Index: ui/aura/window.cc |
diff --git a/ui/aura/window.cc b/ui/aura/window.cc |
index 1892cc1420ff7d395e852f1bfdd5eb8e8397c80f..8788d0aa1610142c17468adaad5e26a800a007f8 100644 |
--- a/ui/aura/window.cc |
+++ b/ui/aura/window.cc |
@@ -199,7 +199,7 @@ bool Window::IsVisible() const { |
return visible_ && layer_ && layer_->IsDrawn(); |
} |
-gfx::Rect Window::GetScreenBounds() const { |
+gfx::Rect Window::GetBoundsInRootWindow() const { |
// TODO(beng): There may be a better way to handle this, and the existing code |
// is likely wrong anyway in a multi-monitor world, but this will |
// do for now. |