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Issue 10384168: Fix incorrect forcing of text directionality in canvas_skia.cc. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/canvas.h" 5 #include "ui/gfx/canvas.h"
6 6
7 #include "base/i18n/rtl.h" 7 #include "base/i18n/rtl.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "ui/base/range/range.h" 10 #include "ui/base/range/range.h"
11 #include "ui/base/text/text_elider.h" 11 #include "ui/base/text/text_elider.h"
12 #include "ui/gfx/font.h" 12 #include "ui/gfx/font.h"
13 #include "ui/gfx/font_list.h" 13 #include "ui/gfx/font_list.h"
14 #include "ui/gfx/insets.h" 14 #include "ui/gfx/insets.h"
15 #include "ui/gfx/rect.h" 15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/render_text.h" 16 #include "ui/gfx/render_text.h"
17 #include "ui/gfx/shadow_value.h" 17 #include "ui/gfx/shadow_value.h"
18 #include "ui/gfx/skia_util.h" 18 #include "ui/gfx/skia_util.h"
19 19
20 namespace { 20 namespace {
21 21
22 // Based on |flags| and |text| content, returns whether text should be 22 // If necessary, wraps |text| with RTL/LTR directionality characters based on
23 // rendered right-to-left. 23 // |flags| and |text| content.
24 bool IsTextRTL(int flags, const string16& text) { 24 // Returns true if the text will be rendered right-to-left.
25 if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) 25 bool AdjustStringDirection(int flags, string16* text) {
26 if (text->empty())
27 return false;
28
29 // First, if RTL was forced, simply apply it.
30 if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) {
31 base::i18n::WrapStringWithRTLFormatting(text);
26 return true; 32 return true;
27 if (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY) 33 }
34
35 // If RTL wasn't forced and the string does not have strong RTL chars, it
36 // will be rendered LTR already, so no need to do anything special.
37 if (!base::i18n::StringContainsStrongRTLChars(*text))
28 return false; 38 return false;
29 return base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(text); 39
40 // If LTR is forced for a string with strong RTL characters, apply it here.
41 if (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY) {
42 base::i18n::WrapStringWithLTRFormatting(text);
xji 2012/05/15 19:42:07 I think in our current Uniscribe implementation of
43 return false;
44 }
45
46 // Finally, if a direction wasn't forced but the UI language is RTL and there
47 // were strong RTL characters, ensure RTL is applied.
48 if (base::i18n::IsRTL()) {
49 base::i18n::WrapStringWithRTLFormatting(text);
50 return true;
51 }
52
53 return false;
xji 2012/05/15 19:42:07 I'd prefer the old 'if'/'else' structure.
30 } 54 }
31 55
32 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If 56 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If
33 // any of them are not the halo color, returns true. This defines the halo of 57 // any of them are not the halo color, returns true. This defines the halo of
34 // pixels that will appear around the text. Note that we have to check each 58 // pixels that will appear around the text. Note that we have to check each
35 // pixel against both the halo color and transparent since |DrawStringWithHalo| 59 // pixel against both the halo color and transparent since |DrawStringWithHalo|
36 // will modify the bitmap as it goes, and cleared pixels shouldn't count as 60 // will modify the bitmap as it goes, and cleared pixels shouldn't count as
37 // changed. 61 // changed.
38 bool PixelShouldGetHalo(const SkBitmap& bitmap, 62 bool PixelShouldGetHalo(const SkBitmap& bitmap,
39 int x, int y, 63 int x, int y,
(...skipping 203 matching lines...) Expand 10 before | Expand all | Expand 10 after
243 gfx::Rect clip_rect(text_bounds); 267 gfx::Rect clip_rect(text_bounds);
244 clip_rect.Inset(ShadowValue::GetMargin(shadows)); 268 clip_rect.Inset(ShadowValue::GetMargin(shadows));
245 269
246 canvas_->save(SkCanvas::kClip_SaveFlag); 270 canvas_->save(SkCanvas::kClip_SaveFlag);
247 ClipRect(clip_rect); 271 ClipRect(clip_rect);
248 272
249 gfx::Rect rect(text_bounds); 273 gfx::Rect rect(text_bounds);
250 string16 adjusted_text = text; 274 string16 adjusted_text = text;
251 275
252 #if defined(OS_WIN) 276 #if defined(OS_WIN)
253 if (IsTextRTL(flags, adjusted_text)) 277 AdjustStringDirection(flags, &adjusted_text);
254 base::i18n::AdjustStringForLocaleDirection(&adjusted_text);
255 #endif 278 #endif
256 279
257 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); 280 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText());
258 render_text->SetTextShadows(shadows); 281 render_text->SetTextShadows(shadows);
259 282
260 if (flags & MULTI_LINE) { 283 if (flags & MULTI_LINE) {
261 ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS; 284 ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS;
262 if (flags & CHARACTER_BREAK) 285 if (flags & CHARACTER_BREAK)
263 wrap_behavior = ui::WRAP_LONG_WORDS; 286 wrap_behavior = ui::WRAP_LONG_WORDS;
264 else if (!(flags & NO_ELLIPSIS)) 287 else if (!(flags & NO_ELLIPSIS))
(...skipping 120 matching lines...) Expand 10 before | Expand all | Expand 10 after
385 408
386 // If the whole string fits in the destination then just draw it directly. 409 // If the whole string fits in the destination then just draw it directly.
387 if (GetStringWidth(text, font) <= display_rect.width()) { 410 if (GetStringWidth(text, font) <= display_rect.width()) {
388 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), 411 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(),
389 display_rect.width(), display_rect.height(), flags); 412 display_rect.width(), display_rect.height(), flags);
390 return; 413 return;
391 } 414 }
392 415
393 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); 416 scoped_ptr<RenderText> render_text(RenderText::CreateRenderText());
394 string16 clipped_text = text; 417 string16 clipped_text = text;
395 const bool is_rtl = IsTextRTL(flags, text); 418 const bool is_rtl = AdjustStringDirection(flags, &clipped_text);
396 if (is_rtl)
397 base::i18n::AdjustStringForLocaleDirection(&clipped_text);
398 419
399 switch (truncate_mode) { 420 switch (truncate_mode) {
400 case TruncateFadeTail: 421 case TruncateFadeTail:
401 render_text->set_fade_tail(true); 422 render_text->set_fade_tail(true);
402 if (is_rtl) 423 if (is_rtl)
403 flags |= TEXT_ALIGN_RIGHT; 424 flags |= TEXT_ALIGN_RIGHT;
404 break; 425 break;
405 case TruncateFadeHead: 426 case TruncateFadeHead:
406 render_text->set_fade_head(true); 427 render_text->set_fade_head(true);
407 if (!is_rtl) 428 if (!is_rtl)
(...skipping 30 matching lines...) Expand all
438 render_text->SetDisplayRect(rect); 459 render_text->SetDisplayRect(rect);
439 460
440 canvas_->save(SkCanvas::kClip_SaveFlag); 461 canvas_->save(SkCanvas::kClip_SaveFlag);
441 ClipRect(display_rect); 462 ClipRect(display_rect);
442 render_text->Draw(this); 463 render_text->Draw(this);
443 canvas_->restore(); 464 canvas_->restore();
444 } 465 }
445 #endif 466 #endif
446 467
447 } // namespace gfx 468 } // namespace gfx
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