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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/canvas.h" | 5 #include "ui/gfx/canvas.h" |
| 6 | 6 |
| 7 #include "base/i18n/rtl.h" | 7 #include "base/i18n/rtl.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/base/range/range.h" | 10 #include "ui/base/range/range.h" |
| 11 #include "ui/base/text/text_elider.h" | 11 #include "ui/base/text/text_elider.h" |
| 12 #include "ui/gfx/font.h" | 12 #include "ui/gfx/font.h" |
| 13 #include "ui/gfx/font_list.h" | 13 #include "ui/gfx/font_list.h" |
| 14 #include "ui/gfx/insets.h" | 14 #include "ui/gfx/insets.h" |
| 15 #include "ui/gfx/rect.h" | 15 #include "ui/gfx/rect.h" |
| 16 #include "ui/gfx/render_text.h" | 16 #include "ui/gfx/render_text.h" |
| 17 #include "ui/gfx/shadow_value.h" | 17 #include "ui/gfx/shadow_value.h" |
| 18 #include "ui/gfx/skia_util.h" | 18 #include "ui/gfx/skia_util.h" |
| 19 | 19 |
| 20 namespace { | 20 namespace { |
| 21 | 21 |
| 22 // Based on |flags| and |text| content, returns whether text should be | 22 // If necessary, wraps |text| with RTL/LTR directionality characters based on |
| 23 // rendered right-to-left. | 23 // |flags| and |text| content. |
| 24 bool IsTextRTL(int flags, const string16& text) { | 24 // Returns true if the text will be rendered right-to-left. |
| 25 if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) | 25 // TODO(asvitkine): Support setting directionality directly on RenderText, so |
| 26 // that wrapping the text is not needed. |
| 27 bool AdjustStringDirection(int flags, string16* text) { |
| 28 // If the string is empty or LTR was forced, simply return false since the |
| 29 // default RenderText directionality is already LTR. |
| 30 if (text->empty() || (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY)) |
| 31 return false; |
| 32 |
| 33 // If RTL is forced, apply it to the string. |
| 34 if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) { |
| 35 base::i18n::WrapStringWithRTLFormatting(text); |
| 26 return true; | 36 return true; |
| 27 if (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY) | 37 } |
| 28 return false; | 38 |
| 29 return base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(text); | 39 // If a direction wasn't forced but the UI language is RTL and there were |
| 40 // strong RTL characters, ensure RTL is applied. |
| 41 if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(*text)) { |
| 42 base::i18n::WrapStringWithRTLFormatting(text); |
| 43 return true; |
| 44 } |
| 45 |
| 46 // In the default case, the string should be rendered as LTR. RenderText's |
| 47 // default directionality is LTR, so the text doesn't need to be wrapped. |
| 48 // Note that individual runs within the string may still be rendered RTL |
| 49 // (which will be the case for RTL text under non-RTL locales, since under RTL |
| 50 // locales it will be handled by the if statement above). |
| 51 return false; |
| 30 } | 52 } |
| 31 | 53 |
| 32 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If | 54 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If |
| 33 // any of them are not the halo color, returns true. This defines the halo of | 55 // any of them are not the halo color, returns true. This defines the halo of |
| 34 // pixels that will appear around the text. Note that we have to check each | 56 // pixels that will appear around the text. Note that we have to check each |
| 35 // pixel against both the halo color and transparent since |DrawStringWithHalo| | 57 // pixel against both the halo color and transparent since |DrawStringWithHalo| |
| 36 // will modify the bitmap as it goes, and cleared pixels shouldn't count as | 58 // will modify the bitmap as it goes, and cleared pixels shouldn't count as |
| 37 // changed. | 59 // changed. |
| 38 bool PixelShouldGetHalo(const SkBitmap& bitmap, | 60 bool PixelShouldGetHalo(const SkBitmap& bitmap, |
| 39 int x, int y, | 61 int x, int y, |
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| 168 | 190 |
| 169 // static | 191 // static |
