Index: media/audio/win/audio_output_win_unittest.cc |
=================================================================== |
--- media/audio/win/audio_output_win_unittest.cc (revision 133451) |
+++ media/audio/win/audio_output_win_unittest.cc (working copy) |
@@ -45,8 +45,9 @@ |
had_error_(0) { |
} |
// AudioSourceCallback::OnMoreData implementation: |
- virtual uint32 OnMoreData(AudioOutputStream* stream, uint8* dest, |
- uint32 max_size, AudioBuffersState buffers_state) { |
+ virtual uint32 OnMoreData(uint8* dest, |
+ uint32 max_size, |
+ AudioBuffersState buffers_state) { |
++callback_count_; |
// Touch the first byte to make sure memory is good. |
if (max_size) |
@@ -86,11 +87,11 @@ |
buffer_address_[2] = NULL; |
} |
// Override of TestSourceBasic::OnMoreData. |
- virtual uint32 OnMoreData(AudioOutputStream* stream, |
- uint8* dest, uint32 max_size, |
+ virtual uint32 OnMoreData(uint8* dest, |
+ uint32 max_size, |
AudioBuffersState buffers_state) { |
// Call the base, which increments the callback_count_. |
- TestSourceBasic::OnMoreData(stream, dest, max_size, buffers_state); |
+ TestSourceBasic::OnMoreData(dest, max_size, buffers_state); |
if (callback_count() % kNumBuffers == 2) { |
set_error(!CompareExistingIfNotNULL(2, dest)); |
} else if (callback_count() % kNumBuffers == 1) { |
@@ -123,11 +124,11 @@ |
TestSourceLaggy(int laggy_after_buffer, int lag_in_ms) |
: laggy_after_buffer_(laggy_after_buffer), lag_in_ms_(lag_in_ms) { |
} |
- virtual uint32 OnMoreData(AudioOutputStream* stream, |
- uint8* dest, uint32 max_size, |
+ virtual uint32 OnMoreData(uint8* dest, |
+ uint32 max_size, |
AudioBuffersState buffers_state) { |
// Call the base, which increments the callback_count_. |
- TestSourceBasic::OnMoreData(stream, dest, max_size, buffers_state); |
+ TestSourceBasic::OnMoreData(dest, max_size, buffers_state); |
if (callback_count() > kNumBuffers) { |
::Sleep(lag_in_ms_); |
} |
@@ -140,7 +141,7 @@ |
class MockAudioSource : public AudioOutputStream::AudioSourceCallback { |
public: |
- MOCK_METHOD4(OnMoreData, uint32(AudioOutputStream* stream, uint8* dest, |
+ MOCK_METHOD3(OnMoreData, uint32(uint8* dest, |
uint32 max_size, |
AudioBuffersState buffers_state)); |
MOCK_METHOD2(OnError, void(AudioOutputStream* stream, int code)); |
@@ -605,28 +606,28 @@ |
// new one. And then we will try to provide zero data so the amount of |
// pending bytes will go down and eventually read zero. |
InSequence s; |
- EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms, |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, 0))) |
.WillOnce(Return(bytes_100_ms)); |
- EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms, |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, |
bytes_100_ms))) |
.WillOnce(Return(bytes_100_ms)); |
- EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms, |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, |
2 * bytes_100_ms))) |
.WillOnce(Return(bytes_100_ms)); |
- EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms, |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, |
2 * bytes_100_ms))) |
.Times(AnyNumber()) |
.WillRepeatedly(Return(0)); |
- EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms, |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, |
bytes_100_ms))) |
.Times(AnyNumber()) |
.WillRepeatedly(Return(0)); |
- EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms, |
+ EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms, |
Field(&AudioBuffersState::pending_bytes, 0))) |
.Times(AnyNumber()) |
.WillRepeatedly(Return(0)); |
@@ -648,8 +649,8 @@ |
} |
// AudioSourceCallback::OnMoreData implementation: |
- virtual uint32 OnMoreData(AudioOutputStream* stream, |
- uint8* dest, uint32 max_size, |
+ virtual uint32 OnMoreData(uint8* dest, |
+ uint32 max_size, |
AudioBuffersState buffers_state) { |
socket_->Send(&buffers_state, sizeof(buffers_state)); |
uint32 got = socket_->Receive(dest, max_size); |
@@ -684,7 +685,7 @@ |
uint8* buffer = new uint8[kTwoSecBytes]; |
SineWaveAudioSource sine(SineWaveAudioSource::FORMAT_16BIT_LINEAR_PCM, |
1, ctx.sine_freq, ctx.sample_rate); |
- sine.OnMoreData(NULL, buffer, kTwoSecBytes, AudioBuffersState()); |
+ sine.OnMoreData(buffer, kTwoSecBytes, AudioBuffersState()); |
AudioBuffersState buffers_state; |
int times = 0; |