Chromium Code Reviews| Index: content/browser/download/byte_stream.h |
| diff --git a/content/browser/download/byte_stream.h b/content/browser/download/byte_stream.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..1a68d7401867e8238e10683862422c2a647450a3 |
| --- /dev/null |
| +++ b/content/browser/download/byte_stream.h |
| @@ -0,0 +1,125 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_BROWSER_DOWNLOAD_BYTE_STREAM_H_ |
| +#define CONTENT_BROWSER_DOWNLOAD_BYTE_STREAM_H_ |
| +#pragma once |
| + |
| +#include <set> |
| +#include <utility> |
| +#include <deque> |
| + |
| +#include "base/callback.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "base/synchronization/lock.h" |
| +#include "content/public/browser/download_interrupt_reasons.h" |
| +#include "net/base/io_buffer.h" |
| + |
| +namespace base { |
| +class SequencedTaskRunner; |
| +} |
| + |
| +namespace content { |
| + |
| +// A byte stream is a pipe to transfer bytes between a source and a |
| +// sink, which may be on different threads. It is intended to be the |
| +// only connection between source and sink; they need have no |
| +// awareness of each other aside from the byte stream. The source and |
| +// the sink have different interfaces to a byte stream, |ByteStreamInput| |
| +// and |ByteStreamOutput|. A pair of connected interfaces is generated by |
| +// calling |CreateByteStream|. |
| +// |
| +// The source adds bytes to the bytestream via |ByteStreamInput::Write| |
| +// and the sync retrieves bytes already written via |ByteStreamOutput::Read|. |
|
benjhayden
2012/05/16 14:26:25
s/sync/sink/g?
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
Done.
|
| +// |
| +// When the source has no more data to add, it will call |
| +// |ByteStreamInput::Close| to indicate that. Errors at the source |
| +// are indicated to the sync via a non-DOWNLOAD_INTERRUPT_REASON_NONE code. |
| +// |
| +// Normally the source is not managed after the relationship is setup; |
| +// it is expected to provide data and then close itself. If an error |
| +// occurs on the sink, it is not signalled to the source via this |
| +// mechanism; instead, the source will write data until it exausts the |
| +// available space. Instead, it is the responsibility of the sink, |
| +// usually through notifying whatever controller setup the |
| +// relationship, to signal the source in some other fashion. |
|
benjhayden
2012/05/16 14:26:25
Does this contradict the second sentence of the fi
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
Modified the text a bit. My intention is that the
|
| +// |
| +// Callback lifetime management: No lifetime management is done in this |
| +// class to prevent registered callbacks from being called after any |
| +// objects to which they may refer have been destroyed. It is the |
| +// responsibility of the callers to avoid use-after-free references. |
| +// This may be done by any of several mechanisms, including weak |
| +// pointers, scoped_refptr references, or calling the registration |
| +// function with a null callback from a destructor. To enable the null |
| +// callback strategy, callbacks will always be evaluated immediately |
|
benjhayden
2012/05/16 14:26:25
Sorry, what does it mean to evaluate a callback?
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
Modified the text; let me know what you think.
|
| +// before execution. |
| +// |
| +// Class methods are virtual to allow mocking for tests; these classes |
| +// aren't intended to be base classes for other classes. |
| +class CONTENT_EXPORT ByteStreamInput { |
| +public: |
| + virtual ~ByteStreamInput() = 0; |
| + |
| + // Always adds the data passed into the ByteStream. Returns true |
| + // if more data may be added without exceeding the class limit |
| + // on data. Takes ownership of |buffer|. |
| + virtual bool Write(scoped_refptr<net::IOBuffer> buffer, |
| + size_t byte_count) = 0; |
| + |
| + // Signal that all data that is going to be sent, has been sent, |
| + // and provide a status. |DOWNLOAD_INTERRUPT_REASON_NONE| should be |
| + // passed for successful completion. |
| + virtual void Close(DownloadInterruptReason status) = 0; |
| + |
| + // Register a callback to be called |
|
benjhayden
2012/05/16 14:26:25
M-q to reflow?
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
Done.
|
| + // when the stream transitions from full to having space available. |
| + // The callback will always be called on the task runner associated |
| + // with the ByteStreamInput. |
| + // This callback will only be called if a call to Write has previously |
| + // returned false (i.e. the ByteStream has been filled). |
| + // Multiple calls to this function are supported, though note that it |
| + // is the callers responsibility to handle races with space becoming |
| + // available (i.e. in the case of that race either of the before |
| + // or after callbacks may be called). |
| + virtual void RegisterCallback(const base::Closure& source_callback) = 0; |
| +}; |
| + |
| +class CONTENT_EXPORT ByteStreamOutput { |
| + public: |
| + typedef enum { STREAM_EMPTY, STREAM_HAS_DATA, STREAM_COMPLETE } StreamState; |
|
benjhayden
2012/05/16 14:26:25
Why do you need typedef?
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
Because I'm an old programmer who isn't used to th
|
| + |
| + virtual ~ByteStreamOutput() = 0; |
| + |
| + // Returns STREAM_EMPTY if there is no data on the ByteStream and |
| + // Close() has not been called, and STREAM_COMPLETE if there |
| + // is no data on the ByteStream and Close() has been called. |
| + // If there is data on the ByteStream, returns STREAM_HAS_DATA |
| + // and fills in |*data| with a pointer to the data, and |*length| |
| + // with its length. |
| + virtual StreamState Read(scoped_refptr<net::IOBuffer>* data, |
| + size_t* length) = 0; |
| + |
| + // Only valid to call if Read() has returned STREAM_COMPLETE. |
| + virtual DownloadInterruptReason GetStatus() const = 0; |
| + |
| + // Register a callback to be called |
|
benjhayden
2012/05/16 14:26:25
M-q?
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
Done.
|
| + // when data is added or the source completes. |
| + // The callback will be always be called on the owning task runner. |
| + // Multiple calls to this function are supported, though note that it |
| + // is the callers responsibility to handle races with data becoming |
| + // available (i.e. in the case of that race either of the before |
| + // or after callbacks may be called). |
| + virtual void RegisterCallback(const base::Closure& sink_callback) = 0; |
| +}; |
| + |
| +CONTENT_EXPORT void CreateByteStream( |
| + scoped_ptr<ByteStreamInput>* input, |
| + scoped_ptr<ByteStreamOutput>* output, |
| + scoped_refptr<base::SequencedTaskRunner> input_task_runner, |
|
benjhayden
2012/05/16 14:26:25
I thought that function inputs (task_runners, buff
Randy Smith (Not in Mondays)
2012/05/16 20:30:16
If so, the folks who wrote the style guide also kn
|
| + scoped_refptr<base::SequencedTaskRunner> output_task_runner, |
| + size_t buffer_size); |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_BROWSER_DOWNLOAD_BYTE_STREAM_H_ |