| 170 void Canvas::SizeStringInt(const string16& text, | 192 void Canvas::SizeStringInt(const string16& text, |
| 171 const gfx::Font& font, | 193 const gfx::Font& font, |
| 172 int* width, int* height, | 194 int* width, int* height, |
| 173 int flags) { | 195 int flags) { |
| 174 DCHECK_GE(*width, 0); | 196 DCHECK_GE(*width, 0); |
| 175 DCHECK_GE(*height, 0); | 197 DCHECK_GE(*height, 0); |
| 176 | 198 |
| 177 flags = AdjustPlatformSpecificFlags(text, flags); | 199 flags = AdjustPlatformSpecificFlags(text, flags); |
| 200 |
| 201 string16 adjusted_text = text; |
| 202 #if defined(OS_WIN) |
| 203 AdjustStringDirection(flags, &adjusted_text); |
| 204 #endif |
| 205 |
| 178 if ((flags & MULTI_LINE) && *width != 0) { | 206 if ((flags & MULTI_LINE) && *width != 0) { |
| 179 ui::WordWrapBehavior wrap_behavior = ui::TRUNCATE_LONG_WORDS; | 207 ui::WordWrapBehavior wrap_behavior = ui::TRUNCATE_LONG_WORDS; |
| 180 if (flags & CHARACTER_BREAK) | 208 if (flags & CHARACTER_BREAK) |
| 181 wrap_behavior = ui::WRAP_LONG_WORDS; | 209 wrap_behavior = ui::WRAP_LONG_WORDS; |
| 182 else if (!(flags & NO_ELLIPSIS)) | 210 else if (!(flags & NO_ELLIPSIS)) |
| 183 wrap_behavior = ui::ELIDE_LONG_WORDS; | 211 wrap_behavior = ui::ELIDE_LONG_WORDS; |
| 184 | 212 |
| 185 gfx::Rect rect(*width, INT_MAX); | 213 gfx::Rect rect(*width, INT_MAX); |
| 186 std::vector<string16> strings; | 214 std::vector<string16> strings; |
| 187 ui::ElideRectangleText(text, font, rect.width(), rect.height(), | 215 ui::ElideRectangleText(adjusted_text, font, rect.width(), rect.height(), |
| 188 wrap_behavior, &strings); | 216 wrap_behavior, &strings); |
| 189 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); | 217 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
| 190 UpdateRenderText(rect, string16(), font, flags, 0, render_text.get()); | 218 UpdateRenderText(rect, string16(), font, flags, 0, render_text.get()); |
| 191 | 219 |
| 192 int h = 0; | 220 int h = 0; |
| 193 int w = 0; | 221 int w = 0; |
| 194 for (size_t i = 0; i < strings.size(); ++i) { | 222 for (size_t i = 0; i < strings.size(); ++i) { |
| 195 StripAcceleratorChars(flags, &strings[i]); | 223 StripAcceleratorChars(flags, &strings[i]); |
| 196 render_text->SetText(strings[i]); | 224 render_text->SetText(strings[i]); |
| 197 const Size string_size = render_text->GetStringSize(); | 225 const Size string_size = render_text->GetStringSize(); |
| 198 w = std::max(w, string_size.width()); | 226 w = std::max(w, string_size.width()); |
| 199 h += string_size.height(); | 227 h += string_size.height(); |
| 200 } | 228 } |
| 201 *width = w; | 229 *width = w; |
| 202 *height = h; | 230 *height = h; |
| 203 } else { | 231 } else { |
| 204 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()| | 232 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()| |
| 205 // will inexplicably fail with result E_INVALIDARG. Guard against this. | 233 // will inexplicably fail with result E_INVALIDARG. Guard against this. |
| 206 const size_t kMaxRenderTextLength = 5000; | 234 const size_t kMaxRenderTextLength = 5000; |
| 207 if (text.length() >= kMaxRenderTextLength) { | 235 if (adjusted_text.length() >= kMaxRenderTextLength) { |
| 208 *width = text.length() * font.GetAverageCharacterWidth(); | 236 *width = adjusted_text.length() * font.GetAverageCharacterWidth(); |
| 209 *height = font.GetHeight(); | 237 *height = font.GetHeight(); |
| 210 } else { | 238 } else { |
| 211 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); | 239 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
| 212 gfx::Rect rect(*width, *height); | 240 gfx::Rect rect(*width, *height); |
| 213 string16 adjusted_text = text; | |
| 214 StripAcceleratorChars(flags, &adjusted_text); | 241 StripAcceleratorChars(flags, &adjusted_text); |
| 215 UpdateRenderText(rect, adjusted_text, font, flags, 0, render_text.get()); | 242 UpdateRenderText(rect, adjusted_text, font, flags, 0, render_text.get()); |
| 216 const Size string_size = render_text->GetStringSize(); | 243 const Size string_size = render_text->GetStringSize(); |
