012/06/07 14:52:35 The size_t input / int output strikes me as a bad
Yuta Kitamura 2012/06/08 07:59:28 Done.
107
108 // Generates a masking key suitable for use in a new WebSocket frame.
109 NET_EXPORT_PRIVATE WebSocketMaskingKey GenerateWebSocketMaskingKey();
110
111 // Masks WebSocket frame payload.
112 //
113 // A client must mask every WebSocket frame by XOR'ing the frame payload
114 // with four-byte random data (masking key). This function applies the masking
115 // to the given payload data.
116 //
117 // This function masks |data| with |masking_key|, assuming |data| is partial
118 // data starting from |frame_offset| bytes from the beginning of the payload
119 // data.
120 //
121 // Since frame masking is a reversible operation, this function can also be
122 // used for unmasking a WebSocket frame.
123 NET_EXPORT_PRIVATE void MaskWebSocketFramePayload(
124 const WebSocketMaskingKey& masking_key,
125 uint64 frame_offset,
126 char* data,
127 size_t data_size);
128
78 } // namespace net 129 } // namespace net
79 130
80 #endif // NET_WEBSOCKETS_WEBSOCKET_FRAME_H_ 131 #endif // NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
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