| Index: media/audio/win/audio_output_win_unittest.cc
|
| ===================================================================
|
| --- media/audio/win/audio_output_win_unittest.cc (revision 133451)
|
| +++ media/audio/win/audio_output_win_unittest.cc (working copy)
|
| @@ -45,8 +45,9 @@
|
| had_error_(0) {
|
| }
|
| // AudioSourceCallback::OnMoreData implementation:
|
| - virtual uint32 OnMoreData(AudioOutputStream* stream, uint8* dest,
|
| - uint32 max_size, AudioBuffersState buffers_state) {
|
| + virtual uint32 OnMoreData(uint8* dest,
|
| + uint32 max_size,
|
| + AudioBuffersState buffers_state) {
|
| ++callback_count_;
|
| // Touch the first byte to make sure memory is good.
|
| if (max_size)
|
| @@ -86,11 +87,11 @@
|
| buffer_address_[2] = NULL;
|
| }
|
| // Override of TestSourceBasic::OnMoreData.
|
| - virtual uint32 OnMoreData(AudioOutputStream* stream,
|
| - uint8* dest, uint32 max_size,
|
| + virtual uint32 OnMoreData(uint8* dest,
|
| + uint32 max_size,
|
| AudioBuffersState buffers_state) {
|
| // Call the base, which increments the callback_count_.
|
| - TestSourceBasic::OnMoreData(stream, dest, max_size, buffers_state);
|
| + TestSourceBasic::OnMoreData(dest, max_size, buffers_state);
|
| if (callback_count() % kNumBuffers == 2) {
|
| set_error(!CompareExistingIfNotNULL(2, dest));
|
| } else if (callback_count() % kNumBuffers == 1) {
|
| @@ -123,11 +124,11 @@
|
| TestSourceLaggy(int laggy_after_buffer, int lag_in_ms)
|
| : laggy_after_buffer_(laggy_after_buffer), lag_in_ms_(lag_in_ms) {
|
| }
|
| - virtual uint32 OnMoreData(AudioOutputStream* stream,
|
| - uint8* dest, uint32 max_size,
|
| + virtual uint32 OnMoreData(uint8* dest,
|
| + uint32 max_size,
|
| AudioBuffersState buffers_state) {
|
| // Call the base, which increments the callback_count_.
|
| - TestSourceBasic::OnMoreData(stream, dest, max_size, buffers_state);
|
| + TestSourceBasic::OnMoreData(dest, max_size, buffers_state);
|
| if (callback_count() > kNumBuffers) {
|
| ::Sleep(lag_in_ms_);
|
| }
|
| @@ -140,7 +141,7 @@
|
|
|
| class MockAudioSource : public AudioOutputStream::AudioSourceCallback {
|
| public:
|
| - MOCK_METHOD4(OnMoreData, uint32(AudioOutputStream* stream, uint8* dest,
|
| + MOCK_METHOD3(OnMoreData, uint32(uint8* dest,
|
| uint32 max_size,
|
| AudioBuffersState buffers_state));
|
| MOCK_METHOD2(OnError, void(AudioOutputStream* stream, int code));
|
| @@ -605,28 +606,28 @@
|
| // new one. And then we will try to provide zero data so the amount of
|
| // pending bytes will go down and eventually read zero.
|
| InSequence s;
|
| - EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms,
|
| + EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms,
|
| Field(&AudioBuffersState::pending_bytes, 0)))
|
| .WillOnce(Return(bytes_100_ms));
|
| - EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms,
|
| + EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms,
|
| Field(&AudioBuffersState::pending_bytes,
|
| bytes_100_ms)))
|
| .WillOnce(Return(bytes_100_ms));
|
| - EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms,
|
| + EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms,
|
| Field(&AudioBuffersState::pending_bytes,
|
| 2 * bytes_100_ms)))
|
| .WillOnce(Return(bytes_100_ms));
|
| - EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms,
|
| + EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms,
|
| Field(&AudioBuffersState::pending_bytes,
|
| 2 * bytes_100_ms)))
|
| .Times(AnyNumber())
|
| .WillRepeatedly(Return(0));
|
| - EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms,
|
| + EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms,
|
| Field(&AudioBuffersState::pending_bytes,
|
| bytes_100_ms)))
|
| .Times(AnyNumber())
|
| .WillRepeatedly(Return(0));
|
| - EXPECT_CALL(source, OnMoreData(oas, NotNull(), bytes_100_ms,
|
| + EXPECT_CALL(source, OnMoreData(NotNull(), bytes_100_ms,
|
| Field(&AudioBuffersState::pending_bytes, 0)))
|
| .Times(AnyNumber())
|
| .WillRepeatedly(Return(0));
|
| @@ -648,8 +649,8 @@
|
| }
|
|
|
| // AudioSourceCallback::OnMoreData implementation:
|
| - virtual uint32 OnMoreData(AudioOutputStream* stream,
|
| - uint8* dest, uint32 max_size,
|
| + virtual uint32 OnMoreData(uint8* dest,
|
| + uint32 max_size,
|
| AudioBuffersState buffers_state) {
|
| socket_->Send(&buffers_state, sizeof(buffers_state));
|
| uint32 got = socket_->Receive(dest, max_size);
|
| @@ -684,7 +685,7 @@
|
| uint8* buffer = new uint8[kTwoSecBytes];
|
| SineWaveAudioSource sine(SineWaveAudioSource::FORMAT_16BIT_LINEAR_PCM,
|
| 1, ctx.sine_freq, ctx.sample_rate);
|
| - sine.OnMoreData(NULL, buffer, kTwoSecBytes, AudioBuffersState());
|
| + sine.OnMoreData(buffer, kTwoSecBytes, AudioBuffersState());
|
|
|
| AudioBuffersState buffers_state;
|
| int times = 0;
|
|
|