| 217 *width = string_size.width(); | 244 *width = string_size.width(); |
| 218 *height = string_size.height(); | 245 *height = string_size.height(); |
| 219 } | 246 } |
| 220 } | 247 } |
| 221 } | 248 } |
| 222 | 249 |
| 223 void Canvas::DrawStringWithShadows(const string16& text, | 250 void Canvas::DrawStringWithShadows(const string16& text, |
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| 243 gfx::Rect clip_rect(text_bounds); | 270 gfx::Rect clip_rect(text_bounds); |
| 244 clip_rect.Inset(ShadowValue::GetMargin(shadows)); | 271 clip_rect.Inset(ShadowValue::GetMargin(shadows)); |
| 245 | 272 |
| 246 canvas_->save(SkCanvas::kClip_SaveFlag); | 273 canvas_->save(SkCanvas::kClip_SaveFlag); |
| 247 ClipRect(clip_rect); | 274 ClipRect(clip_rect); |
| 248 | 275 |
| 249 gfx::Rect rect(text_bounds); | 276 gfx::Rect rect(text_bounds); |
| 250 string16 adjusted_text = text; | 277 string16 adjusted_text = text; |
| 251 | 278 |
| 252 #if defined(OS_WIN) | 279 #if defined(OS_WIN) |
| 253 if (IsTextRTL(flags, adjusted_text)) | 280 AdjustStringDirection(flags, &adjusted_text); |
| 254 base::i18n::AdjustStringForLocaleDirection(&adjusted_text); | |
| 255 #endif | 281 #endif |
| 256 | 282 |
| 257 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); | 283 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
| 258 render_text->SetTextShadows(shadows); | 284 render_text->SetTextShadows(shadows); |
| 259 | 285 |
| 260 if (flags & MULTI_LINE) { | 286 if (flags & MULTI_LINE) { |
| 261 ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS; | 287 ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS; |
| 262 if (flags & CHARACTER_BREAK) | 288 if (flags & CHARACTER_BREAK) |
| 263 wrap_behavior = ui::WRAP_LONG_WORDS; | 289 wrap_behavior = ui::WRAP_LONG_WORDS; |
| 264 else if (!(flags & NO_ELLIPSIS)) | 290 else if (!(flags & NO_ELLIPSIS)) |
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| 385 | 411 |
| 386 // If the whole string fits in the destination then just draw it directly. | 412 // If the whole string fits in the destination then just draw it directly. |
| 387 if (GetStringWidth(text, font) <= display_rect.width()) { | 413 if (GetStringWidth(text, font) <= display_rect.width()) { |
| 388 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), | 414 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), |
| 389 display_rect.width(), display_rect.height(), flags); | 415 display_rect.width(), display_rect.height(), flags); |
| 390 return; | 416 return; |
| 391 } | 417 } |
| 392 | 418 |
| 393 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); | 419 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
| 394 string16 clipped_text = text; | 420 string16 clipped_text = text; |
| 395 const bool is_rtl = IsTextRTL(flags, text); | 421 const bool is_rtl = AdjustStringDirection(flags, &clipped_text); |
| 396 if (is_rtl) | |
| 397 base::i18n::AdjustStringForLocaleDirection(&clipped_text); | |
| 398 | 422 |
| 399 switch (truncate_mode) { | 423 switch (truncate_mode) { |
| 400 case TruncateFadeTail: | 424 case TruncateFadeTail: |
| 401 render_text->set_fade_tail(true); | 425 render_text->set_fade_tail(true); |
| 402 if (is_rtl) | 426 if (is_rtl) |
| 403 flags |= TEXT_ALIGN_RIGHT; | 427 flags |= TEXT_ALIGN_RIGHT; |
| 404 break; | 428 break; |
| 405 case TruncateFadeHead: | 429 case TruncateFadeHead: |
| 406 render_text->set_fade_head(true); | 430 render_text->set_fade_head(true); |
| 407 if (!is_rtl) | 431 if (!is_rtl) |
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| 438 render_text->SetDisplayRect(rect); | 462 render_text->SetDisplayRect(rect); |
| 439 | 463 |
| 440 canvas_->save(SkCanvas::kClip_SaveFlag); | 464 canvas_->save(SkCanvas::kClip_SaveFlag); |
| 441 ClipRect(display_rect); | 465 ClipRect(display_rect); |
| 442 render_text->Draw(this); | 466 render_text->Draw(this); |
| 443 canvas_->restore(); | 467 canvas_->restore(); |
| 444 } | 468 } |
| 445 #endif | 469 #endif |
| 446 | 470 |
| 447 } // namespace gfx | 471 } // namespace gfx |
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