| Index: ash/wm/screen_dimmer_unittest.cc
|
| diff --git a/ash/wm/screen_dimmer_unittest.cc b/ash/wm/screen_dimmer_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b66cd2f9afd72f65d632d7082c789b9b96d9a102
|
| --- /dev/null
|
| +++ b/ash/wm/screen_dimmer_unittest.cc
|
| @@ -0,0 +1,78 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/wm/screen_dimmer.h"
|
| +
|
| +#include "ash/shell.h"
|
| +#include "ash/test/ash_test_base.h"
|
| +#include "base/basictypes.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura/root_window.h"
|
| +#include "ui/gfx/compositor/layer.h"
|
| +
|
| +namespace ash {
|
| +namespace test {
|
| +
|
| +class ScreenDimmerTest : public AshTestBase {
|
| + public:
|
| + ScreenDimmerTest() : dimmer_(NULL) {}
|
| + virtual ~ScreenDimmerTest() {}
|
| +
|
| + void SetUp() OVERRIDE {
|
| + AshTestBase::SetUp();
|
| + dimmer_ = Shell::GetInstance()->screen_dimmer();
|
| + test_api_.reset(new internal::ScreenDimmer::TestApi(dimmer_));
|
| + }
|
| +
|
| + protected:
|
| + internal::ScreenDimmer* dimmer_; // not owned
|
| +
|
| + scoped_ptr<internal::ScreenDimmer::TestApi> test_api_;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(ScreenDimmerTest);
|
| +};
|
| +
|
| +TEST_F(ScreenDimmerTest, DimAndUndim) {
|
| + // Don't create a layer until we need to.
|
| + EXPECT_TRUE(test_api_->layer() == NULL);
|
| + dimmer_->SetDimming(false);
|
| + EXPECT_TRUE(test_api_->layer() == NULL);
|
| +
|
| + // When we enable dimming, the layer should be created and stacked at the top
|
| + // of the root's children.
|
| + dimmer_->SetDimming(true);
|
| + ASSERT_TRUE(test_api_->layer() != NULL);
|
| + ui::Layer* root_layer = Shell::GetInstance()->GetRootWindow()->layer();
|
| + ASSERT_TRUE(!root_layer->children().empty());
|
| + EXPECT_EQ(test_api_->layer(), root_layer->children().back());
|
| + EXPECT_TRUE(test_api_->layer()->visible());
|
| + EXPECT_GT(test_api_->layer()->GetTargetOpacity(), 0.0f);
|
| +
|
| + // When we disable dimming, the layer should be animated back to full
|
| + // transparency.
|
| + dimmer_->SetDimming(false);
|
| + ASSERT_TRUE(test_api_->layer() != NULL);
|
| + EXPECT_TRUE(test_api_->layer()->visible());
|
| + EXPECT_FLOAT_EQ(0.0f, test_api_->layer()->GetTargetOpacity());
|
| +}
|
| +
|
| +TEST_F(ScreenDimmerTest, ResizeLayer) {
|
| + // The dimming layer should be initially sized to cover the root window.
|
| + dimmer_->SetDimming(true);
|
| + ui::Layer* dimming_layer = test_api_->layer();
|
| + ASSERT_TRUE(dimming_layer != NULL);
|
| + ui::Layer* root_layer = Shell::GetInstance()->GetRootWindow()->layer();
|
| + EXPECT_EQ(gfx::Rect(root_layer->bounds().size()).ToString(),
|
| + dimming_layer->bounds().ToString());
|
| +
|
| + // When we resize the root window, the dimming layer should be resized to
|
| + // match.
|
| + gfx::Size kNewSize(400, 300);
|
| + Shell::GetInstance()->GetRootWindow()->SetHostSize(kNewSize);
|
| + EXPECT_EQ(kNewSize.ToString(), dimming_layer->bounds().size().ToString());
|
| +}
|
| +
|
| +} // namespace test
|
| +} // namespace ash
|
|
|