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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/host/screen_recorder.h" | 5 #include "remoting/host/screen_recorder.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/message_loop_proxy.h" | 13 #include "base/message_loop_proxy.h" |
14 #include "base/stl_util.h" | 14 #include "base/stl_util.h" |
15 #include "base/sys_info.h" | 15 #include "base/sys_info.h" |
16 #include "base/time.h" | 16 #include "base/time.h" |
17 #include "remoting/base/capture_data.h" | 17 #include "remoting/base/capture_data.h" |
18 #include "remoting/proto/control.pb.h" | 18 #include "remoting/proto/control.pb.h" |
19 #include "remoting/proto/internal.pb.h" | |
19 #include "remoting/proto/video.pb.h" | 20 #include "remoting/proto/video.pb.h" |
20 #include "remoting/protocol/client_stub.h" | 21 #include "remoting/protocol/client_stub.h" |
22 #include "remoting/protocol/cursor_shape_stub.h" | |
21 #include "remoting/protocol/connection_to_client.h" | 23 #include "remoting/protocol/connection_to_client.h" |
22 #include "remoting/protocol/message_decoder.h" | 24 #include "remoting/protocol/message_decoder.h" |
23 #include "remoting/protocol/util.h" | 25 #include "remoting/protocol/util.h" |
24 | 26 |
25 using remoting::protocol::ConnectionToClient; | 27 using remoting::protocol::ConnectionToClient; |
26 | 28 |
27 namespace remoting { | 29 namespace remoting { |
28 | 30 |
29 // Maximum number of frames that can be processed similtaneously. | 31 // Maximum number of frames that can be processed similtaneously. |
30 // TODO(hclam): Move this value to CaptureScheduler. | 32 // TODO(hclam): Move this value to CaptureScheduler. |
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135 // Capturer thread ------------------------------------------------------------- | 137 // Capturer thread ------------------------------------------------------------- |
136 | 138 |
137 void ScreenRecorder::DoStart() { | 139 void ScreenRecorder::DoStart() { |
138 DCHECK_EQ(capture_loop_, MessageLoop::current()); | 140 DCHECK_EQ(capture_loop_, MessageLoop::current()); |
139 | 141 |
140 if (is_recording()) { | 142 if (is_recording()) { |
141 NOTREACHED() << "Record session already started."; | 143 NOTREACHED() << "Record session already started."; |
142 return; | 144 return; |
143 } | 145 } |
144 | 146 |
145 capturer()->Start(); | 147 capturer()->Start( |
148 base::Bind(&ScreenRecorder::CursorShapeChangedCallback, this)); | |
149 | |
146 capture_timer_.reset(new base::OneShotTimer<ScreenRecorder>()); | 150 capture_timer_.reset(new base::OneShotTimer<ScreenRecorder>()); |
147 | 151 |
148 // Capture first frame immedately. | 152 // Capture first frame immedately. |
149 DoCapture(); | 153 DoCapture(); |
150 } | 154 } |
151 | 155 |
152 void ScreenRecorder::StartCaptureTimer() { | 156 void ScreenRecorder::StartCaptureTimer() { |
153 DCHECK_EQ(capture_loop_, MessageLoop::current()); | 157 DCHECK_EQ(capture_loop_, MessageLoop::current()); |
154 | 158 |
155 capture_timer_->Start(FROM_HERE, | 159 capture_timer_->Start(FROM_HERE, |
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207 // system doesn't allow this. Reading from the member variable is | 211 // system doesn't allow this. Reading from the member variable is |
208 // accurate as long as capture is synchronous as the following statement | 212 // accurate as long as capture is synchronous as the following statement |
209 // will obtain the most recent sequence number received. | 213 // will obtain the most recent sequence number received. |
210 capture_data->set_client_sequence_number(sequence_number_); | 214 capture_data->set_client_sequence_number(sequence_number_); |
211 } | 215 } |
212 | 216 |
213 encode_loop_->PostTask( | 217 encode_loop_->PostTask( |
214 FROM_HERE, base::Bind(&ScreenRecorder::DoEncode, this, capture_data)); | 218 FROM_HERE, base::Bind(&ScreenRecorder::DoEncode, this, capture_data)); |
215 } | 219 } |
216 | 220 |
221 void ScreenRecorder::CursorShapeChangedCallback( | |
222 scoped_ptr<protocol::CursorShapeInfo> cursor_data) { | |
223 DCHECK_EQ(capture_loop_, MessageLoop::current()); | |
224 | |
225 if (!is_recording()) | |
226 return; | |
227 | |
228 encode_loop_->PostTask( | |
229 FROM_HERE, base::Bind(&ScreenRecorder::DoEncodeCursorShape, | |
Wez
2012/05/29 18:02:54
You can skip directly to DoSendCursorShape here ..
garykac
2012/05/30 23:22:45
Done.
