OLD | NEW |
---|---|
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Because the unit tests for gfx::Image are spread across multiple | 5 // Because the unit tests for gfx::Image are spread across multiple |
6 // implementation files, this header contains the reusable components. | 6 // implementation files, this header contains the reusable components. |
7 | 7 |
8 #ifndef UI_GFX_IMAGE_IMAGE_UNITTEST_UTIL_H_ | 8 #ifndef UI_GFX_IMAGE_IMAGE_UNITTEST_UTIL_H_ |
9 #define UI_GFX_IMAGE_IMAGE_UNITTEST_UTIL_H_ | 9 #define UI_GFX_IMAGE_IMAGE_UNITTEST_UTIL_H_ |
10 | 10 |
11 #include "ui/gfx/image/image.h" | 11 #include "ui/gfx/image/image.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 namespace test { | 14 namespace test { |
15 | 15 |
16 #if defined(OS_MACOSX) | 16 #if defined(OS_MACOSX) |
17 typedef NSImage* PlatformImage; | 17 typedef NSImage* PlatformImage; |
18 #elif defined(TOOLKIT_GTK) | 18 #elif defined(TOOLKIT_GTK) |
19 typedef GdkPixbuf* PlatformImage; | 19 typedef GdkPixbuf* PlatformImage; |
20 #else | 20 #else |
21 typedef const SkBitmap* PlatformImage; | 21 typedef const SkBitmap PlatformImage; |
sky
2012/05/09 14:24:03
You sure you want this const?
| |
22 #endif | 22 #endif |
23 | 23 |
24 SkBitmap* CreateBitmap(int width, int height); | 24 const SkBitmap CreateBitmap(int width, int height); |
25 | 25 |
26 gfx::Image CreateImage(); | 26 gfx::Image CreateImage(); |
27 | 27 |
28 bool IsEqual(const gfx::Image& image1, const gfx::Image& image2); | 28 bool IsEqual(const gfx::Image& image1, const gfx::Image& image2); |
29 | 29 |
30 bool IsEmpty(const gfx::Image& image); | 30 bool IsEmpty(const gfx::Image& image); |
31 | 31 |
32 PlatformImage CreatePlatformImage(); | 32 PlatformImage CreatePlatformImage(); |
33 | 33 |
34 gfx::Image::RepresentationType GetPlatformRepresentationType(); | 34 gfx::Image::RepresentationType GetPlatformRepresentationType(); |
35 | 35 |
36 PlatformImage ToPlatformType(const gfx::Image& image); | 36 PlatformImage ToPlatformType(const gfx::Image& image); |
37 | 37 |
38 // Gets the platform representation and returns true if it is valid. | |
sky
2012/05/09 14:24:03
How about just: Returns true if the platform repre
pkotwicz
2012/05/10 21:56:07
This function is often used in unittests to genera
| |
39 bool PlatformRepresentationIsValid(const gfx::Image& image); | |
40 | |
41 bool PlatformImagesEqual(PlatformImage image1, PlatformImage image2); | |
42 | |
38 } // namespace test | 43 } // namespace test |
39 } // namespace gfx | 44 } // namespace gfx |
40 | 45 |
41 #endif // UI_GFX_IMAGE_IMAGE_UNITTEST_UTIL_H_ | 46 #endif // UI_GFX_IMAGE_IMAGE_UNITTEST_UTIL_H_ |
OLD | NEW |