OLD | NEW |
---|---|
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
14 #include "base/threading/non_thread_safe.h" | 14 #include "base/threading/non_thread_safe.h" |
15 #include "remoting/protocol/session.h" | 15 #include "remoting/protocol/session.h" |
16 #include "remoting/protocol/video_writer.h" | 16 #include "remoting/protocol/video_writer.h" |
17 | 17 |
18 namespace net { | 18 namespace net { |
19 class IPEndPoint; | 19 class IPEndPoint; |
20 } // namespace net | 20 } // namespace net |
21 | 21 |
22 namespace remoting { | 22 namespace remoting { |
23 namespace protocol { | 23 namespace protocol { |
24 | 24 |
25 class ClientStub; | 25 class ClientStub; |
26 class ClipboardStub; | 26 class ClipboardStub; |
27 class CursorShapeStub; | |
27 class HostStub; | 28 class HostStub; |
28 class InputStub; | 29 class InputStub; |
29 class HostControlDispatcher; | 30 class HostControlDispatcher; |
30 class HostEventDispatcher; | 31 class HostEventDispatcher; |
31 | 32 |
32 // This class represents a remote viewer connection to the chromoting | 33 // This class represents a remote viewer connection to the chromoting |
33 // host. It sets up all protocol channels and connects them to the | 34 // host. It sets up all protocol channels and connects them to the |
34 // stubs. | 35 // stubs. |
35 class ConnectionToClient : public base::NonThreadSafe { | 36 class ConnectionToClient : public base::NonThreadSafe { |
36 public: | 37 public: |
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
76 // Disconnect the client connection. | 77 // Disconnect the client connection. |
77 virtual void Disconnect(); | 78 virtual void Disconnect(); |
78 | 79 |
79 // Update the sequence number when received from the client. EventHandler | 80 // Update the sequence number when received from the client. EventHandler |
80 // will be called. | 81 // will be called. |
81 virtual void UpdateSequenceNumber(int64 sequence_number); | 82 virtual void UpdateSequenceNumber(int64 sequence_number); |
82 | 83 |
83 // Send encoded update stream data to the viewer. | 84 // Send encoded update stream data to the viewer. |
84 virtual VideoStub* video_stub(); | 85 virtual VideoStub* video_stub(); |
85 | 86 |
86 // Return pointer to ClientStub. | 87 // Send control data to the viewer/client. |
87 virtual ClientStub* client_stub(); | 88 virtual ClientStub* client_stub(); |
88 | 89 |
90 // Send cursor shape data to the viewer/client. | |
91 virtual CursorShapeStub* cursor_shape_stub(); | |
92 | |
93 // Stubs for receiving data from client. | |
Wez
2012/05/23 00:01:57
nit: "... from the client."
garykac
2012/05/26 01:58:01
Done.
| |
89 // These three setters should be called before Init(). | 94 // These three setters should be called before Init(). |
90 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); | 95 virtual void set_clipboard_stub(ClipboardStub* clipboard_stub); |
91 virtual void set_host_stub(HostStub* host_stub); | 96 virtual void set_host_stub(HostStub* host_stub); |
92 virtual void set_input_stub(InputStub* input_stub); | 97 virtual void set_input_stub(InputStub* input_stub); |
93 | 98 |
94 private: | 99 private: |
95 // Callback for protocol Session. | 100 // Callback for protocol Session. |
96 void OnSessionStateChange(Session::State state); | 101 void OnSessionStateChange(Session::State state); |
97 | 102 |
98 void OnSessionRouteChange(const std::string& channel_name, | 103 void OnSessionRouteChange(const std::string& channel_name, |
(...skipping 24 matching lines...) Expand all Loading... | |
123 scoped_ptr<HostEventDispatcher> event_dispatcher_; | 128 scoped_ptr<HostEventDispatcher> event_dispatcher_; |
124 scoped_ptr<VideoWriter> video_writer_; | 129 scoped_ptr<VideoWriter> video_writer_; |
125 | 130 |
126 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); | 131 DISALLOW_COPY_AND_ASSIGN(ConnectionToClient); |
127 }; | 132 }; |
128 | 133 |
129 } // namespace protocol | 134 } // namespace protocol |
130 } // namespace remoting | 135 } // namespace remoting |
131 | 136 |
132 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ | 137 #endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_ |
OLD | NEW |