| |
230 this, base::Passed(cursor_data.Pass()))); | |
231 } | |
232 | |
217 void ScreenRecorder::DoFinishOneRecording() { | 233 void ScreenRecorder::DoFinishOneRecording() { |
218 DCHECK_EQ(capture_loop_, MessageLoop::current()); | 234 DCHECK_EQ(capture_loop_, MessageLoop::current()); |
219 | 235 |
220 if (!is_recording()) | 236 if (!is_recording()) |
221 return; | 237 return; |
222 | 238 |
223 // Decrement the number of recording in process since we have completed | 239 // Decrement the number of recording in process since we have completed |
224 // one cycle. | 240 // one cycle. |
225 --recordings_; | 241 --recordings_; |
226 DCHECK_GE(recordings_, 0); | 242 DCHECK_GE(recordings_, 0); |
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274 // | 290 // |
275 // After that a task is posted on encode thread to continue the stop | 291 // After that a task is posted on encode thread to continue the stop |
276 // sequence. | 292 // sequence. |
277 network_stopped_ = true; | 293 network_stopped_ = true; |
278 | 294 |
279 encode_loop_->PostTask( | 295 encode_loop_->PostTask( |
280 FROM_HERE, base::Bind(&ScreenRecorder::DoStopOnEncodeThread, | 296 FROM_HERE, base::Bind(&ScreenRecorder::DoStopOnEncodeThread, |
281 this, done_task)); | 297 this, done_task)); |
282 } | 298 } |
283 | 299 |
300 void ScreenRecorder::DoSendCursorShape( | |
301 scoped_ptr<protocol::CursorShapeInfo> cursor_shape) { | |
302 DCHECK(network_loop_->BelongsToCurrentThread()); | |
303 | |
304 if (network_stopped_ || connections_.empty()) | |
305 return; | |
306 | |
307 // TODO(sergeyu): Currently we send the data only to the first | |
308 // connection. Send it to all connections if necessary. | |
309 connections_.front()->cursor_shape_stub()->SetCursorShape(*cursor_shape); | |
310 } | |
311 | |
284 // Encoder thread -------------------------------------------------------------- | 312 // Encoder thread -------------------------------------------------------------- |
285 | 313 |
286 void ScreenRecorder::DoEncode( | 314 void ScreenRecorder::DoEncode( |
287 scoped_refptr<CaptureData> capture_data) { | 315 scoped_refptr<CaptureData> capture_data) { |
288 DCHECK_EQ(encode_loop_, MessageLoop::current()); | 316 DCHECK_EQ(encode_loop_, MessageLoop::current()); |
289 | 317 |
290 if (encoder_stopped_) | 318 if (encoder_stopped_) |
291 return; | 319 return; |
292 | 320 |
293 // Early out if there's nothing to encode. | 321 // Early out if there's nothing to encode. |
294 if (!capture_data || capture_data->dirty_region().isEmpty()) { | 322 if (!capture_data || capture_data->dirty_region().isEmpty()) { |
295 // Send an empty video packet to keep network active. | 323 // Send an empty video packet to keep network active. |
296 scoped_ptr<VideoPacket> packet(new VideoPacket()); | 324 scoped_ptr<VideoPacket> packet(new VideoPacket()); |
297 packet->set_flags(VideoPacket::LAST_PARTITION); | 325 packet->set_flags(VideoPacket::LAST_PARTITION); |
298 network_loop_->PostTask( | 326 network_loop_->PostTask( |
299 FROM_HERE, base::Bind(&ScreenRecorder::DoSendVideoPacket, | 327 FROM_HERE, base::Bind(&ScreenRecorder::DoSendVideoPacket, |
300 this, base::Passed(packet.Pass()))); | 328 this, base::Passed(packet.Pass()))); |
301 return; | 329 return; |
302 } | 330 } |
303 | 331 |
304 encode_start_time_ = base::Time::Now(); | 332 encode_start_time_ = base::Time::Now(); |
305 encoder()->Encode( | 333 encoder()->Encode( |
306 capture_data, false, | 334 capture_data, false, |
307 base::Bind(&ScreenRecorder::EncodedDataAvailableCallback, this)); | 335 base::Bind(&ScreenRecorder::EncodedDataAvailableCallback, this)); |
308 } | 336 } |
309 | 337 |
338 void ScreenRecorder::DoEncodeCursorShape( | |
Wez
2012/05/29 18:02:54
... and remove this method entirely. :)
garykac
2012/05/30 23:22:45
Done.
| |
339 scoped_ptr<protocol::CursorShapeInfo> cursor) { | |
340 DCHECK_EQ(encode_loop_, MessageLoop::current()); | |
341 | |
342 network_loop_->PostTask( | |
343 FROM_HERE, base::Bind(&ScreenRecorder::DoSendCursorShape, this, | |
344 base::Passed(cursor.Pass()))); | |
345 } | |
346 | |
310 void ScreenRecorder::DoStopOnEncodeThread(const base::Closure& done_task) { | 347 void ScreenRecorder::DoStopOnEncodeThread(const base::Closure& done_task) { |
311 DCHECK_EQ(encode_loop_, MessageLoop::current()); | 348 DCHECK_EQ(encode_loop_, MessageLoop::current()); |
312 | 349 |
313 encoder_stopped_ = true; | 350 encoder_stopped_ = true; |
314 | 351 |
315 // When this method is being executed there are no more tasks on encode thread | 352 // When this method is being executed there are no more tasks on encode thread |
316 // for this object. We can then post a task to capture thread to finish the | 353 // for this object. We can then post a task to capture thread to finish the |
317 // stop sequence. | 354 // stop sequence. |
318 capture_loop_->PostTask(FROM_HERE, done_task); | 355 capture_loop_->PostTask(FROM_HERE, done_task); |
319 } | 356 } |
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333 packet->set_encode_time_ms(encode_time_ms); | 370 packet->set_encode_time_ms(encode_time_ms); |
334 scheduler_.RecordEncodeTime(encode_time); | 371 scheduler_.RecordEncodeTime(encode_time); |
335 } | 372 } |
336 | 373 |
337 network_loop_->PostTask( | 374 network_loop_->PostTask( |
338 FROM_HERE, base::Bind(&ScreenRecorder::DoSendVideoPacket, this, | 375 FROM_HERE, base::Bind(&ScreenRecorder::DoSendVideoPacket, this, |
339 base::Passed(packet.Pass()))); | 376 base::Passed(packet.Pass()))); |
340 } | 377 } |
341 | 378 |
342 } // namespace remoting | 379 } // namespace remoting |
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