| Index: ash/wm/screen_dimmer.h
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| diff --git a/ash/wm/screen_dimmer.h b/ash/wm/screen_dimmer.h
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..2415b5807d764cbc54651615256c5ad3916d0676
|
| --- /dev/null
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| +++ b/ash/wm/screen_dimmer.h
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| @@ -0,0 +1,67 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef ASH_WM_SCREEN_DIMMER_H_
|
| +#define ASH_WM_SCREEN_DIMMER_H_
|
| +#pragma once
|
| +
|
| +#include "ash/ash_export.h"
|
| +#include "base/basictypes.h"
|
| +#include "base/compiler_specific.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/aura/root_window_observer.h"
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| +
|
| +namespace ui {
|
| +class Layer;
|
| +}
|
| +
|
| +namespace ash {
|
| +namespace internal {
|
| +
|
| +// ScreenDimmer displays a partially-opaque layer above everything else to
|
| +// darken the screen. It shouldn't be used for long-term brightness adjustments
|
| +// due to performance considerations -- it's only intended for cases where we
|
| +// want to briefly dim the screen (e.g. to indicate to the user that we're about
|
| +// to suspend a machine that lacks an internal backlight that can be adjusted).
|
| +class ASH_EXPORT ScreenDimmer : public aura::RootWindowObserver {
|
| + public:
|
| + class TestApi {
|
| + public:
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| + explicit TestApi(ScreenDimmer* dimmer) : dimmer_(dimmer) {}
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| +
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| + ui::Layer* layer() { return dimmer_->dimming_layer_.get(); }
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| +
|
| + private:
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| + ScreenDimmer* dimmer_; // not owned
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| +
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| + DISALLOW_COPY_AND_ASSIGN(TestApi);
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| + };
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| +
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| + ScreenDimmer();
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| + virtual ~ScreenDimmer();
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| +
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| + // Dim or undim the screen.
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| + void SetDimming(bool should_dim);
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| +
|
| + // aura::RootWindowObserver overrides:
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| + virtual void OnRootWindowResized(const aura::RootWindow* root,
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| + const gfx::Size& old_size) OVERRIDE;
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| +
|
| + private:
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| + friend class TestApi;
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| +
|
| + // Partially-opaque layer that's stacked above all of the root window's
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| + // children and used to dim the screen. NULL until the first time we dim.
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| + scoped_ptr<ui::Layer> dimming_layer_;
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| +
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| + // Are we currently dimming the screen?
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| + bool currently_dimming_;
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| +
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| + DISALLOW_COPY_AND_ASSIGN(ScreenDimmer);
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| +};
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| +
|
| +} // namespace internal
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| +} // namespace ash
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| +
|
| +#endif // ASH_WM_SCREEN_DIMMER_H_
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|
|