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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/aura/dip_util.h" | |
6 | |
7 #include "ui/aura/env.h" | |
8 #include "ui/aura/window.h" | |
9 #include "ui/gfx/point.h" | |
10 #include "ui/gfx/size.h" | |
11 #include "ui/gfx/rect.h" | |
12 | |
13 #if defined(ENABLE_DIP) | |
14 #include "ui/aura/monitor_manager.h" | |
15 #include "ui/gfx/monitor.h" | |
16 #endif | |
17 | |
18 namespace aura { | |
19 #if defined(ENABLE_DIP) | |
20 float GetMonitorScaleFactor(const Window* window) { | |
21 gfx::Monitor monitor = aura::Env::GetInstance()->monitor_manager()-> | |
22 GetMonitorNearestWindow(window); | |
23 return monitor.device_scale_factor(); | |
24 } // namespace | |
25 #endif | |
26 | |
27 gfx::Point ConvertPointToDIP(const Window* window, | |
28 const gfx::Point& point_in_pixel) { | |
29 #if defined(ENABLE_DIP) | |
30 return point_in_pixel.Scale(1.0f / GetMonitorScaleFactor(window)); | |
31 #else | |
32 return point_in_pixel; | |
33 #endif | |
34 } | |
35 | |
36 gfx::Size ConvertSizeToDIP(const Window* window, | |
37 const gfx::Size& size_in_pixel) { | |
38 #if defined(ENABLE_DIP) | |
39 return size_in_pixel.Scale(1.0f / GetMonitorScaleFactor(window)); | |
40 #else | |
41 return size_in_pixel; | |
42 #endif | |
43 } | |
44 | |
45 gfx::Rect ConvertRectToDIP(const Window* window, | |
46 const gfx::Rect& rect_in_pixel) { | |
47 #if defined(ENABLE_DIP) | |
48 float scale = 1.0f / GetMonitorScaleFactor(window); | |
49 return gfx::Rect(rect_in_pixel.origin().Scale(scale), | |
50 rect_in_pixel.size().Scale(scale)); | |
51 #else | |
52 return rect_in_pixel; | |
53 #endif | |
54 } | |
55 | |
56 gfx::Point ConvertPointToPixel(const Window* window, | |
57 const gfx::Point& point_in_dip) { | |
58 #if defined(ENABLE_DIP) | |
59 return point_in_dip.Scale(GetMonitorScaleFactor(window)); | |
60 #else | |
61 return point_in_dip; | |
62 #endif | |
63 } | |
64 | |
65 gfx::Size ConvertSizeToPixel(const Window* window, | |
66 const gfx::Size& size_in_dip) { | |
67 #if defined(ENABLE_DIP) | |
68 return size_in_dip.Scale(GetMonitorScaleFactor(window)); | |
69 #else | |
70 return size_in_dip; | |
71 #endif | |
72 } | |
73 | |
74 gfx::Rect ConvertRectToPixel(const Window* window, | |
75 const gfx::Rect& rect_in_dip) { | |
76 #if defined(ENABLE_DIP) | |
77 float scale = GetMonitorScaleFactor(window); | |
78 return gfx::Rect(rect_in_dip.origin().Scale(scale), | |
79 rect_in_dip.size().Scale(scale)); | |
80 #else | |
81 return rect_in_dip; | |
82 #endif | |
83 } | |
84 } // namespace aura | |
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